Player Matchup

Thor
Thor
Tekarukite_n
Thor
Level 98
God Stats
1W - 2L
1,450 SR
Queue Stats
4W - 6L
1,350 Elo+
Party 1
Ymir
Ymir
atkced
Ymir
Level 49
God Stats
10W - 9L
1,748 SR
Queue Stats
228W - 209L
1,574 Elo+
Solo
Scylla
Scylla
jonasgamer_1234
Scylla
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Party 1
Team Averages
Level 82
1,566 SR
1,385 Elo+

VS

Team Averages
Level 63
1,669 SR
1,506 Elo+
Chaac
Chaac
ASSUALT7
Chaac
Level 67
God Stats
24W - 29L
1,493 SR
Queue Stats
54W - 65L
1,465 Elo+
Party 2
Ra
Ra
Zexy-too-sexy
Ra
Level 18
God Stats
2W - 2L
1,692 SR
Queue Stats
121W - 96L
1,567 Elo+
Solo
Izanami
Izanami
theSailorManiac
Izanami
Level 105
God Stats
26W - 13L
1,822 SR
Queue Stats
235W - 262L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 1
12,326
725
11,751
12,842
6,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
atkced
Ymir
12
0 / 6 / 3
10,041
591
7,586
17,977
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 3
9,718
572
8,820
9,982
3,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASSUALT7
Chaac
14
3 / 2 / 7
11,043
650
8,730
17,357
17,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 6
11,882
699
10,191
11,467
6,132
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
10 / 2 / 6
13,036
767
15,289
14,102
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
18
18
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
ASSUALT7
Chaac
3
2
7
3.25
L
6
6
1
1.08
W
5
3
6
2.67
L
Ymir
atkced
Ymir
0
6
3
0.25
L
1
6
3
0.42
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
34,210
40,801
Taken
42,926
28,222
Mitigated
29,423
3,662
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ASSUALT7
Chaac
8,730
1,314
0
6,516
17,357
17,785
0
6,891
10,466
0
32,034
L
11,751
2,231
0
337
12,842
6,334
0
4,295
8,347
0
41,925
W
10,191
609
4,890
4,623
11,467
6,132
262
5,010
6,457
46,491
0
L
Ymir
atkced
Ymir
7,586
529
0
1,678
17,977
18,506
0
4,072
13,467
26,610
0
L
8,820
905
0
1,647
9,982
3,382
0
1,899
7,937
39,771
0
W
15,289
10,571
0
2,045
14,102
5,506
3,188
4,927
9,175
0
88,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
35,961
147
Minions Killed
199
0
Camps Cleared
0
850,781
Distance Traveled
894,583
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,043
650
34
2
0
277,353
1
L
Thor
12,326
725
50
3
0
303,723
9
W
Ra
11,882
699
63
4
0
324,416
3
L
Ymir
10,041
591
25
1
0
291,906
3
L
Scylla
9,718
572
72
4
0
255,152
4
W
Izanami
13,036
767
102
6
0
292,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role