Player Matchup

Cerberus
Cerberus
Alextintor737
Cerberus
Level 89
God Stats
1W - 0L
1,439 SR
Queue Stats
19W - 24L
1,148 Elo+
Party 2
Artemis
Artemis
Keynshisan
Artemis
Level 14
God Stats
1W - 2L
1,325 SR
Queue Stats
22W - 31L
1,228 Elo+
Solo
Olorun
Olorun
Patoshido2570
Olorun
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 37
1,421 SR
1,292 Elo+

VS

Team Averages
Level 16
1,405 SR
1,117 Elo+
Cthulhu
Cthulhu
MakArvelli
Cthulhu
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 11L
1,000 Elo+
Party 1
Anhur
Anhur
ToothPiiick
Anhur
Level 13
God Stats
0W - 1L
1,345 SR
Queue Stats
6W - 19L
1,283 Elo+
Solo
Odin
Odin
destineassassin
Odin
Level 20
God Stats
0W - 1L
1,574 SR
Queue Stats
6W - 22L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alextintor737
Cerberus
17
11 / 1 / 7
13,681
720
17,049
15,757
7,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Keynshisan
Artemis
16
7 / 4 / 12
13,035
686
19,748
14,013
5,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 11
11,390
599
5,586
9,458
6,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MakArvelli
Cthulhu
14
0 / 3 / 5
10,301
542
7,564
16,303
18,206
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 6 / 2
12,101
637
9,098
19,259
8,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 10 / 4
11,535
607
12,730
18,306
11,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
7
7
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alextintor737
Cerberus
11
1
7
14.5
W
Artemis
Keynshisan
Artemis
7
4
12
3.25
L
Cthulhu
MakArvelli
Cthulhu
0
3
5
0.83
W
1
2
11
3.25
L
4
6
2
0.83
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
29,392
39,228
Taken
53,868
19,993
Mitigated
37,952
13,966
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alextintor737
Cerberus
17,049
1,364
172
9,469
15,757
7,986
0
4,417
11,340
82,899
0
W
Artemis
Keynshisan
Artemis
19,748
10,088
501
2,756
14,013
5,685
1,870
864
13,149
0
54,134
L
Cthulhu
MakArvelli
Cthulhu
7,564
848
0
48
16,303
18,206
0
7,162
9,141
33,180
0
W
5,586
2,608
198
870
9,458
6,322
1,126
2,603
6,855
25,454
0
L
9,098
4,733
0
3,908
19,259
8,452
0
7,156
12,103
0
53,205
L
12,730
3,446
226
1,443
18,306
11,294
0
8,369
9,937
0
39,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
33,937
264
Minions Killed
154
0
Camps Cleared
0
786,485
Distance Traveled
792,813
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,681
720
168
9
0
273,933
1
W
Artemis
13,035
686
66
3
0
268,545
3
L
Cthulhu
10,301
542
43
2
0
269,578
0
W
Olorun
11,390
599
30
2
0
244,007
1
L
Anhur
12,101
637
62
3
0
270,931
0
L
Odin
11,535
607
49
3
0
252,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role