Player Matchup

Athena
Athena
Bronze I
SmilingDeath128
Athena
Bronze I
Level 79
God Stats
1W - 1L
1,328 SR
Queue Stats
2W - 11L
1,092 MMR
Party 2
Janus
Janus
Silver I
fettludi
Janus
Silver I
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 156L
1,174 MMR
Party 1
Tyr
Tyr
Silver II
huhibuhi909
Tyr
Silver II
Level 68
God Stats
15W - 12L
1,621 SR
Queue Stats
27W - 35L
1,091 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
yoghurtboy
Ah Muzen Cab
Bronze III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,231 MMR
Party 2
Nemesis
Nemesis
Gold V
добый
Nemesis
Gold V
Level 89
God Stats
6W - 4L
1,643 SR
Queue Stats
161W - 171L
1,149 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,518 SR
1,147 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,479 SR
1,364 MMR
Hachiman
Hachiman
Bronze IV
Dderreme77
Hachiman
Bronze IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
LoptrLaufeyson
Artio
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
PogoGeni
Thor
Gold II
Level 157
God Stats
7W - 12L
1,414 SR
Queue Stats
244W - 241L
1,191 MMR
Solo
Thoth
Thoth
Silver I
cynefyl
Thoth
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
shouldnotbehere
Amaterasu
Silver II
Level 102
God Stats
6W - 8L
1,479 SR
Queue Stats
154W - 166L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 12
10,165
508
5,839
20,518
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
fettludi
Janus
17
5 / 3 / 11
11,617
581
10,225
10,892
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 4
11,635
582
8,647
13,011
13,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
yoghurtboy
Ah Muzen Cab
18
9 / 4 / 8
11,746
587
20,872
14,023
5,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
добый
Nemesis
17
6 / 4 / 8
11,181
559
11,739
16,370
7,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiSetApolloNu WaScylla

VS

Bans
Cu ChulainnKhepriAchillesCthulhuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dderreme77
Hachiman
16
4 / 8 / 7
10,079
504
9,144
15,033
6,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 9
9,978
499
8,032
22,454
21,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
15
4 / 6 / 4
9,860
493
11,741
17,234
9,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
cynefyl
Thoth
16
5 / 7 / 1
10,460
523
11,925
11,960
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
shouldnotbehere
Amaterasu
17
2 / 3 / 1
11,770
589
4,264
17,427
14,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
27
Kills
16
17
Deaths
28
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dderreme77
Hachiman
4
8
7
0.94
L
1
4
9
1.38
L
Thor
4
6
4
1
W
3
4
12
2.25
L
Thoth
cynefyl
Thoth
5
7
1
0.79
W
Janus
fettludi
Janus
5
3
11
3.5
W
4
2
4
3
L
Amaterasu
shouldnotbehere
Amaterasu
2
3
1
0.83
W
Ah Muzen Cab
yoghurtboy
Ah Muzen Cab
9
4
8
3.25
W
Nemesis
добый
Nemesis
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,322
Damage
45,106
74,814
Taken
84,108
48,173
Mitigated
55,600
17,392
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dderreme77
Hachiman
9,144
5,591
0
3,501
15,033
6,000
0
1,685
13,298
0
52,824
L
8,032
1,080
1,233
7,062
22,454
21,218
0
7,007
15,235
29,492
0
L
Thor
11,741
2,258
0
3,496
17,234
9,568
0
2,536
14,642
0
62,726
W
5,839
962
0
2,130
20,518
17,826
526
7,374
12,928
18,226
0
L
Thoth
cynefyl
Thoth
11,925
112
0
993
11,960
4,297
0
3,311
8,461
68,578
0
W
Janus
fettludi
Janus
10,225
420
0
1,156
10,892
4,107
596
4,286
6,352
69,107
0
W
8,647
1,484
0
4,212
13,011
13,037
918
1,031
11,980
0
74,642
L
Amaterasu
shouldnotbehere
Amaterasu
4,264
2,395
0
4,849
17,427
14,517
0
1,363
16,019
0
58,648
W
Ah Muzen Cab
yoghurtboy
Ah Muzen Cab
20,872
11,058
0
5,514
14,023
5,540
5,048
3,017
10,924
0
104,508
W
Nemesis
добый
Nemesis
11,739
6,573
0
4,380
16,370
7,663
0
3,545
12,673
0
64,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,344
Gold Earned
52,147
560
Minions Killed
494
0
Camps Cleared
0
1,960,362
Distance Traveled
1,740,048
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,079
504
104
5
0
318,316
4
L
Artio
9,978
499
43
2
0
398,779
3
L
Thor
9,860
493
87
4
0
356,459
6
W
Athena
10,165
508
19
1
0
403,626
8
L
Thoth
10,460
523
132
7
0
346,694
3
W
Janus
11,617
581
142
7
0
370,924
4
W
Tyr
11,635
582
169
8
0
405,135
3
L
Amaterasu
11,770
589
128
6
0
319,800
2
W
Ah Muzen Cab
11,746
587
136
7
0
348,949
1
W
Nemesis
11,181
559
94
5
0
431,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role