Player Matchup

Athena
Athena
Diamond II
Pandonyx
Athena
Diamond II
Level 160
God Stats
28W - 13L
1,794 SR
Queue Stats
353W - 338L
2,443 MMR
Party 2
Scylla
Scylla
Masters
StormyQ
Scylla
Masters
Level 160
God Stats
11W - 10L
1,623 SR
Queue Stats
384W - 370L
2,533 MMR
Party 2
Yemoja
Yemoja
Diamond I
TrancerCZ
Yemoja
Diamond I
Level 146
God Stats
2W - 7L
1,335 SR
Queue Stats
152W - 126L
2,424 MMR
Solo
Anhur
Anhur
Masters
ÈvieFrye
Anhur
Masters
Level 129
God Stats
1W - 8L
1,425 SR
Queue Stats
238W - 233L
2,277 MMR
Solo
King Arthur
King Arthur
Masters
βock
King Arthur
Masters
Level 151
God Stats
22W - 17L
1,705 SR
Queue Stats
189W - 183L
2,628 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,576 SR
2,461 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,609 SR
2,043 MMR
Anubis
Anubis
Masters
HandsomeHugo
Anubis
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
JustLion
Ullr
Masters
Level 144
God Stats
75W - 44L
1,673 SR
Queue Stats
204W - 150L
2,607 MMR
Party 1
Tyr
Tyr
Masters
Romëo
Tyr
Masters
Level 160
God Stats
102W - 95L
1,600 SR
Queue Stats
601W - 559L
2,196 MMR
Solo
Nemesis
Nemesis
Masters
Wäre
Nemesis
Masters
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Diamond I
lNich
Ares
Diamond I
Level 160
God Stats
3W - 1L
1,773 SR
Queue Stats
202W - 181L
2,411 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Pandonyx
Athena
15
4 / 8 / 6
10,286
514
12,428
21,690
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
StormyQ
Scylla
16
6 / 12 / 3
10,623
531
9,034
15,969
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
TrancerCZ
Yemoja
14
2 / 4 / 8
9,775
489
11,184
14,073
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ÈvieFrye
Anhur
16
2 / 10 / 6
10,327
516
12,607
16,280
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
βock
King Arthur
14
0 / 6 / 3
8,944
447
10,136
25,422
16,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetThe MorriganTiamatAphroditeApollo

VS

Bans
Guan YuTsukuyomiPersephoneMercuryChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 5 / 9
12,379
619
14,063
18,654
11,080
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
9 / 1 / 16
13,487
674
18,785
17,288
7,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
Romëo
Tyr
19
6 / 2 / 6
12,617
631
16,373
19,449
19,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Wäre
Nemesis
19
11 / 2 / 10
12,779
639
15,258
15,733
8,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
lNich
Ares
16
3 / 4 / 19
11,055
553
9,570
21,123
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
14
Kills
40
40
Deaths
14
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
5
9
3.1
W
Ullr
9
1
16
17
L
Athena
Pandonyx
Athena
4
8
6
0.88
W
Tyr
Romëo
Tyr
6
2
6
4.5
L
Scylla
StormyQ
Scylla
6
12
3
0.63
L
Yemoja
TrancerCZ
Yemoja
2
4
8
1.5
W
Nemesis
Wäre
Nemesis
11
2
10
8
W
Ares
lNich
Ares
3
4
19
3.13
L
Anhur
ÈvieFrye
Anhur
2
10
6
0.5
L
King Arthur
βock
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
74,049
93,434
Taken
92,247
50,796
Mitigated
66,521
12,970
Healing
31,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,063
854
0
8,033
18,654
11,080
224
8,328
10,152
81,437
0
W
Ullr
18,785
6,744
0
3,592
17,288
7,630
6,065
5,890
11,344
0
124,116
L
Athena
Pandonyx
Athena
12,428
4,379
0
819
21,690
9,570
134
4,780
16,910
58,221
0
W
Tyr
Romëo
Tyr
16,373
1,959
0
9,928
19,449
19,048
480
4,225
15,156
0
83,687
L
Scylla
StormyQ
Scylla
9,034
918
0
1,405
15,969
4,872
0
5,879
10,090
51,999
0
L
Yemoja
TrancerCZ
Yemoja
11,184
1,656
897
2,236
14,073
15,057
106
3,395
10,678
29,514
0
W
Nemesis
Wäre
Nemesis
15,258
9,418
0
3,600
15,733
8,327
1,324
6,174
9,181
0
102,490
W
Ares
lNich
Ares
9,570
1,023
0
6,547
21,123
20,436
608
7,885
13,130
28,940
0
L
Anhur
ÈvieFrye
Anhur
12,607
6,185
0
1,822
16,280
4,772
1,500
4,087
12,193
0
59,160
L
King Arthur
βock
King Arthur
10,136
1,340
0
5,791
25,422
16,525
136
5,234
19,930
0
57,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
62,317
436
Minions Killed
640
0
Camps Cleared
0
1,805,129
Distance Traveled
2,034,362
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,379
619
130
7
0
351,534
4
W
Ullr
13,487
674
186
9
0
386,962
5
L
Athena
10,286
514
102
5
0
383,314
4
W
Tyr
12,617
631
153
8
0
438,495
10
L
Scylla
10,623
531
104
5
0
330,807
6
L
Yemoja
9,775
489
31
2
0
380,150
7
W
Nemesis
12,779
639
137
7
0
457,405
3
W
Ares
11,055
553
34
2
0
399,966
0
L
Anhur
10,327
516
90
5
0
328,094
4
L
King Arthur
8,944
447
109
5
0
382,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role