Player Matchup

Neith
Neith
Orrigami
Neith
Level 22
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
RookieDA
Cthulhu
Level 23
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Kukulkan
Kukulkan
S09Spartan
Kukulkan
Level 89
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Ra
Ra
SonOfUltron
Ra
Level 17
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheAceOfShades
Fenrir
Level 25
God Stats
0W - 2L
1,605 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 1
Team Averages
Level 35
1,541 SR
1,281 Elo+

VS

Team Averages
Level 69
1,542 SR
1,552 Elo+
Khepri
Khepri
Belavrana
Khepri
Level 144
God Stats
9W - 11L
1,466 SR
Queue Stats
63W - 59L
1,564 Elo+
Party 2
Pele
Pele
Canavas
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,574 Elo+
Solo
Ullr
Ullr
FunPick
Ullr
Level 25
God Stats
1W - 0L
1,746 SR
Queue Stats
55W - 32L
1,621 Elo+
Party 3
Zeus
Zeus
WildChild24
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
outerjewelsocket
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Orrigami
Neith
15
3 / 3 / 2
9,811
755
5,673
11,705
6,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cthulhu
RookieDA
Cthulhu
14
0 / 5 / 4
8,210
632
4,423
19,864
21,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
S09Spartan
Kukulkan
15
0 / 4 / 4
8,395
646
8,987
8,263
3,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 10 / 2
7,736
595
2,834
12,565
5,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 6 / 0
9,944
765
9,982
20,302
9,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Belavrana
Khepri
16
1 / 1 / 13
10,455
804
5,518
9,526
9,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Pele
Canavas
Pele
17
6 / 1 / 10
10,850
835
9,539
9,157
5,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
FunPick
Ullr
20
9 / 0 / 10
12,701
977
15,846
11,728
6,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 4 / 10
11,649
896
25,135
12,980
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 14
10,082
776
9,833
8,599
19,435
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
7
Kills
28
28
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Khepri
Belavrana
Khepri
1
1
13
7.5
W
Pele
Canavas
Pele
6
1
10
11
W
Ullr
FunPick
Ullr
9
0
10
14
L
Neith
Orrigami
Neith
3
3
2
1.33
L
Cthulhu
RookieDA
Cthulhu
0
5
4
0.4
L
Kukulkan
S09Spartan
Kukulkan
0
4
4
0.5
L
0
10
2
0.1
L
4
6
0
0.67
W
9
4
10
3.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,899
Damage
65,871
72,699
Taken
51,990
45,880
Mitigated
47,361
5,018
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Belavrana
Khepri
5,518
0
788
3,231
9,526
9,706
52
2,185
7,341
26,566
0
W
Pele
Canavas
Pele
9,539
2,571
0
1,696
9,157
5,712
159
3,579
5,578
0
29,568
W
Ullr
FunPick
Ullr
15,846
5,525
0
703
11,728
6,648
5,781
3,434
8,294
0
72,899
L
Neith
Orrigami
Neith
5,673
2,147
0
1,254
11,705
6,871
1
5,951
5,564
0
24,054
L
Cthulhu
RookieDA
Cthulhu
4,423
540
846
679
19,864
21,167
108
9,567
9,932
20,326
0
L
Kukulkan
S09Spartan
Kukulkan
8,987
315
0
0
8,263
3,474
0
5,023
3,130
36,017
0
L
2,834
358
729
533
12,565
5,010
0
6,772
5,551
25,308
0
L
9,982
2,032
0
977
20,302
9,358
0
11,976
8,036
0
18,850
W
25,135
1,553
1,035
3,386
12,980
5,860
740
4,968
7,993
42,710
0
W
9,833
619
907
3,316
8,599
19,435
0
2,405
6,194
18,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
55,737
245
Minions Killed
317
3
Camps Cleared
11
1,058,061
Distance Traveled
1,287,321
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,455
804
43
3
0
249,753
7
W
Pele
10,850
835
59
5
3
285,098
2
W
Ullr
12,701
977
146
11
4
267,230
2
L
Neith
9,811
755
51
4
0
218,694
0
L
Cthulhu
8,210
632
35
3
0
226,471
0
L
Kukulkan
8,395
646
72
6
0
235,400
2
L
Ra
7,736
595
71
5
0
159,661
0
L
Fenrir
9,944
765
16
1
3
217,835
0
W
Zeus
11,649
896
49
4
2
220,275
2
W
Tiamat
10,082
776
20
2
2
264,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role