Player Matchup

Merlin
Merlin
Akio123
Merlin
Level 149
God Stats
6W - 3L
2,077 SR
Queue Stats
61W - 32L
1,714 Elo+
Party 1
Ganesha
Ganesha
SteaksWereMade
Ganesha
Level 88
God Stats
4W - 6L
1,436 SR
Queue Stats
61W - 32L
1,714 Elo+
Party 1
Izanami
Izanami
V3rion
Izanami
Level 108
God Stats
10W - 1L
1,986 SR
Queue Stats
61W - 32L
1,714 Elo+
Party 1
Team Averages
Level 115
1,833 SR
1,714 Elo+

VS

Team Averages
Level 125
1,509 SR
1,563 Elo+
Hercules
Hercules
Awethur
Hercules
Level 128
God Stats
2W - 3L
1,489 SR
Queue Stats
65W - 65L
1,653 Elo+
Solo
Tiamat
Tiamat
Klainer2
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Suckerg
Hou Yi
Level 114
God Stats
4W - 2L
1,537 SR
Queue Stats
93W - 87L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akio123
Merlin
15
3 / 8 / 3
12,004
600
15,789
17,129
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 4
12,519
626
10,276
30,760
38,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
V3rion
Izanami
15
3 / 9 / 2
12,109
605
19,379
20,155
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Awethur
Hercules
15
3 / 4 / 12
12,103
605
14,089
21,354
25,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Klainer2
Tiamat
19
11 / 0 / 7
14,239
712
29,560
13,654
12,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Suckerg
Hou Yi
17
5 / 3 / 12
13,663
683
16,630
19,252
7,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
19
19
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akio123
Merlin
3
8
3
0.56
W
Hercules
Awethur
Hercules
3
4
12
2.25
W
Tiamat
Klainer2
Tiamat
11
0
7
14.5
L
1
2
4
1.5
W
Hou Yi
Suckerg
Hou Yi
5
3
12
3.67
L
Izanami
V3rion
Izanami
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
60,279
68,044
Taken
54,260
55,236
Mitigated
45,200
14,410
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akio123
Merlin
15,789
870
0
740
17,129
7,732
0
8,439
8,515
47,884
0
W
Hercules
Awethur
Hercules
14,089
4,182
0
6,354
21,354
25,304
259
8,858
12,496
0
30,875
W
Tiamat
Klainer2
Tiamat
29,560
2,419
442
6,214
13,654
12,332
415
6,697
6,957
78,858
0
L
10,276
2,405
1,377
8,640
30,760
38,650
0
12,742
17,593
46,999
0
W
Hou Yi
Suckerg
Hou Yi
16,630
10,041
0
5,681
19,252
7,564
2,836
10,546
8,706
0
75,927
L
Izanami
V3rion
Izanami
19,379
14,515
0
3,653
20,155
8,854
158
8,619
11,336
0
82,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
40,005
259
Minions Killed
233
0
Camps Cleared
0
977,181
Distance Traveled
1,055,385
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,004
600
84
4
0
315,078
2
W
Hercules
12,103
605
28
1
0
368,481
2
W
Tiamat
14,239
712
88
4
0
360,452
3
L
Ganesha
12,519
626
14
1
0
361,314
4
W
Hou Yi
13,663
683
117
6
0
326,452
4
L
Izanami
12,109
605
161
8
0
300,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role