Player Matchup

Cthulhu
Cthulhu
CandyManIII
Cthulhu
Level 39
God Stats
12W - 11L
1,564 SR
Queue Stats
145W - 146L
1,540 Elo+
Party 2
Anubis
Anubis
NappurX
Anubis
Level 28
God Stats
50W - 14L
1,709 SR
Queue Stats
102W - 89L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
elitebeastsab1
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,368 Elo+
Solo
Team Averages
Level 32
1,591 SR
1,484 Elo+

VS

Team Averages
Level 18
1,682 SR
1,421 Elo+
Tiamat
Tiamat
Amoux
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Blagaduum
Khepri
Level 17
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 3L
1,311 Elo+
Party 1
Artemis
Artemis
figure07
Artemis
Level 20
God Stats
0W - 1L
1,836 SR
Queue Stats
6W - 6L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CandyManIII
Cthulhu
14
4 / 3 / 8
10,920
683
10,537
16,945
15,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
NappurX
Anubis
15
9 / 3 / 6
12,085
755
15,896
11,232
6,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
elitebeastsab1
Danzaburou
12
2 / 5 / 10
10,188
637
7,156
9,915
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amoux
Tiamat
14
6 / 3 / 5
11,073
692
13,344
12,734
19,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Blagaduum
Khepri
12
1 / 6 / 7
9,362
585
3,926
13,997
12,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
figure07
Artemis
13
4 / 6 / 6
10,038
627
14,248
13,931
4,879
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
15
Kills
11
11
Deaths
15
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Amoux
Tiamat
6
3
5
2.83
L
Khepri
Blagaduum
Khepri
1
6
7
0.75
W
Cthulhu
CandyManIII
Cthulhu
4
3
8
2.67
W
Anubis
NappurX
Anubis
9
3
6
4
W
Danzaburou
elitebeastsab1
Danzaburou
2
5
10
1.4
L
Artemis
figure07
Artemis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,589
Damage
31,518
38,092
Taken
40,662
25,069
Mitigated
36,429
13,013
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Amoux
Tiamat
13,344
712
0
2,756
12,734
19,417
0
8,568
3,916
42,860
0
L
Khepri
Blagaduum
Khepri
3,926
318
0
0
13,997
12,133
0
7,954
5,857
15,749
0
W
Cthulhu
CandyManIII
Cthulhu
10,537
531
447
5,408
16,945
15,391
0
7,069
9,876
38,386
0
W
Anubis
NappurX
Anubis
15,896
34
0
6,077
11,232
6,206
629
3,775
7,457
51,488
0
W
Danzaburou
elitebeastsab1
Danzaburou
7,156
3,888
0
1,081
9,915
3,472
2,735
6,432
3,483
0
39,515
L
Artemis
figure07
Artemis
14,248
6,817
231
741
13,931
4,879
0
9,497
4,409
0
37,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
30,473
186
Minions Killed
125
0
Camps Cleared
0
784,006
Distance Traveled
812,146
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,073
692
60
4
0
275,661
3
L
Khepri
9,362
585
18
1
0
287,632
0
W
Cthulhu
10,920
683
52
3
0
275,075
2
W
Anubis
12,085
755
79
5
0
267,239
2
W
Danzaburou
10,188
637
55
3
0
241,692
1
L
Artemis
10,038
627
47
3
0
248,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role