Player Matchup

Fenrir
Fenrir
Platinum V
CallMeMast
Fenrir
Platinum V
Level 160
God Stats
23W - 5L
1,745 SR
Queue Stats
114W - 60L
1,962 MMR
Solo
Athena
Athena
Platinum I
IronmouseSimp
Athena
Platinum I
Level 44
God Stats
7W - 2L
1,742 SR
Queue Stats
152W - 139L
2,049 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
Nortex7u7
Xbalanque
Platinum III
Level 149
God Stats
6W - 7L
1,630 SR
Queue Stats
359W - 359L
1,841 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
Sapieη
The Morrigan
Platinum II
Level 157
God Stats
17W - 19L
1,682 SR
Queue Stats
78W - 70L
1,911 MMR
Solo
Vulcan
Vulcan
Platinum V
Whole
Vulcan
Platinum V
Level 155
God Stats
11W - 13L
1,787 SR
Queue Stats
194W - 178L
1,866 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,717 SR
1,926 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,566 SR
1,905 MMR
Discordia
Discordia
Diamond III
Marmans
Discordia
Diamond III
Level 146
God Stats
44W - 42L
1,737 SR
Queue Stats
217W - 190L
2,220 MMR
Party 2
King Arthur
King Arthur
Gold IV
Solemnya
King Arthur
Gold IV
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,864 MMR
Solo
Hun Batz
Hun Batz
Platinum II
benandlola
Hun Batz
Platinum II
Level 128
God Stats
0W - 2L
1,328 SR
Queue Stats
67W - 62L
1,768 MMR
Solo
Ganesha
Ganesha
Gold I
p1ckl3es
Ganesha
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
sensuouscherry
Anhur
Diamond IV
Level 160
God Stats
128W - 73L
1,765 SR
Queue Stats
226W - 192L
2,171 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CallMeMast
Fenrir
20
17 / 3 / 10
14,064
703
20,635
17,422
9,928
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 20
11,758
588
8,891
19,175
17,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Nortex7u7
Xbalanque
17
1 / 3 / 10
11,087
554
7,862
11,277
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Sapieη
The Morrigan
20
7 / 0 / 6
13,229
661
12,243
7,942
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Whole
Vulcan
18
6 / 2 / 8
11,879
594
14,802
12,655
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaTiamatSetGuan YuDanzaburou

VS

Bans
ApolloChernobogAwilixCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Marmans
Discordia
14
3 / 5 / 2
9,234
462
12,237
8,415
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Solemnya
King Arthur
19
1 / 7 / 1
10,931
547
3,623
18,367
12,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
benandlola
Hun Batz
14
0 / 9 / 3
8,752
438
5,285
18,336
8,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
p1ckl3es
Ganesha
13
0 / 7 / 3
8,280
414
4,952
20,641
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 6 / 1
10,630
532
13,573
15,898
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
34
Kills
9
9
Deaths
34
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CallMeMast
Fenrir
17
3
10
7.33
W
3
1
20
13
L
Discordia
Marmans
Discordia
3
5
2
0.8
W
Xbalanque
Nortex7u7
Xbalanque
1
3
10
2
W
The Morrigan
Sapieη
The Morrigan
7
0
6
10
L
King Arthur
Solemnya
King Arthur
1
7
1
0.21
W
Vulcan
Whole
Vulcan
6
2
8
5
L
Hun Batz
benandlola
Hun Batz
0
9
3
0.17
L
Ganesha
p1ckl3es
Ganesha
0
7
3
0.21
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,433
Damage
39,670
68,471
Taken
81,657
38,943
Mitigated
45,925
26,933
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CallMeMast
Fenrir
20,635
10,419
0
5,630
17,422
9,928
288
4,371
12,845
0
116,931
W
8,891
3,316
0
6,094
19,175
17,428
216
3,708
15,252
31,917
0
L
Discordia
Marmans
Discordia
12,237
510
0
438
8,415
2,858
0
3,712
4,571
66,742
0
W
Xbalanque
Nortex7u7
Xbalanque
7,862
3,799
0
5,135
11,277
3,287
6,014
1,299
9,890
0
70,878
W
The Morrigan
Sapieη
The Morrigan
12,243
3,311
0
4,677
7,942
3,071
2,009
1,929
5,895
97,769
8,204
L
King Arthur
Solemnya
King Arthur
3,623
363
0
3,434
18,367
12,572
0
6,437
11,885
0
81,501
W
Vulcan
Whole
Vulcan
14,802
5,080
0
5,397
12,655
5,229
679
5,797
6,283
85,876
0
L
Hun Batz
benandlola
Hun Batz
5,285
1,449
0
3,332
18,336
8,737
0
6,401
11,811
0
65,141
L
Ganesha
p1ckl3es
Ganesha
4,952
221
0
2,529
20,641
16,002
0
9,009
11,520
25,126
0
L
13,573
7,591
0
3,990
15,898
5,756
0
5,832
9,940
0
77,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,017
Gold Earned
47,827
618
Minions Killed
577
0
Camps Cleared
0
2,123,302
Distance Traveled
1,839,659
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,064
703
135
7
0
491,972
5
W
Athena
11,758
588
30
2
0
430,995
15
L
Discordia
9,234
462
143
7
0
378,200
5
W
Xbalanque
11,087
554
114
6
0
384,125
3
W
The Morrigan
13,229
661
189
9
0
395,109
3
L
King Arthur
10,931
547
162
8
0
381,618
4
W
Vulcan
11,879
594
150
8
0
421,101
9
L
Hun Batz
8,752
438
118
6
0
379,890
5
L
Ganesha
8,280
414
9
0
0
371,610
0
L
Anhur
10,630
532
145
7
0
328,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role