Player Matchup

Bacchus
Bacchus
ApelSINkaNA
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 61L
1,537 Elo+
Party 2
Da Ji
Da Ji
EBANYRAK
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 71L
1,571 Elo+
Party 2
Rama
Rama
Gharkaccudda
Rama
Level 64
God Stats
2W - 3L
1,579 SR
Queue Stats
74W - 65L
1,592 Elo+
Party 1
He Bo
He Bo
Syninn
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 1
Loki
Loki
arachne976
Loki
Level 45
God Stats
65W - 55L
1,587 SR
Queue Stats
286W - 225L
1,537 Elo+
Solo
Team Averages
Level 53
1,533 SR
1,538 Elo+

VS

Team Averages
Level 62
1,511 SR
1,574 Elo+
Tiamat
Tiamat
Belissima
Tiamat
Level 129
God Stats
4W - 7L
1,515 SR
Queue Stats
246W - 221L
1,626 Elo+
Party 3
Athena
Athena
Crraneurrs
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Hetto
Amaterasu
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 264L
1,452 Elo+
Solo
Anhur
Anhur
IzDream
Anhur
Level 29
God Stats
6W - 10L
1,459 SR
Queue Stats
192W - 117L
1,663 Elo+
Party 4
Ymir
Ymir
darkinfernusz
Ymir
Level 48
God Stats
13W - 9L
1,582 SR
Queue Stats
129W - 97L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ApelSINkaNA
Bacchus
11
0 / 4 / 4
6,591
439
2,352
9,789
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
EBANYRAK
Da Ji
13
4 / 4 / 4
8,009
534
8,711
12,227
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 1
7,554
504
4,385
10,869
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Syninn
He Bo
14
4 / 5 / 3
8,536
569
7,931
9,054
2,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 2
8,176
545
10,046
11,382
4,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Belissima
Tiamat
15
5 / 2 / 5
9,005
600
8,707
8,054
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Crraneurrs
Athena
12
3 / 2 / 10
8,266
551
4,551
8,280
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Hetto
Amaterasu
13
3 / 4 / 2
7,751
517
6,248
13,773
8,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
IzDream
Anhur
16
7 / 1 / 0
9,634
642
9,379
8,751
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 4
8,277
552
5,914
10,733
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
12
Kills
21
21
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ApelSINkaNA
Bacchus
0
4
4
0.5
W
Tiamat
Belissima
Tiamat
5
2
5
3.75
W
Athena
Crraneurrs
Athena
3
2
10
4
L
Da Ji
EBANYRAK
Da Ji
4
4
4
1.5
L
0
4
1
0.13
W
Amaterasu
Hetto
Amaterasu
3
4
2
1
W
Anhur
IzDream
Anhur
7
1
0
7
L
He Bo
Syninn
He Bo
4
5
3
1.1
L
4
4
2
1.25
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
34,799
53,321
Taken
49,591
20,104
Mitigated
27,704
13,092
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ApelSINkaNA
Bacchus
2,352
471
0
1,508
9,789
6,531
107
1,753
7,965
17,481
0
W
Tiamat
Belissima
Tiamat
8,707
828
0
3,014
8,054
6,087
1,221
2,718
5,336
49,055
0
W
Athena
Crraneurrs
Athena
4,551
1,575
0
1,427
8,280
5,852
0
1,607
6,673
17,709
0
L
Da Ji
EBANYRAK
Da Ji
8,711
2,471
0
2,855
12,227
4,617
0
7,068
5,021
0
43,138
L
4,385
2,879
0
5,183
10,869
2,298
0
968
9,901
0
54,904
W
Amaterasu
Hetto
Amaterasu
6,248
2,692
0
5,412
13,773
8,094
0
2,529
11,244
0
31,199
W
Anhur
IzDream
Anhur
9,379
6,219
0
5,477
8,751
2,763
512
492
8,259
0
72,371
L
He Bo
Syninn
He Bo
7,931
368
0
1,086
9,054
2,602
0
5,252
3,496
51,550
0
L
10,046
4,137
0
2,460
11,382
4,056
0
3,548
7,766
0
46,910
W
5,914
1,796
0
1,317
10,733
4,908
0
2,937
7,796
55,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
42,933
432
Minions Killed
421
0
Camps Cleared
0
1,357,959
Distance Traveled
1,408,198
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,591
439
30
2
0
266,090
1
W
Tiamat
9,005
600
119
8
0
281,073
1
W
Athena
8,266
551
17
1
0
316,695
6
L
Da Ji
8,009
534
75
5
0
288,373
0
L
Rama
7,554
504
113
8
0
238,102
5
W
Amaterasu
7,751
517
54
4
0
286,113
2
W
Anhur
9,634
642
146
10
0
264,902
6
L
He Bo
8,536
569
111
7
0
282,017
2
L
Loki
8,176
545
103
7
0
283,377
4
W
Ymir
8,277
552
85
6
0
259,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role