Player Matchup

Danzaburou
Danzaburou
ABoyNamedRegina
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,568 Elo+
Party 1
Bellona
Bellona
IamWARcow
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 73L
1,612 Elo+
Solo
Anubis
Anubis
King_Axel532
Anubis
Level 7
God Stats
10W - 13L
1,964 SR
Queue Stats
78W - 64L
1,649 Elo+
Solo
Athena
Athena
Thunder_Thighs31
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 93L
1,564 Elo+
Party 1
King Arthur
King Arthur
vinotor67
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,598 Elo+
Solo
Team Averages
Level 16
1,593 SR
1,598 Elo+

VS

Team Averages
Level 19
1,622 SR
1,621 Elo+
Ao Kuang
Ao Kuang
H_zimo
Ao Kuang
Level 21
God Stats
12W - 9L
1,598 SR
Queue Stats
86W - 62L
1,624 Elo+
Solo
Hachiman
Hachiman
HeimOrTroll
Hachiman
Level 13
God Stats
2W - 0L
1,827 SR
Queue Stats
31W - 16L
1,822 Elo+
Solo
Geb
Geb
MooGoesCow99
Geb
Level 28
God Stats
2W - 1L
1,537 SR
Queue Stats
15W - 8L
1,484 Elo+
Solo
Hades
Hades
VTNC-Honesto
Hades
Level 24
God Stats
57W - 36L
1,647 SR
Queue Stats
72W - 57L
1,619 Elo+
Solo
Danzaburou
Danzaburou
adequate_spear9
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABoyNamedRegina
Danzaburou
10
3 / 3 / 0
5,474
547
5,007
7,986
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
IamWARcow
Bellona
8
1 / 6 / 0
4,835
484
4,102
7,169
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
7
0 / 7 / 2
4,454
445
3,578
7,913
3,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 1
4,795
480
2,721
9,244
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
vinotor67
King Arthur
6
0 / 5 / 1
4,380
438
1,310
6,893
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
H_zimo
Ao Kuang
11
2 / 1 / 5
6,347
635
3,044
6,693
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
HeimOrTroll
Hachiman
11
3 / 2 / 1
6,379
638
5,175
4,667
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 8
6,253
625
2,620
7,774
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
13 / 0 / 2
7,849
785
9,420
6,682
3,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
adequate_spear9
Danzaburou
11
8 / 0 / 5
7,659
766
7,874
6,161
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
27
27
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ABoyNamedRegina
Danzaburou
3
3
0
1
W
Ao Kuang
H_zimo
Ao Kuang
2
1
5
4.5
W
Hachiman
HeimOrTroll
Hachiman
3
2
1
1.75
L
Bellona
IamWARcow
Bellona
1
6
0
0.17
L
Anubis
0
7
2
0.14
W
1
1
8
5
L
0
6
1
0.08
W
13
0
2
14
W
Danzaburou
adequate_spear9
Danzaburou
8
0
5
10.5
L
King Arthur
vinotor67
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,718
Damage
28,133
39,205
Taken
31,977
16,242
Mitigated
13,278
6,650
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ABoyNamedRegina
Danzaburou
5,007
1,536
0
2,939
7,986
2,389
318
1,085
6,901
0
26,791
W
Ao Kuang
H_zimo
Ao Kuang
3,044
910
0
2,066
6,693
1,998
280
564
6,104
34,116
0
W
Hachiman
HeimOrTroll
Hachiman
5,175
2,848
0
1,895
4,667
1,227
612
448
4,194
0
34,902
L
Bellona
IamWARcow
Bellona
4,102
1,109
0
842
7,169
3,666
0
3,971
3,198
0
23,385
L
Anubis
3,578
381
0
784
7,913
3,301
189
3,165
4,748
17,244
0
W
2,620
266
0
2,382
7,774
4,688
92
1,599
6,175
14,333
0
L
2,721
1,339
0
1,965
9,244
3,348
0
2,553
6,691
22,356
0
W
9,420
310
271
5,111
6,682
3,348
1,585
1,397
5,164
44,107
0
W
Danzaburou
adequate_spear9
Danzaburou
7,874
3,561
0
3,749
6,161
2,017
3,875
2,291
3,870
0
42,194
L
King Arthur
vinotor67
King Arthur
1,310
435
0
120
6,893
3,538
19
4,310
2,583
0
7,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
34,487
163
Minions Killed
352
0
Camps Cleared
0
929,317
Distance Traveled
911,449
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,474
547
40
4
0
155,631
0
W
Ao Kuang
6,347
635
72
7
0
198,501
0
W
Hachiman
6,379
638
73
7
0
178,805
0
L
Bellona
4,835
484
42
4
0
206,273
0
L
Anubis
4,454
445
23
2
0
196,247
2
W
Geb
6,253
625
31
3
0
184,441
0
L
Athena
4,795
480
42
4
0
186,372
0
W
Hades
7,849
785
94
9
0
176,399
1
W
Danzaburou
7,659
766
82
8
0
173,303
3
L
King Arthur
4,380
438
16
2
0
184,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role