Player Matchup

Thor
Thor
BluesyHD
Thor
Level 66
God Stats
22W - 14L
1,592 SR
Queue Stats
141W - 147L
1,392 Elo+
Party 2
Sol
Sol
WaxenNine5
Sol
Level 126
God Stats
3W - 5L
1,428 SR
Queue Stats
262W - 256L
1,573 Elo+
Party 2
Ganesha
Ganesha
joseelguai2
Ganesha
Level 147
God Stats
2W - 3L
1,806 SR
Queue Stats
212W - 185L
1,522 Elo+
Party 2
Chiron
Chiron
monkmaster08
Chiron
Level 60
God Stats
3W - 2L
1,629 SR
Queue Stats
135W - 81L
1,455 Elo+
Solo
Discordia
Discordia
xENEMYx GolfO
Discordia
Level 115
God Stats
23W - 21L
1,630 SR
Queue Stats
56W - 60L
1,597 Elo+
Party 2
Team Averages
Level 103
1,617 SR
1,508 Elo+

VS

Team Averages
Level 92
1,354 SR
1,424 Elo+
Fenrir
Fenrir
E1TripaSecaPR
Fenrir
Level 85
God Stats
12W - 15L
1,059 SR
Queue Stats
273W - 293L
1,278 Elo+
Solo
Poseidon
Poseidon
MRN3 x GUNZ
Poseidon
Level 145
God Stats
29W - 31L
1,564 SR
Queue Stats
88W - 87L
1,527 Elo+
Party 1
Chaac
Chaac
ThaDocTuh
Chaac
Level 109
God Stats
4W - 5L
1,483 SR
Queue Stats
83W - 74L
1,512 Elo+
Party 1
Discordia
Discordia
hotdog2124
Discordia
Level 62
God Stats
14W - 17L
1,328 SR
Queue Stats
18W - 20L
1,416 Elo+
Party 3
Nemesis
Nemesis
panquesito26
Nemesis
Level 58
God Stats
13W - 12L
1,336 SR
Queue Stats
17W - 18L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
5 / 5 / 5
12,806
493
7,154
21,154
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 8
13,339
513
22,520
24,080
10,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
joseelguai2
Ganesha
18
0 / 2 / 17
12,485
480
10,313
24,418
32,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
20
8 / 5 / 3
14,124
543
13,258
16,643
6,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
xENEMYx GolfO
Discordia
19
6 / 3 / 7
12,383
476
17,164
13,748
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,422
401
8,767
25,586
27,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
MRN3 x GUNZ
Poseidon
19
4 / 6 / 7
12,218
470
21,653
15,432
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
ThaDocTuh
Chaac
17
4 / 6 / 6
11,595
446
17,884
25,481
28,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
hotdog2124
Discordia
16
2 / 5 / 8
10,404
400
10,321
10,834
3,860
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
panquesito26
Nemesis
19
5 / 1 / 4
11,999
462
11,229
23,275
9,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
48
24
Kills
19
19
Deaths
24
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
5
5
5
1.5
L
4
6
4
1
L
Poseidon
MRN3 x GUNZ
Poseidon
4
6
7
1.25
L
Chaac
ThaDocTuh
Chaac
4
6
6
1.17
W
5
4
8
2.25
L
Discordia
hotdog2124
Discordia
2
5
8
1.2
W
Ganesha
joseelguai2
Ganesha
0
2
17
4.25
W
Chiron
8
5
3
1.9
L
Nemesis
panquesito26
Nemesis
5
1
4
7
W
Discordia
xENEMYx GolfO
Discordia
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,409
Damage
69,854
100,043
Taken
100,608
63,008
Mitigated
75,217
34,669
Healing
27,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,154
509
0
5,810
21,154
8,113
1,563
6,494
14,481
0
89,603
L
8,767
1,667
486
1,874
25,586
27,237
0
12,228
13,079
0
25,953
L
Poseidon
MRN3 x GUNZ
Poseidon
21,653
2,832
0
1,260
15,432
5,637
0
9,812
5,191
98,347
0
L
Chaac
ThaDocTuh
Chaac
17,884
3,062
0
10,645
25,481
28,688
157
10,466
14,883
0
70,676
W
22,520
5,828
0
14,012
24,080
10,917
8,077
3,361
20,069
102,361
5,342
L
Discordia
hotdog2124
Discordia
10,321
753
0
1,626
10,834
3,860
141
4,782
5,890
56,733
0
W
Ganesha
joseelguai2
Ganesha
10,313
1,098
1,946
3,554
24,418
32,095
402
10,560
13,456
41,283
0
W
Chiron
13,258
6,367
404
5,159
16,643
6,779
1,089
6,017
10,401
0
99,153
L
Nemesis
panquesito26
Nemesis
11,229
3,771
0
11,122
23,275
9,795
163
10,950
12,076
0
86,977
W
Discordia
xENEMYx GolfO
Discordia
17,164
640
251
3,533
13,748
5,104
712
5,542
8,106
80,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,137
Gold Earned
56,638
673
Minions Killed
525
0
Camps Cleared
0
2,351,908
Distance Traveled
2,264,181
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,806
493
154
6
0
471,735
1
L
Fenrir
10,422
401
41
2
0
458,383
0
L
Poseidon
12,218
470
159
6
0
435,795
3
L
Chaac
11,595
446
125
5
0
377,823
0
W
Sol
13,339
513
171
7
0
425,012
2
L
Discordia
10,404
400
76
3
0
432,058
9
W
Ganesha
12,485
480
6
0
0
488,428
3
W
Chiron
14,124
543
180
7
0
460,957
5
L
Nemesis
11,999
462
124
5
0
560,122
3
W
Discordia
12,383
476
162
6
0
505,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role