Player Matchup

Loki
Loki
DDVA
Loki
Level 14
God Stats
8W - 1L
1,811 SR
Queue Stats
84W - 68L
1,705 Elo+
Solo
Jormungandr
Jormungandr
Laxdud123
Jormungandr
Level 30
God Stats
51W - 50L
1,527 SR
Queue Stats
239W - 248L
1,480 Elo+
Party 1
Apollo
Apollo
Routess
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,720 Elo+
Solo
Athena
Athena
TheRedwoodchuck
Athena
Level 29
God Stats
5W - 3L
1,715 SR
Queue Stats
158W - 170L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
lowtierplayer
Nu Wa
Level 29
God Stats
6W - 8L
1,728 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Team Averages
Level 22
1,656 SR
1,576 Elo+

VS

Team Averages
Level 18
1,445 SR
1,516 Elo+
Danzaburou
Danzaburou
HElMDAIIR
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 85L
1,613 Elo+
Solo
Cabrakan
Cabrakan
ToxicNinja54
Cabrakan
Level 28
God Stats
3W - 5L
1,394 SR
Queue Stats
143W - 123L
1,677 Elo+
Solo
Artemis
Artemis
WoodstockXYZ
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Cerberus
Cerberus
erick4327
Cerberus
Level 30
God Stats
7W - 9L
1,330 SR
Queue Stats
107W - 121L
1,356 Elo+
Solo
Guan Yu
Guan Yu
holitrona
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DDVA
Loki
8
2 / 0 / 1
4,907
701
964
3,183
812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Laxdud123
Jormungandr
9
3 / 0 / 2
5,000
714
2,033
2,572
1,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Apollo
Routess
Apollo
8
3 / 1 / 1
4,969
710
1,965
3,412
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 4
4,580
654
1,232
3,560
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 1 / 3
4,849
693
3,419
2,982
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HElMDAIIR
Danzaburou
6
0 / 1 / 1
3,962
566
1,992
3,396
888
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
ToxicNinja54
Cabrakan
7
3 / 1 / 0
4,640
663
2,398
3,861
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
WoodstockXYZ
Artemis
6
0 / 3 / 0
3,455
494
1,517
2,571
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
erick4327
Cerberus
5
0 / 2 / 1
3,670
524
834
3,332
1,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
holitrona
Guan Yu
4
0 / 3 / 0
3,146
449
377
2,648
1,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
DDVA
Loki
2
0
1
2.5
L
Danzaburou
HElMDAIIR
Danzaburou
0
1
1
0.5
W
Jormungandr
Laxdud123
Jormungandr
3
0
2
4
W
Apollo
Routess
Apollo
3
1
1
3.5
W
1
1
4
3
L
Cabrakan
ToxicNinja54
Cabrakan
3
1
0
3
L
Artemis
WoodstockXYZ
Artemis
0
3
0
0
L
Cerberus
erick4327
Cerberus
0
2
1
0.25
L
Guan Yu
holitrona
Guan Yu
0
3
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,613
Damage
7,118
15,709
Taken
15,808
5,452
Mitigated
5,709
6,316
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DDVA
Loki
964
45
0
701
3,183
812
0
631
2,552
0
23,177
L
Danzaburou
HElMDAIIR
Danzaburou
1,992
818
0
270
3,396
888
0
1,225
2,060
0
18,547
W
Jormungandr
Laxdud123
Jormungandr
2,033
584
0
874
2,572
1,583
200
814
1,683
20,479
0
W
Apollo
Routess
Apollo
1,965
1,360
0
1,895
3,412
909
120
457
2,955
0
24,927
W
1,232
427
0
1,635
3,560
1,450
0
599
2,961
6,968
0
L
Cabrakan
ToxicNinja54
Cabrakan
2,398
462
0
808
3,861
1,784
0
1,410
2,382
16,127
0
L
Artemis
WoodstockXYZ
Artemis
1,517
938
0
0
2,571
679
0
722
1,821
0
8,795
L
Cerberus
erick4327
Cerberus
834
25
0
523
3,332
1,292
0
1,880
1,229
6,472
0
L
Guan Yu
holitrona
Guan Yu
377
35
0
180
2,648
1,066
132
875
1,632
0
2,413
W
3,419
614
0
1,211
2,982
698
0
731
2,251
26,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
18,873
221
Minions Killed
112
0
Camps Cleared
0
669,706
Distance Traveled
646,020
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,907
701
59
8
0
157,695
2
L
Danzaburou
3,962
566
45
6
0
133,164
2
W
Jormungandr
5,000
714
34
5
0
115,350
2
W
Apollo
4,969
710
51
7
0
118,247
1
W
Athena
4,580
654
9
1
0
137,232
3
L
Cabrakan
4,640
663
41
6
0
125,698
1
L
Artemis
3,455
494
13
2
0
157,303
0
L
Cerberus
3,670
524
10
1
0
131,365
0
L
Guan Yu
3,146
449
3
0
0
98,490
1
W
Nu Wa
4,849
693
68
10
0
141,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role