Player Matchup

Danzaburou
Danzaburou
WERIDELOCAL
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,182 Elo+
Solo
Kukulkan
Kukulkan
rotem123432
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
scrumx
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
東東東東
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Thor
Thor
被愛判處終深
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,436 Elo+

VS

Team Averages
Level 17
1,550 SR
1,254 Elo+
Bellona
Bellona
FuGYuuki
Bellona
Level 26
God Stats
5W - 4L
1,591 SR
Queue Stats
115W - 145L
1,310 Elo+
Solo
Jormungandr
Jormungandr
Kihver
Jormungandr
Level 27
God Stats
10W - 7L
1,462 SR
Queue Stats
26W - 18L
1,213 Elo+
Solo
Skadi
Skadi
MittyKungFu
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,271 Elo+
Party 2
Thor
Thor
Stoggee
Thor
Level 5
God Stats
4W - 4L
1,364 SR
Queue Stats
21W - 20L
1,271 Elo+
Party 2
Kukulkan
Kukulkan
TripxxSlay3rr
Kukulkan
Level 22
God Stats
3W - 0L
1,835 SR
Queue Stats
12W - 20L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WERIDELOCAL
Danzaburou
4
0 / 3 / 0
2,962
592
1,563
2,494
557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
rotem123432
Kukulkan
4
1 / 4 / 0
3,421
684
1,035
2,601
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
scrumx
King Arthur
2
0 / 1 / 0
2,713
543
78
968
360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 1
3,273
655
1,034
2,157
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 1
3,217
643
773
2,196
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FuGYuuki
Bellona
6
3 / 0 / 0
3,762
752
1,506
3,140
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Kihver
Jormungandr
6
4 / 0 / 2
4,064
813
1,006
1,594
589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
3 / 1 / 5
4,349
870
2,736
1,918
445
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
Stoggee
Thor
4
1 / 0 / 1
3,294
659
403
1,462
300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
TripxxSlay3rr
Kukulkan
5
0 / 0 / 0
3,182
636
434
955
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
11
11
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
FuGYuuki
Bellona
3
0
0
3
W
Jormungandr
Kihver
Jormungandr
4
0
2
5
W
3
1
5
5.5
W
Thor
Stoggee
Thor
1
0
1
1.5
W
Kukulkan
TripxxSlay3rr
Kukulkan
0
0
0
0
L
Danzaburou
WERIDELOCAL
Danzaburou
0
3
0
0
L
Kukulkan
rotem123432
Kukulkan
1
4
0
0.25
L
King Arthur
scrumx
King Arthur
0
1
0
0
L
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,483
Damage
6,085
10,416
Taken
9,069
2,597
Mitigated
3,312
1,057
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FuGYuuki
Bellona
1,506
627
0
1,596
3,140
1,737
278
182
2,924
0
9,746
W
Jormungandr
Kihver
Jormungandr
1,006
385
0
786
1,594
589
77
370
1,133
7,291
0
W
2,736
1,588
0
450
1,918
445
212
515
1,279
0
9,640
W
Thor
Stoggee
Thor
403
0
0
961
1,462
300
0
33
1,429
0
8,640
W
Kukulkan
TripxxSlay3rr
Kukulkan
434
0
0
530
955
241
401
613
210
8,890
0
L
Danzaburou
WERIDELOCAL
Danzaburou
1,563
1,293
0
348
2,494
557
0
0
2,494
0
5,292
L
Kukulkan
rotem123432
Kukulkan
1,035
406
0
0
2,601
637
0
420
2,181
5,503
0
L
King Arthur
scrumx
King Arthur
78
0
0
25
968
360
0
78
890
0
1,753
L
1,034
173
30
131
2,157
517
133
493
1,560
10,767
0
L
773
373
0
523
2,196
526
0
345
1,851
0
5,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,586
Gold Earned
18,651
55
Minions Killed
93
0
Camps Cleared
0
465,090
Distance Traveled
465,147
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,762
752
20
4
0
97,430
0
W
Jormungandr
4,064
813
18
4
0
103,010
1
W
Skadi
4,349
870
19
4
0
76,226
0
W
Thor
3,294
659
21
4
0
117,261
1
W
Kukulkan
3,182
636
15
3
0
71,220
1
L
Danzaburou
2,962
592
4
1
0
92,356
1
L
Kukulkan
3,421
684
9
2
0
97,924
0
L
King Arthur
2,713
543
4
1
0
57,210
0
L
Ra
3,273
655
16
3
0
105,589
0
L
Thor
3,217
643
22
4
0
112,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role