Player Matchup

Scylla
Scylla
PourBaby_Bender
Scylla
Level 109
God Stats
18W - 21L
1,649 SR
Queue Stats
378W - 343L
1,633 Elo+
Party 1
Tyr
Tyr
Rican Raccs
Tyr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,643 Elo+
Party 1
Ne Zha
Ne Zha
iMordeki
Ne Zha
Level 128
God Stats
16W - 14L
1,560 SR
Queue Stats
263W - 207L
1,653 Elo+
Party 1
Team Averages
Level 124
1,570 SR
1,643 Elo+

VS

Team Averages
Level 91
1,535 SR
1,619 Elo+
Ra
Ra
Glass Rook
Ra
Level 107
God Stats
4W - 5L
1,338 SR
Queue Stats
264W - 261L
1,582 Elo+
Party 2
Athena
Athena
MAADMEN3
Athena
Level 119
God Stats
13W - 7L
1,671 SR
Queue Stats
267W - 229L
1,782 Elo+
Party 2
Neith
Neith
Project_Akhet_
Neith
Level 48
God Stats
4W - 4L
1,598 SR
Queue Stats
116W - 111L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
11,060
651
8,288
5,698
1,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 11
12,002
706
13,121
23,431
21,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
iMordeki
Ne Zha
16
10 / 2 / 7
12,665
745
17,183
15,183
6,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
10,503
618
6,862
12,731
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
MAADMEN3
Athena
14
4 / 4 / 4
10,769
633
9,847
19,159
22,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 8 / 6
10,201
600
8,028
15,101
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
8
9
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Athena
MAADMEN3
Athena
4
4
4
1.5
W
2
3
10
2.33
L
1
8
6
0.5
W
6
4
11
2.88
W
Ne Zha
iMordeki
Ne Zha
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,592
Damage
24,737
44,312
Taken
46,991
29,495
Mitigated
32,813
12,040
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,862
828
2,397
4,195
12,731
4,983
48
2,792
9,789
50,067
0
L
Athena
MAADMEN3
Athena
9,847
4,251
589
2,900
19,159
22,807
67
2,138
16,746
26,193
0
W
8,288
134
0
780
5,698
1,957
656
1,848
3,728
52,166
0
L
8,028
4,146
0
1,856
15,101
5,023
230
3,395
11,556
0
41,884
W
13,121
1,947
0
7,320
23,431
21,155
593
8,398
14,717
0
33,307
W
Ne Zha
iMordeki
Ne Zha
17,183
4,403
0
3,940
15,183
6,383
1,806
5,941
8,988
0
66,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
31,473
192
Minions Killed
175
0
Camps Cleared
0
941,175
Distance Traveled
857,431
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,503
618
79
5
0
281,108
1
L
Athena
10,769
633
34
2
0
329,034
6
W
Scylla
11,060
651
88
5
0
267,117
3
L
Neith
10,201
600
62
4
0
247,289
3
W
Tyr
12,002
706
31
2
0
350,436
1
W
Ne Zha
12,665
745
73
4
0
323,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role