Player Matchup

Pele
Pele
CHi11yme
Pele
Level 25
God Stats
3W - 5L
1,249 SR
Queue Stats
40W - 60L
1,271 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoTheRoar718
Tsukuyomi
Level 15
God Stats
27W - 30L
1,383 SR
Queue Stats
101W - 133L
1,276 Elo+
Solo
Olorun
Olorun
JhossLA
Olorun
Level 25
God Stats
2W - 1L
1,300 SR
Queue Stats
52W - 89L
1,303 Elo+
Solo
Susano
Susano
KumLaoBingBong
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RcAlan89
Cu Chulainn
Level 28
God Stats
7W - 4L
1,585 SR
Queue Stats
103W - 99L
1,456 Elo+
Solo
Team Averages
Level 19
1,403 SR
1,361 Elo+

VS

Team Averages
Level 14
1,520 SR
1,401 Elo+
Nemesis
Nemesis
AllShimmery
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hera
Hera
KAKSHI007
Hera
Level 23
God Stats
3W - 4L
1,596 SR
Queue Stats
154W - 164L
1,486 Elo+
Solo
Bellona
Bellona
Lvazt
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
Lycanthe17
Anhur
Level 18
God Stats
4W - 3L
1,502 SR
Queue Stats
146W - 173L
1,184 Elo+
Solo
Baba Yaga
Baba Yaga
Sheeberky
Baba Yaga
Level 28
God Stats
1W - 5L
1,505 SR
Queue Stats
43W - 60L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 3 / 2
8,564
535
8,110
11,844
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
DoTheRoar718
Tsukuyomi
14
12 / 4 / 2
9,412
588
13,183
10,719
3,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
JhossLA
Olorun
10
2 / 4 / 6
6,958
435
2,862
10,570
3,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 3
6,812
426
2,284
8,497
2,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
RcAlan89
Cu Chulainn
14
4 / 3 / 7
8,568
536
8,298
11,221
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AllShimmery
Nemesis
14
7 / 3 / 4
8,985
562
7,738
11,931
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
12
5 / 6 / 5
8,089
506
9,003
11,015
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Lvazt
Bellona
10
3 / 12 / 4
6,994
437
4,457
12,641
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
13
3 / 4 / 1
8,434
527
4,025
12,503
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Sheeberky
Baba Yaga
13
1 / 1 / 2
7,479
467
4,829
5,242
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
25
Kills
19
19
Deaths
26
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AllShimmery
Nemesis
7
3
4
3
W
Pele
6
3
2
2.33
W
Tsukuyomi
DoTheRoar718
Tsukuyomi
12
4
2
3.25
W
Olorun
JhossLA
Olorun
2
4
6
1.25
L
Hera
5
6
5
1.25
W
1
5
3
0.5
L
Bellona
Lvazt
Bellona
3
12
4
0.42
L
Anhur
3
4
1
0.88
W
Cu Chulainn
RcAlan89
Cu Chulainn
4
3
7
2.5
L
Baba Yaga
Sheeberky
Baba Yaga
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,737
Damage
30,052
52,851
Taken
53,332
21,786
Mitigated
20,732
9,592
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AllShimmery
Nemesis
7,738
3,579
0
4,803
11,931
4,069
0
799
11,082
0
45,699
W
Pele
8,110
2,945
0
3,694
11,844
3,681
778
3,040
8,636
0
54,335
W
Tsukuyomi
DoTheRoar718
Tsukuyomi
13,183
4,944
0
2,753
10,719
3,682
349
2,366
8,177
0
37,864
W
Olorun
JhossLA
Olorun
2,862
1,317
60
2,362
10,570
3,344
827
4,553
5,775
17,160
0
L
Hera
9,003
2,953
0
3,289
11,015
3,060
986
595
10,370
38,672
0
W
2,284
652
0
141
8,497
2,617
204
1,620
6,688
0
29,633
L
Bellona
Lvazt
Bellona
4,457
2,140
0
1,056
12,641
8,001
102
1,058
11,483
0
13,314
L
Anhur
4,025
1,938
0
4,716
12,503
3,181
0
0
12,303
0
37,952
W
Cu Chulainn
RcAlan89
Cu Chulainn
8,298
1,918
0
582
11,221
8,462
297
1,341
9,743
0
46,776
L
Baba Yaga
Sheeberky
Baba Yaga
4,829
428
0
1,104
5,242
2,421
1,376
410
4,788
39,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
39,981
305
Minions Killed
304
0
Camps Cleared
0
1,428,357
Distance Traveled
1,401,613
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,985
562
85
5
0
304,306
5
W
Pele
8,564
535
103
6
0
315,638
2
W
Tsukuyomi
9,412
588
41
3
0
284,419
0
W
Olorun
6,958
435
30
2
0
231,989
0
L
Hera
8,089
506
58
4
0
264,260
2
W
Susano
6,812
426
44
3
0
326,151
5
L
Bellona
6,994
437
19
1
0
283,929
1
L
Anhur
8,434
527
72
5
0
237,228
0
W
Cu Chulainn
8,568
536
87
5
0
270,160
1
L
Baba Yaga
7,479
467
70
4
0
311,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role