Player Matchup

Pele
Pele
ApexPredator370
Pele
Level 23
God Stats
5W - 3L
1,771 SR
Queue Stats
50W - 52L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Boom_Bot22
Danzaburou
Level 22
God Stats
7W - 7L
1,553 SR
Queue Stats
43W - 34L
1,514 Elo+
Solo
Tiamat
Tiamat
DrgonMsterDZ
Tiamat
Level 25
God Stats
40W - 26L
1,609 SR
Queue Stats
176W - 118L
1,610 Elo+
Solo
Athena
Athena
Mo Swoom
Athena
Level 28
God Stats
6W - 6L
1,385 SR
Queue Stats
65W - 75L
1,544 Elo+
Solo
Chaac
Chaac
OneThousandEyeQ
Chaac
Level 10
God Stats
12W - 5L
1,825 SR
Queue Stats
39W - 31L
1,468 Elo+
Solo
Team Averages
Level 22
1,629 SR
1,536 Elo+

VS

Team Averages
Level 18
1,667 SR
1,513 Elo+
Tyr
Tyr
Light Light Lig
Tyr
Level 21
God Stats
16W - 13L
1,934 SR
Queue Stats
88W - 74L
1,538 Elo+
Party 1
Nemesis
Nemesis
Lilyooopie
Nemesis
Level 24
God Stats
24W - 20L
1,612 SR
Queue Stats
111W - 104L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
T1 Jaqen
Cthulhu
Level 27
God Stats
0W - 1L
1,428 SR
Queue Stats
11W - 12L
1,554 Elo+
Solo
Olorun
Olorun
Usin
Olorun
Level 3
God Stats
2W - 4L
1,796 SR
Queue Stats
15W - 20L
1,578 Elo+
Solo
Artemis
Artemis
lvl70firemage
Artemis
Level 13
God Stats
6W - 3L
1,564 SR
Queue Stats
31W - 45L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,372
537
4,535
5,164
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Boom_Bot22
Danzaburou
11
4 / 0 / 7
6,685
669
4,586
5,392
1,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
2 / 2 / 5
5,726
573
2,643
4,949
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Mo Swoom
Athena
10
4 / 1 / 3
5,917
592
3,777
5,139
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
8 / 1 / 7
6,694
669
7,515
8,096
5,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,186
519
1,267
3,552
1,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Lilyooopie
Nemesis
8
3 / 4 / 0
5,141
514
4,570
8,668
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
T1 Jaqen
Cthulhu
6
1 / 6 / 1
4,930
493
2,957
8,461
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Usin
Olorun
7
1 / 6 / 0
4,779
478
894
4,722
917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
7
0 / 5 / 0
4,519
452
2,019
5,302
1,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
21
Kills
5
5
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Danzaburou
Boom_Bot22
Danzaburou
4
0
7
7.5
W
Tiamat
2
2
5
2.25
L
0
0
0
0
L
Nemesis
Lilyooopie
Nemesis
3
4
0
0.75
W
Athena
Mo Swoom
Athena
4
1
3
5.5
W
8
1
7
11.5
L
Cthulhu
T1 Jaqen
Cthulhu
1
6
1
0.25
L
Olorun
Usin
Olorun
1
6
0
0.17
L
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,056
Damage
11,707
28,740
Taken
30,705
13,327
Mitigated
10,003
10,708
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,535
1,392
0
1,743
5,164
2,276
0
668
4,496
0
17,116
W
Danzaburou
Boom_Bot22
Danzaburou
4,586
2,670
0
3,448
5,392
1,789
188
804
4,588
0
33,322
W
Tiamat
2,643
135
0
1,452
4,949
2,186
0
62
4,887
25,220
0
L
1,267
103
0
1,422
3,552
1,148
393
391
2,886
0
21,163
L
Nemesis
Lilyooopie
Nemesis
4,570
2,244
0
1,038
8,668
2,422
0
1,483
7,126
0
24,793
W
Athena
Mo Swoom
Athena
3,777
871
0
1,944
5,139
1,941
0
448
4,691
28,352
0
W
7,515
1,532
0
2,121
8,096
5,135
0
1,869
6,227
0
29,532
L
Cthulhu
T1 Jaqen
Cthulhu
2,957
578
0
168
8,461
4,076
0
1,649
6,587
8,893
0
L
Olorun
Usin
Olorun
894
396
144
320
4,722
917
0
679
3,928
11,451
0
L
Artemis
2,019
940
0
729
5,302
1,440
78
1,858
3,293
0
16,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
24,555
267
Minions Killed
187
0
Camps Cleared
0
955,827
Distance Traveled
915,154
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,372
537
30
3
0
209,092
1
W
Danzaburou
6,685
669
67
7
0
158,754
0
W
Tiamat
5,726
573
52
5
0
187,814
3
L
Tyr
5,186
519
50
5
0
204,525
2
L
Nemesis
5,141
514
52
5
0
199,430
1
W
Athena
5,917
592
75
8
0
211,178
3
W
Chaac
6,694
669
43
4
0
188,989
1
L
Cthulhu
4,930
493
16
2
0
190,149
0
L
Olorun
4,779
478
20
2
0
163,436
0
L
Artemis
4,519
452
49
5
0
157,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role