Player Matchup

Jormungandr
Jormungandr
Errasti24
Jormungandr
Level 51
God Stats
25W - 31L
1,437 SR
Queue Stats
395W - 489L
1,329 Elo+
Party 3
Xing Tian
Xing Tian
Errepandense
Xing Tian
Level 38
God Stats
15W - 29L
1,348 SR
Queue Stats
97W - 123L
1,352 Elo+
Party 3
Apollo
Apollo
MiKeL_LJ
Apollo
Level 35
God Stats
4W - 5L
1,168 SR
Queue Stats
393W - 416L
1,420 Elo+
Solo
Heimdallr
Heimdallr
gaizkito
Heimdallr
Level 37
God Stats
14W - 9L
1,555 SR
Queue Stats
332W - 354L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
oieroim
Nu Wa
Level 29
God Stats
21W - 25L
1,534 SR
Queue Stats
115W - 125L
1,391 Elo+
Party 3
Team Averages
Level 38
1,408 SR
1,393 Elo+

VS

Team Averages
Level 40
1,490 SR
1,404 Elo+
Discordia
Discordia
Queen_julia_1st
Discordia
Level 27
God Stats
34W - 30L
1,510 SR
Queue Stats
57W - 55L
1,438 Elo+
Party 2
Cernunnos
Cernunnos
Wizetown621
Cernunnos
Level 24
God Stats
5W - 11L
1,384 SR
Queue Stats
56W - 72L
1,354 Elo+
Party 1
Bellona
Bellona
evilhon3yB33
Bellona
Level 44
God Stats
57W - 41L
1,612 SR
Queue Stats
126W - 133L
1,443 Elo+
Party 2
Khepri
Khepri
slaughtersnail
Khepri
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,436 Elo+
Party 2
Ymir
Ymir
tenfingerz
Ymir
Level 65
God Stats
2W - 6L
1,443 SR
Queue Stats
69W - 89L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Errasti24
Jormungandr
15
3 / 1 / 8
9,099
535
6,671
10,127
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Errepandense
Xing Tian
15
3 / 1 / 1
8,201
482
4,729
11,885
5,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MiKeL_LJ
Apollo
15
1 / 2 / 6
8,541
502
4,833
10,058
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
gaizkito
Heimdallr
16
9 / 1 / 3
9,612
565
11,113
12,196
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
oieroim
Nu Wa
16
0 / 1 / 2
9,156
539
1,276
6,834
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Queen_julia_1st
Discordia
15
0 / 0 / 0
8,275
487
3,461
5,112
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Wizetown621
Cernunnos
12
2 / 5 / 1
7,059
415
9,155
10,619
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
evilhon3yB33
Bellona
15
2 / 3 / 0
8,878
522
10,893
10,631
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 1
6,231
367
3,670
11,245
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 0
7,674
451
4,744
9,357
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
6
6
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Errasti24
Jormungandr
3
1
8
7
W
Xing Tian
Errepandense
Xing Tian
3
1
1
3.5
W
Apollo
MiKeL_LJ
Apollo
1
2
6
2
L
Discordia
Queen_julia_1st
Discordia
0
0
0
0
L
Cernunnos
Wizetown621
Cernunnos
2
5
1
0.5
L
Bellona
evilhon3yB33
Bellona
2
3
0
0.67
W
Heimdallr
gaizkito
Heimdallr
9
1
3
10.5
W
Nu Wa
oieroim
Nu Wa
0
1
2
1
L
0
7
1
0.07
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,622
Damage
31,923
51,100
Taken
46,964
23,680
Mitigated
21,063
15,439
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Errasti24
Jormungandr
6,671
1,434
1,252
3,579
10,127
7,060
401
2,108
8,019
32,002
0
W
Xing Tian
Errepandense
Xing Tian
4,729
358
100
3,439
11,885
5,822
258
1,202
10,683
35,595
0
W
Apollo
MiKeL_LJ
Apollo
4,833
2,778
0
950
10,058
3,688
129
3,195
6,863
0
59,630
L
Discordia
Queen_julia_1st
Discordia
3,461
61
0
1,223
5,112
1,593
1,997
467
4,497
57,341
0
L
Cernunnos
Wizetown621
Cernunnos
9,155
3,886
441
2,718
10,619
4,926
122
2,575
8,044
0
48,896
L
Bellona
evilhon3yB33
Bellona
10,893
5,153
0
3,258
10,631
6,332
0
4,836
5,795
0
60,142
W
Heimdallr
gaizkito
Heimdallr
11,113
4,601
0
4,893
12,196
4,690
389
2,647
9,549
0
66,840
W
Nu Wa
oieroim
Nu Wa
1,276
571
0
1,226
6,834
2,420
3,429
2,723
4,111
61,441
0
L
3,670
418
80
1,620
11,245
4,476
0
1,896
9,349
17,403
0
L
4,744
236
0
3,770
9,357
3,736
0
2,750
6,603
42,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,609
Gold Earned
38,117
475
Minions Killed
427
0
Camps Cleared
0
1,545,866
Distance Traveled
1,601,965
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,099
535
64
4
0
304,413
2
W
Xing Tian
8,201
482
57
3
0
310,340
0
W
Apollo
8,541
502
107
6
0
333,210
0
L
Discordia
8,275
487
108
6
0
281,873
0
L
Cernunnos
7,059
415
71
4
0
328,980
2
L
Bellona
8,878
522
126
7
0
302,454
1
W
Heimdallr
9,612
565
110
6
0
287,573
0
W
Nu Wa
9,156
539
137
8
0
310,330
3
L
Khepri
6,231
367
36
2
0
359,958
0
L
Ymir
7,674
451
86
5
0
328,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role