Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Big_Chungus_4
Kumbhakarna
Silver I
Level 106
God Stats
0W - 1L
1,213 SR
Queue Stats
91W - 95L
1,413 MMR
Solo
Ra
Ra
Bronze III
Brando7422
Ra
Bronze III
Level 67
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,466 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Ohh Meire 69
Erlang Shen
Bronze III
Level 85
God Stats
1W - 7L
1,500 SR
Queue Stats
29W - 38L
1,459 MMR
Solo
Skadi
Skadi
Gold IV
kirbs96
Skadi
Gold IV
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 106L
1,436 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,448 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,687 SR
1,448 MMR
Ah Puch
Ah Puch
Gold IV
Dharcaria
Ah Puch
Gold IV
Level 157
God Stats
43W - 28L
1,662 SR
Queue Stats
489W - 483L
1,410 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
FeelingFroggy11
Tsukuyomi
Silver II
Level 89
God Stats
6W - 1L
1,706 SR
Queue Stats
111W - 110L
1,474 MMR
Solo
Cthulhu
Cthulhu
Gold IV
GhoulRhino
Cthulhu
Gold IV
Level 157
God Stats
5W - 4L
1,756 SR
Queue Stats
249W - 260L
1,401 MMR
Solo
Cupid
Cupid
Gold II
LetsAllBSoviets
Cupid
Gold II
Level 152
God Stats
11W - 6L
1,622 SR
Queue Stats
530W - 535L
1,475 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
sincara717
Cu Chulainn
Gold IV
Level 126
God Stats
46W - 24L
1,692 SR
Queue Stats
162W - 140L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 0
6,778
484
4,058
10,114
6,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Big_Chungus_4
Kumbhakarna
9
1 / 5 / 2
6,133
438
4,039
14,906
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 0
5,807
415
3,711
7,734
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Ohh Meire 69
Erlang Shen
11
0 / 3 / 2
6,352
454
3,754
8,912
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
kirbs96
Skadi
10
2 / 4 / 1
6,772
484
5,918
7,894
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothScyllaAthenaApolloYmir

VS

Bans
SetDanzaburouKukulkanHeimdallrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dharcaria
Ah Puch
14
4 / 0 / 4
8,533
610
8,568
5,285
2,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
FeelingFroggy11
Tsukuyomi
15
9 / 0 / 5
8,875
634
9,123
10,424
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
GhoulRhino
Cthulhu
10
1 / 2 / 2
6,420
459
4,799
9,119
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 3
7,245
518
3,993
8,286
2,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
sincara717
Cu Chulainn
15
3 / 1 / 2
9,041
646
7,049
8,581
6,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
19
19
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
0
0.33
L
Kumbhakarna
Big_Chungus_4
Kumbhakarna
1
5
2
0.4
L
1
4
0
0.25
W
Ah Puch
Dharcaria
Ah Puch
4
0
4
6
W
Tsukuyomi
FeelingFroggy11
Tsukuyomi
9
0
5
11.5
W
Cthulhu
GhoulRhino
Cthulhu
1
2
2
1
W
2
2
3
1.75
L
Erlang Shen
Ohh Meire 69
Erlang Shen
0
3
2
0.33
L
Skadi
kirbs96
Skadi
2
4
1
0.63
W
Cu Chulainn
sincara717
Cu Chulainn
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
33,532
49,560
Taken
41,695
22,772
Mitigated
21,676
11,903
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,058
77
0
3,158
10,114
6,907
0
982
9,107
39,713
0
L
Kumbhakarna
Big_Chungus_4
Kumbhakarna
4,039
764
0
3,259
14,906
7,199
0
5,788
8,993
15,825
0
L
3,711
168
991
2,655
7,734
2,641
0
3,049
4,510
26,111
0
W
Ah Puch
Dharcaria
Ah Puch
8,568
460
0
2,761
5,285
2,064
1,461
2,342
2,839
55,581
0
W
Tsukuyomi
FeelingFroggy11
Tsukuyomi
9,123
2,714
0
4,986
10,424
3,954
61
3,205
7,045
0
62,996
W
Cthulhu
GhoulRhino
Cthulhu
4,799
718
202
1,006
9,119
6,397
0
2,318
6,753
20,914
0
W
3,993
2,004
295
3,660
8,286
2,767
476
1,275
6,997
0
36,627
L
Erlang Shen
Ohh Meire 69
Erlang Shen
3,754
1,492
0
1,490
8,912
3,884
0
2,172
6,665
0
39,018
L
Skadi
kirbs96
Skadi
5,918
2,895
0
350
7,894
2,141
185
1,479
6,390
0
39,326
W
Cu Chulainn
sincara717
Cu Chulainn
7,049
1,305
0
2,005
8,581
6,494
0
2,328
6,253
3,547
58,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
40,114
301
Minions Killed
472
0
Camps Cleared
0
1,344,391
Distance Traveled
1,446,545
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,778
484
85
6
0
272,200
0
L
Kumbhakarna
6,133
438
21
2
0
271,685
1
L
Ra
5,807
415
36
3
0
276,152
1
W
Ah Puch
8,533
610
111
8
0
291,191
0
W
Tsukuyomi
8,875
634
113
8
0
337,562
6
W
Cthulhu
6,420
459
31
2
0
272,113
1
W
Cupid
7,245
518
72
5
0
254,700
2
L
Erlang Shen
6,352
454
84
6
0
283,306
0
L
Skadi
6,772
484
75
5
0
241,048
7
W
Cu Chulainn
9,041
646
145
10
0
290,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role