Player Matchup

Hercules
Hercules
Aradhrin
Hercules
Level 126
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 14L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
Jokersf
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,801 Elo+
Party 1
Ymir
Ymir
Jujitzu
Ymir
Level 17
God Stats
4W - 1L
1,731 SR
Queue Stats
12W - 15L
1,466 Elo+
Party 1
Rama
Rama
Maerfair
Rama
Level 129
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 7L
1,556 Elo+
Party 1
Anubis
Anubis
professore
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,652 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,577 Elo+

VS

Team Averages
Level 89
1,620 SR
1,524 Elo+
Athena
Athena
Arlong
Athena
Level 29
God Stats
12W - 8L
1,651 SR
Queue Stats
453W - 448L
1,469 Elo+
Party 2
Chronos
Chronos
Xzida
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
alvarito2210
Nemesis
Level 43
God Stats
13W - 6L
1,725 SR
Queue Stats
103W - 89L
1,566 Elo+
Party 3
Tyr
Tyr
epuga2000
Tyr
Level 80
God Stats
27W - 15L
1,723 SR
Queue Stats
122W - 99L
1,587 Elo+
Party 3
Anubis
Anubis
muntadøg
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aradhrin
Hercules
10
0 / 1 / 0
5,040
458
2,747
8,035
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Jokersf
Hun Batz
10
2 / 1 / 3
5,963
542
1,741
7,031
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
Jujitzu
Ymir
8
0 / 2 / 1
5,360
487
2,862
6,653
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
10
2 / 0 / 0
5,663
515
2,734
6,262
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Anubis
professore
Anubis
10
3 / 4 / 1
6,024
548
5,588
6,249
2,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arlong
Athena
9
1 / 2 / 4
5,833
530
1,892
7,311
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Xzida
Chronos
10
2 / 1 / 3
6,100
555
4,708
4,586
1,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
alvarito2210
Nemesis
11
3 / 1 / 3
6,208
564
3,884
6,207
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 0
6,750
614
4,130
2,607
1,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
muntadøg
Anubis
11
2 / 3 / 5
6,953
632
4,590
5,442
2,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
8
8
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aradhrin
Hercules
0
1
0
0
W
Athena
Arlong
Athena
1
2
4
1.5
L
Hun Batz
Jokersf
Hun Batz
2
1
3
3.5
L
Ymir
Jujitzu
Ymir
0
2
1
0.25
L
Rama
2
0
0
2
W
Chronos
Xzida
Chronos
2
1
3
3.5
W
Nemesis
alvarito2210
Nemesis
3
1
3
4.5
W
0
0
0
0
W
Anubis
muntadøg
Anubis
2
3
5
1.5
L
Anubis
professore
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,672
Damage
19,204
34,230
Taken
26,153
14,019
Mitigated
10,727
13,643
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aradhrin
Hercules
2,747
989
0
2,978
8,035
5,406
0
1,147
6,888
0
23,205
W
Athena
Arlong
Athena
1,892
717
0
1,417
7,311
4,103
25
2,283
5,003
10,810
0
L
Hun Batz
Jokersf
Hun Batz
1,741
436
0
3,226
7,031
2,080
0
837
6,194
0
26,255
L
Ymir
Jujitzu
Ymir
2,862
697
0
2,223
6,653
2,323
0
3,890
2,763
10,914
0
L
Rama
2,734
2,226
0
3,368
6,262
1,835
0
3,016
3,246
0
40,489
W
Chronos
Xzida
Chronos
4,708
2,081
0
2,148
4,586
1,346
0
1,480
3,106
32,990
0
W
Nemesis
alvarito2210
Nemesis
3,884
2,376
0
585
6,207
1,805
0
2,815
3,392
0
35,674
W
4,130
267
0
985
2,607
1,295
0
0
2,507
0
39,634
W
Anubis
muntadøg
Anubis
4,590
124
0
2,033
5,442
2,178
355
1,872
3,545
44,663
0
L
Anubis
professore
Anubis
5,588
527
0
1,848
6,249
2,375
0
2,300
3,949
32,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
31,844
265
Minions Killed
346
0
Camps Cleared
0
992,881
Distance Traveled
1,087,977
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,040
458
46
4
0
230,017
5
W
Athena
5,833
530
18
2
0
216,532
1
L
Hun Batz
5,963
542
58
5
0
227,133
2
L
Ymir
5,360
487
14
1
0
195,325
3
L
Rama
5,663
515
90
8
0
181,593
3
W
Chronos
6,100
555
63
6
0
193,570
3
W
Nemesis
6,208
564
71
6
0
255,215
2
W
Tyr
6,750
614
96
9
0
225,753
1
W
Anubis
6,953
632
98
9
0
196,907
5
L
Anubis
6,024
548
57
5
0
158,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role