Player Matchup

Geb
Geb
AccelIerator
Geb
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,520 Elo+
Party 1
Da Ji
Da Ji
IxZodiac
Da Ji
Level 114
God Stats
3W - 6L
1,786 SR
Queue Stats
309W - 313L
1,517 Elo+
Party 1
Cupid
Cupid
Kane2803
Cupid
Level 134
God Stats
4W - 6L
1,822 SR
Queue Stats
666W - 667L
1,575 Elo+
Party 1
Mulan
Mulan
Maanna
Mulan
Level 125
God Stats
16W - 12L
2,021 SR
Queue Stats
315W - 320L
1,497 Elo+
Party 1
Hel
Hel
piroggo
Hel
Level 109
God Stats
6W - 7L
1,363 SR
Queue Stats
151W - 155L
1,469 Elo+
Party 1
Team Averages
Level 112
1,698 SR
1,516 Elo+

VS

Team Averages
Level 106
1,480 SR
1,485 Elo+
Guan Yu
Guan Yu
AngProud
Guan Yu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BOTB1
Zeus
Level 138
God Stats
17W - 8L
1,756 SR
Queue Stats
372W - 351L
1,509 Elo+
Party 3
Medusa
Medusa
Fazzacoot
Medusa
Level 123
God Stats
3W - 2L
1,222 SR
Queue Stats
423W - 393L
1,513 Elo+
Party 3
Cerberus
Cerberus
RedOnion1
Cerberus
Level 138
God Stats
65W - 54L
1,411 SR
Queue Stats
436W - 412L
1,410 Elo+
Solo
Nemesis
Nemesis
Saekyz
Nemesis
Level 65
God Stats
115W - 91L
1,509 SR
Queue Stats
149W - 122L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,780
413
3,619
13,128
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
IxZodiac
Da Ji
12
5 / 1 / 1
7,318
523
5,705
8,561
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Kane2803
Cupid
12
0 / 3 / 3
6,810
486
6,782
8,532
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Maanna
Mulan
12
1 / 5 / 0
6,868
491
7,068
12,003
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hel
12
0 / 2 / 1
6,558
468
2,097
9,841
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AngProud
Guan Yu
13
4 / 1 / 3
7,781
556
7,882
11,111
7,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
BOTB1
Zeus
13
6 / 0 / 0
8,031
574
12,948
2,897
923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Fazzacoot
Medusa
13
3 / 2 / 0
7,791
557
7,145
9,353
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
RedOnion1
Cerberus
12
0 / 2 / 8
7,495
535
5,600
10,830
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Saekyz
Nemesis
13
3 / 2 / 7
7,547
539
6,136
6,776
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
16
16
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Guan Yu
AngProud
Guan Yu
4
1
3
5.5
W
Zeus
BOTB1
Zeus
6
0
0
6
W
Medusa
Fazzacoot
Medusa
3
2
0
1.5
L
Da Ji
IxZodiac
Da Ji
5
1
1
5.5
L
Cupid
Kane2803
Cupid
0
3
3
0.5
L
Mulan
Maanna
Mulan
1
5
0
0.2
W
Cerberus
RedOnion1
Cerberus
0
2
8
2
W
Nemesis
Saekyz
Nemesis
3
2
7
3.25
L
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,271
Damage
39,711
52,065
Taken
40,967
20,798
Mitigated
21,650
20,891
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,619
809
585
2,841
13,128
5,787
0
5,987
7,141
8,727
0
W
Guan Yu
AngProud
Guan Yu
7,882
1,282
190
4,267
11,111
7,188
388
510
10,176
0
37,258
W
Zeus
BOTB1
Zeus
12,948
654
0
1,621
2,897
923
40
753
2,076
54,155
0
W
Medusa
Fazzacoot
Medusa
7,145
3,037
0
2,560
9,353
2,968
0
987
8,366
0
57,275
L
Da Ji
IxZodiac
Da Ji
5,705
1,805
0
3,204
8,561
2,446
0
3,334
5,227
0
35,214
L
Cupid
Kane2803
Cupid
6,782
4,155
101
3,036
8,532
2,199
0
2,372
6,160
0
48,051
L
Mulan
Maanna
Mulan
7,068
1,434
0
3,662
12,003
6,955
0
1,393
10,610
0
36,840
W
Cerberus
RedOnion1
Cerberus
5,600
806
0
4,906
10,830
7,820
0
2,045
8,742
28,410
0
W
Nemesis
Saekyz
Nemesis
6,136
3,269
0
581
6,776
2,751
0
1,191
5,416
0
40,573
L
Hel
2,097
93
1,623
5,839
9,841
3,411
0
5,462
4,379
35,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
38,645
324
Minions Killed
395
0
Camps Cleared
0
1,270,569
Distance Traveled
1,375,324
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,780
413
8
1
0
266,759
2
W
Guan Yu
7,781
556
81
6
0
276,592
5
W
Zeus
8,031
574
91
7
0
255,324
3
W
Medusa
7,791
557
100
7
0
247,631
6
L
Da Ji
7,318
523
63
5
0
265,319
4
L
Cupid
6,810
486
102
7
0
241,210
1
L
Mulan
6,868
491
70
5
0
222,900
4
W
Cerberus
7,495
535
48
3
0
283,417
5
W
Nemesis
7,547
539
75
5
0
312,360
1
L
Hel
6,558
468
81
6
0
274,381
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role