Player Matchup

Odin
Odin
Acuostime12
Odin
Level 118
God Stats
5W - 3L
1,571 SR
Queue Stats
297W - 309L
1,473 Elo+
Solo
Sol
Sol
CHAMPZULLA
Sol
Level 89
God Stats
4W - 2L
1,464 SR
Queue Stats
186W - 204L
1,493 Elo+
Solo
Ares
Ares
CHIEF TRIPPY
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 221L
1,501 Elo+
Solo
Xing Tian
Xing Tian
mayorofnowhere
Xing Tian
Level 133
God Stats
2W - 3L
1,294 SR
Queue Stats
125W - 145L
1,430 Elo+
Solo
Chang'e
Chang'e
vic218tor
Chang'e
Level 149
God Stats
1W - 3L
1,305 SR
Queue Stats
176W - 182L
1,461 Elo+
Solo
Team Averages
Level 124
1,427 SR
1,472 Elo+

VS

Team Averages
Level 80
1,581 SR
1,522 Elo+
Cernunnos
Cernunnos
DampishKibbles6
Cernunnos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
DivineAsklepios
Kukulkan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FatGurl5495
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,544 Elo+
Party 1
Horus
Horus
PeruPappii
Horus
Level 106
God Stats
2W - 2L
1,717 SR
Queue Stats
82W - 75L
1,631 Elo+
Party 1
Arachne
Arachne
TrumpDaddy00
Arachne
Level 102
God Stats
1W - 1L
1,686 SR
Queue Stats
86W - 60L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
12,735
708
25,520
20,972
19,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 3 / 12
12,726
707
24,516
20,525
11,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 7 / 9
10,286
571
13,111
22,514
27,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
mayorofnowhere
Xing Tian
20
5 / 3 / 12
12,166
676
10,871
32,632
40,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
vic218tor
Chang'e
20
7 / 1 / 11
13,033
724
19,568
17,604
9,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DampishKibbles6
Cernunnos
17
2 / 6 / 10
10,367
576
11,208
17,821
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
5 / 3 / 9
12,718
707
35,572
18,195
9,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
FatGurl5495
Jing Wei
17
1 / 5 / 15
10,415
579
12,167
16,379
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
18
2 / 4 / 10
11,429
635
9,459
26,481
35,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
TrumpDaddy00
Arachne
19
7 / 6 / 9
12,332
685
23,301
21,306
10,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
24
Kills
17
17
Deaths
24
57
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
W
5
3
12
3.67
W
1
7
9
0.79
L
Cernunnos
DampishKibbles6
Cernunnos
2
6
10
1.17
L
Kukulkan
5
3
9
3.17
L
Jing Wei
FatGurl5495
Jing Wei
1
5
15
1.7
L
Horus
2
4
10
1.75
L
Arachne
TrumpDaddy00
Arachne
7
6
9
1.92
W
Xing Tian
mayorofnowhere
Xing Tian
5
3
12
3.67
W
Chang'e
vic218tor
Chang'e
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,586
Damage
91,707
114,247
Taken
100,182
107,721
Mitigated
72,657
45,031
Healing
48,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,520
2,076
2,849
2,600
20,972
19,058
593
5,168
15,804
10,420
31,061
W
24,516
3,723
3,803
5,777
20,525
11,342
3,676
6,619
13,906
57,032
0
W
13,111
107
2,848
1,945
22,514
27,735
32
8,795
13,719
21,365
0
L
Cernunnos
DampishKibbles6
Cernunnos
11,208
3,596
2,553
2,696
17,821
8,746
480
11,984
5,837
0
24,471
L
Kukulkan
35,572
1,369
3,769
7,011
18,195
9,753
467
9,917
8,278
82,804
0
L
Jing Wei
FatGurl5495
Jing Wei
12,167
6,899
2,306
3,450
16,379
8,238
1,191
10,583
5,796
0
25,420
L
Horus
9,459
3,803
8,884
11,638
26,481
35,287
130
19,981
6,500
0
15,584
L
Arachne
TrumpDaddy00
Arachne
23,301
17,207
1,638
4,955
21,306
10,633
481
19,171
2,135
0
32,093
W
Xing Tian
mayorofnowhere
Xing Tian
10,871
350
2,706
8,184
32,632
40,050
505
9,712
22,920
32,316
0
W
Chang'e
vic218tor
Chang'e
19,568
910
9,080
5,239
17,604
9,536
1,290
5,278
12,326
54,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,946
Gold Earned
57,261
226
Minions Killed
202
0
Camps Cleared
0
1,605,334
Distance Traveled
1,612,364
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,735
708
41
2
0
304,822
3
W
Sol
12,726
707
76
4
0
316,506
2
W
Ares
10,286
571
13
1
0
284,325
0
L
Cernunnos
10,367
576
27
2
0
268,930
0
L
Kukulkan
12,718
707
99
6
0
349,268
7
L
Jing Wei
10,415
579
35
2
0
330,932
0
L
Horus
11,429
635
5
0
0
316,017
0
L
Arachne
12,332
685
36
2
0
347,217
4
W
Xing Tian
12,166
676
42
2
0
349,454
0
W
Chang'e
13,033
724
54
3
0
350,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role