Player Matchup

Set
Set
SasoriSlayZ
Set
Level 124
God Stats
2W - 2L
1,560 SR
Queue Stats
5W - 10L
1,609 Elo+
Party 2
Ra
Ra
UNSPEClFIED
Ra
Level 63
God Stats
2W - 1L
1,261 SR
Queue Stats
5W - 9L
1,748 Elo+
Party 2
Aphrodite
Aphrodite
Who se mi mi
Aphrodite
Level 138
God Stats
1W - 1L
1,846 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
xcsrgamer07x
Ares
Level 122
God Stats
1W - 1L
1,587 SR
Queue Stats
5W - 9L
1,438 Elo+
Solo
Team Averages
Level 112
1,564 SR
1,574 Elo+

VS

Team Averages
Level 117
1,572 SR
1,584 Elo+
Vamana
Vamana
FlacoAraiza
Vamana
Level 26
God Stats
1W - 1L
1,583 SR
Queue Stats
12W - 8L
1,619 Elo+
Party 1
Thanatos
Thanatos
Hierba
Thanatos
Level 126
God Stats
0W - 2L
1,612 SR
Queue Stats
46W - 51L
1,544 Elo+
Party 1
Ah Puch
Ah Puch
Kenton227
Ah Puch
Level 158
God Stats
0W - 5L
1,478 SR
Queue Stats
126W - 163L
1,594 Elo+
Solo
Ganesha
Ganesha
Rick709
Ganesha
Level 158
God Stats
3W - 3L
1,617 SR
Queue Stats
303W - 377L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 2 / 1
13,613
972
25,395
13,698
14,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 10
10,272
734
6,904
6,067
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Who se mi mi
Aphrodite
15
0 / 4 / 15
10,050
718
7,720
16,268
7,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 1 / 17
11,203
800
11,220
16,288
19,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 8 / 4
9,869
705
10,685
16,712
12,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Hierba
Thanatos
16
4 / 6 / 2
10,009
715
6,550
13,215
5,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Kenton227
Ah Puch
16
4 / 7 / 2
10,052
718
12,259
12,514
4,387
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Rick709
Ganesha
15
0 / 5 / 7
9,722
694
7,155
16,026
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
26
Kills
10
10
Deaths
26
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
8
4
0.5
L
Thanatos
Hierba
Thanatos
4
6
2
0.83
L
Ah Puch
Kenton227
Ah Puch
4
7
2
0.71
L
Ganesha
Rick709
Ganesha
0
5
7
0.7
W
24
2
1
12.25
W
1
3
10
2
W
Aphrodite
Who se mi mi
Aphrodite
0
4
15
1.88
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,239
Damage
36,649
52,321
Taken
58,467
43,212
Mitigated
38,385
23,549
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
10,685
5,428
0
2,229
16,712
12,669
0
8,907
7,805
0
22,139
L
Thanatos
Hierba
Thanatos
6,550
1,884
0
8,077
13,215
5,927
555
5,335
7,880
0
42,221
L
Ah Puch
Kenton227
Ah Puch
12,259
627
119
2,521
12,514
4,387
0
4,511
8,003
38,598
0
L
Ganesha
Rick709
Ganesha
7,155
440
0
1,414
16,026
15,402
0
7,856
8,170
23,512
0
W
25,395
12,149
0
2,413
13,698
14,177
2,162
4,695
9,003
0
67,414
W
6,904
1,169
4,050
1,738
6,067
2,343
1,680
3,115
2,952
33,992
0
W
Aphrodite
Who se mi mi
Aphrodite
7,720
715
3,991
8,027
16,268
7,573
900
6,545
9,723
24,987
0
W
11,220
768
0
3,330
16,288
19,119
960
5,622
10,666
24,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,138
Gold Earned
39,652
223
Minions Killed
202
14
Camps Cleared
10
1,072,757
Distance Traveled
942,512
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,869
705
38
3
1
234,186
0
L
Thanatos
10,009
715
77
6
7
239,720
3
L
Ah Puch
10,052
718
73
5
2
222,872
0
L
Ganesha
9,722
694
14
1
0
245,734
2
W
Set
13,613
972
93
7
6
285,611
2
W
Ra
10,272
734
68
5
4
264,488
1
W
Aphrodite
10,050
718
40
3
1
224,288
3
W
Ares
11,203
800
22
2
3
298,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role