Player Matchup

Cupid
Cupid
Bronze III
Debbie64
Cupid
Bronze III
Level 67
God Stats
0W - 2L
1,528 SR
Queue Stats
5W - 7L
1,400 MMR
Party 1
Khepri
Khepri
Gold V
Gegia
Khepri
Gold V
Level 117
God Stats
2W - 3L
1,609 SR
Queue Stats
48W - 51L
1,404 MMR
Party 2
Bellona
Bellona
Silver I
LiSao
Bellona
Silver I
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 165L
1,493 MMR
Solo
Raijin
Raijin
Gold II
RikyYoshino
Raijin
Gold II
Level 128
God Stats
0W - 2L
1,317 SR
Queue Stats
98W - 92L
1,586 MMR
Party 2
Awilix
Awilix
Bronze III
elvis64
Awilix
Bronze III
Level 149
God Stats
0W - 1L
1,270 SR
Queue Stats
7W - 5L
1,530 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,445 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,633 SR
1,484 MMR
Athena
Athena
Gold III
IBenevolent
Athena
Gold III
Level 160
God Stats
12W - 8L
1,603 SR
Queue Stats
152W - 161L
1,509 MMR
Solo
Serqet
Serqet
Silver II
PokimaneTier3Sub
Serqet
Silver II
Level 67
God Stats
2W - 1L
1,873 SR
Queue Stats
4W - 5L
1,504 MMR
Solo
Hercules
Hercules
Gold III
PrimordialRex
Hercules
Gold III
Level 108
God Stats
1W - 2L
1,414 SR
Queue Stats
194W - 198L
1,459 MMR
Solo
Tiamat
Tiamat
Silver I
ShoxDrk
Tiamat
Silver I
Level 98
God Stats
2W - 1L
1,551 SR
Queue Stats
109W - 110L
1,479 MMR
Solo
Medusa
Medusa
Platinum III
magicgast
Medusa
Platinum III
Level 160
God Stats
8W - 1L
1,723 SR
Queue Stats
422W - 409L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Debbie64
Cupid
18
0 / 4 / 1
10,776
449
3,370
11,569
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Gegia
Khepri
14
1 / 3 / 6
9,751
406
4,357
14,279
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
LiSao
Bellona
18
1 / 5 / 5
11,480
478
21,953
23,250
31,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
18
4 / 4 / 4
11,621
484
21,189
13,144
6,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
elvis64
Awilix
17
3 / 4 / 3
10,720
447
8,866
18,703
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ApolloTsukuyomiSetDanzaburouGuan Yu

VS

Bans
ScyllaIzanamiPersephoneAnhurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 1 / 8
12,099
504
8,711
19,890
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 3 / 4
13,779
574
13,486
20,981
16,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
PrimordialRex
Hercules
20
5 / 3 / 6
14,100
588
13,367
33,426
34,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
ShoxDrk
Tiamat
18
1 / 2 / 4
12,423
518
7,845
10,788
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
magicgast
Medusa
20
8 / 0 / 5
14,761
615
16,983
15,388
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
9
Kills
20
20
Deaths
9
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
Debbie64
Cupid
0
4
1
0.13
L
Khepri
Gegia
Khepri
1
3
6
1.33
W
Athena
1
1
8
5
L
Bellona
LiSao
Bellona
1
5
5
0.7
W
5
3
4
2.33
W
Hercules
PrimordialRex
Hercules
5
3
6
2.67
L
Raijin
4
4
4
1.5
W
Tiamat
ShoxDrk
Tiamat
1
2
4
1.5
L
Awilix
elvis64
Awilix
3
4
3
1.13
W
Medusa
magicgast
Medusa
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,735
Damage
60,392
80,945
Taken
100,473
65,040
Mitigated
76,841
20,235
Healing
55,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Debbie64
Cupid
3,370
2,120
372
2,918
11,569
5,090
1,542
1,867
9,652
0
70,030
L
Khepri
Gegia
Khepri
4,357
240
0
2,044
14,279
13,466
120
4,859
9,165
25,095
0
W
Athena
8,711
2,579
0
8,369
19,890
14,712
291
6,434
13,456
39,354
0
L
Bellona
LiSao
Bellona
21,953
10,754
0
5,913
23,250
31,862
740
3,132
19,620
0
95,790
W
13,486
3,679
0
9,322
20,981
16,292
1,134
3,849
17,132
0
111,210
W
Hercules
PrimordialRex
Hercules
13,367
5,674
0
20,803
33,426
34,082
965
5,081
28,345
862
87,895
L
Raijin
21,189
1,490
0
2,807
13,144
6,421
308
3,658
8,926
104,148
0
W
Tiamat
ShoxDrk
Tiamat
7,845
286
0
5,787
10,788
5,277
809
6,669
4,119
83,382
0
L
Awilix
elvis64
Awilix
8,866
4,340
0
6,181
18,703
8,201
578
3,125
13,890
0
78,205
W
Medusa
magicgast
Medusa
16,983
7,155
0
10,846
15,388
6,478
4,999
6,309
9,079
0
142,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
67,162
633
Minions Killed
725
0
Camps Cleared
0
2,196,321
Distance Traveled
2,455,067
42
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,776
449
139
6
0
434,527
7
L
Khepri
9,751
406
26
1
0
471,855
8
W
Athena
12,099
504
31
1
0
527,797
12
L
Bellona
11,480
478
164
7
0
431,848
6
W
Serqet
13,779
574
155
6
0
528,523
0
W
Hercules
14,100
588
173
7
0
468,550
8
L
Raijin
11,621
484
184
8
0
396,064
12
W
Tiamat
12,423
518
167
7
0
454,841
3
L
Awilix
10,720
447
120
5
0
462,027
9
W
Medusa
14,761
615
199
8
0
475,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role