Player Matchup

Skadi
Skadi
Gabelfou
Skadi
Level 100
God Stats
4W - 2L
1,278 SR
Queue Stats
167W - 188L
1,505 Elo+
Solo
Horus
Horus
Superpiboy
Horus
Level 67
God Stats
3W - 7L
1,547 SR
Queue Stats
246W - 213L
1,529 Elo+
Solo
Anubis
Anubis
TheGavena1997
Anubis
Level 67
God Stats
9W - 1L
2,022 SR
Queue Stats
158W - 167L
1,464 Elo+
Solo
Da Ji
Da Ji
iwonderfuls
Da Ji
Level 79
God Stats
16W - 18L
1,278 SR
Queue Stats
531W - 512L
1,500 Elo+
Solo
Zeus
Zeus
vgogetta
Zeus
Level 85
God Stats
5W - 5L
1,392 SR
Queue Stats
144W - 145L
1,496 Elo+
Solo
Team Averages
Level 80
1,503 SR
1,499 Elo+

VS

Team Averages
Level 71
1,499 SR
1,455 Elo+
Bellona
Bellona
HaZeFightme
Bellona
Level 27
God Stats
7W - 10L
1,395 SR
Queue Stats
39W - 52L
1,425 Elo+
Party 1
Freya
Freya
Ivybug2010
Freya
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 224L
1,300 Elo+
Party 1
Ra
Ra
JavyRodz
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Soledes_Wrath
Ymir
Level 109
God Stats
12W - 17L
1,602 SR
Queue Stats
625W - 599L
1,552 Elo+
Solo
Cernunnos
Cernunnos
ThatRealGinger
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gabelfou
Skadi
12
8 / 2 / 4
7,438
744
7,929
6,300
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
9
2 / 0 / 8
6,150
615
2,819
8,144
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 2
6,439
644
5,179
4,252
2,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 5
6,774
677
5,338
5,984
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
4 / 1 / 2
6,924
692
5,680
3,692
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HaZeFightme
Bellona
8
1 / 4 / 1
5,091
509
2,252
7,264
3,600
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
7
0 / 6 / 2
4,854
485
1,112
9,011
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 0
5,177
518
3,266
4,597
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 5 / 2
4,282
428
4,330
8,206
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ThatRealGinger
Cernunnos
9
2 / 7 / 0
5,835
584
4,121
7,731
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
24
Kills
3
4
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
Gabelfou
Skadi
8
2
4
5
L
Bellona
HaZeFightme
Bellona
1
4
1
0.38
L
Freya
0
6
2
0.17
L
0
2
0
0
L
0
5
2
0.2
W
Horus
2
0
8
6
L
Cernunnos
ThatRealGinger
Cernunnos
2
7
0
0.29
W
5
0
2
6
W
5
1
5
7.5
W
Zeus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,945
Damage
15,081
28,372
Taken
36,809
10,503
Mitigated
12,146
12,374
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Gabelfou
Skadi
7,929
3,991
0
1,250
6,300
1,599
3,145
2,032
4,106
0
37,093
L
Bellona
HaZeFightme
Bellona
2,252
297
0
42
7,264
3,600
0
3,435
3,829
0
12,899
L
Freya
1,112
426
0
3,055
9,011
2,592
0
1,804
7,207
17,850
0
L
3,266
385
102
1,115
4,597
977
0
2,469
2,128
29,419
0
L
4,330
835
0
2,020
8,206
2,481
0
2,125
6,081
14,272
0
W
Horus
2,819
1,527
967
4,133
8,144
3,602
0
2,566
5,360
0
13,942
L
Cernunnos
ThatRealGinger
Cernunnos
4,121
1,948
0
506
7,731
2,496
0
1,026
6,705
0
27,951
W
5,179
608
0
2,087
4,252
2,253
210
2,130
2,086
33,609
0
W
5,338
991
0
2,334
5,984
1,982
54
836
5,110
0
31,269
W
Zeus
5,680
1,421
0
1,603
3,692
1,067
0
656
3,002
35,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
25,239
302
Minions Killed
200
0
Camps Cleared
0
880,717
Distance Traveled
899,181
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,438
744
71
7
0
156,989
2
L
Bellona
5,091
509
29
3
0
180,447
0
L
Freya
4,854
485
47
5
0
178,738
1
L
Ra
5,177
518
60
6
0
182,799
2
L
Ymir
4,282
428
15
2
0
183,528
2
W
Horus
6,150
615
27
3
0
214,779
3
L
Cernunnos
5,835
584
49
5
0
173,669
1
W
Anubis
6,439
644
58
6
0
158,599
3
W
Da Ji
6,774
677
58
6
0
198,775
2
W
Zeus
6,924
692
88
9
0
151,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role