Player Matchup

Skadi
Skadi
Gold I
BAND OF ANGELS
Skadi
Gold I
Level 155
God Stats
6W - 5L
1,774 SR
Queue Stats
758W - 767L
1,684 MMR
Solo
Thanatos
Thanatos
Gold II
FitterCone69
Thanatos
Gold II
Level 87
God Stats
0W - 1L
1,901 SR
Queue Stats
49W - 40L
1,722 MMR
Solo
Set
Set
Gold I
QuickJoey
Set
Gold I
Level 109
God Stats
18W - 12L
1,523 SR
Queue Stats
331W - 328L
1,675 MMR
Solo
Vulcan
Vulcan
Platinum III
vSlac_
Vulcan
Platinum III
Level 103
God Stats
6W - 6L
1,566 SR
Queue Stats
141W - 127L
1,717 MMR
Solo
Geb
Geb
Gold I
x Mr Overrated
Geb
Gold I
Level 88
God Stats
0W - 3L
1,271 SR
Queue Stats
53W - 50L
1,660 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,607 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,444 SR
1,692 MMR
Apollo
Apollo
Platinum III
IECCO
Apollo
Platinum III
Level 154
God Stats
1W - 4L
1,286 SR
Queue Stats
150W - 140L
1,729 MMR
Solo
Mercury
Mercury
Gold I
Kellz1BillioN
Mercury
Gold I
Level 128
God Stats
25W - 28L
1,429 SR
Queue Stats
2,042W - 2,045L
1,644 MMR
Solo
Athena
Athena
Gold I
LockedFlunk1
Athena
Gold I
Level 125
God Stats
1W - 2L
1,371 SR
Queue Stats
59W - 54L
1,667 MMR
Solo
Discordia
Discordia
Platinum IV
RichiEZclapz
Discordia
Platinum IV
Level 157
God Stats
4W - 2L
1,499 SR
Queue Stats
200W - 194L
1,654 MMR
Solo
Cthulhu
Cthulhu
Platinum V
saadolf
Cthulhu
Platinum V
Level 128
God Stats
7W - 11L
1,633 SR
Queue Stats
318W - 311L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 3
11,663
507
14,870
20,902
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
FitterCone69
Thanatos
17
5 / 8 / 3
10,691
465
11,758
21,167
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 6 / 1
11,752
511
21,600
26,969
23,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
vSlac_
Vulcan
16
2 / 10 / 5
10,506
457
14,792
13,640
5,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 10 / 5
9,385
408
8,306
23,791
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
TsukuyomiTiamatNemesisScyllaDanzaburou

VS

Bans
Cu ChulainnGuan YuNu WaKing ArthurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IECCO
Apollo
20
17 / 1 / 9
16,149
702
21,325
20,163
10,298
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
20
7 / 2 / 14
13,200
574
13,338
16,942
8,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
19
6 / 3 / 30
13,913
605
17,190
27,357
31,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
RichiEZclapz
Discordia
18
6 / 6 / 12
12,207
531
15,413
14,191
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
saadolf
Cthulhu
20
6 / 2 / 18
13,608
592
20,090
35,596
40,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
125
14
Kills
42
42
Deaths
14
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Thanatos
FitterCone69
Thanatos
5
8
3
0.81
W
Apollo
IECCO
Apollo
17
1
9
21.5
W
Mercury
7
2
14
7
W
Athena
6
3
30
7
L
4
6
1
0.75
W
Discordia
RichiEZclapz
Discordia
6
6
12
2
W
Cthulhu
saadolf
Cthulhu
6
2
18
7.5
L
Vulcan
vSlac_
Vulcan
2
10
5
0.45
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,326
Damage
87,356
106,469
Taken
114,249
64,754
Mitigated
96,635
25,346
Healing
51,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,870
6,131
0
4,002
20,902
7,971
978
8,076
12,623
0
97,235
L
Thanatos
FitterCone69
Thanatos
11,758
1,688
0
11,144
21,167
8,883
0
9,769
11,049
0
72,368
W
Apollo
IECCO
Apollo
21,325
11,933
0
8,521
20,163
10,298
10,296
4,408
15,730
0
141,159
W
Mercury
13,338
7,717
0
4,007
16,942
8,799
1,451
2,982
13,910
0
101,471
W
Athena
17,190
3,828
0
8,502
27,357
31,484
191
7,690
19,613
49,919
0
L
21,600
10,110
0
7,322
26,969
23,230
0
14,631
11,559
0
93,903
W
Discordia
RichiEZclapz
Discordia
15,413
396
0
4,301
14,191
5,890
122
6,321
7,795
68,664
0
W
Cthulhu
saadolf
Cthulhu
20,090
1,157
3,894
22,593
35,596
40,164
84
3,928
31,110
89,556
0
L
Vulcan
vSlac_
Vulcan
14,792
3,139
0
794
13,640
5,354
144
7,701
5,576
63,272
0
L
8,306
877
0
2,084
23,791
19,316
30
10,546
12,969
25,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,997
Gold Earned
69,077
564
Minions Killed
662
0
Camps Cleared
0
2,009,246
Distance Traveled
2,392,793
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,663
507
167
7
0
361,398
5
L
Thanatos
10,691
465
115
5
0
424,939
4
W
Apollo
16,149
702
208
9
0
454,267
5
W
Mercury
13,200
574
134
6
0
548,989
2
W
Athena
13,913
605
52
2
0
494,125
1
L
Set
11,752
511
160
7
0
412,426
3
W
Discordia
12,207
531
109
5
0
426,555
8
W
Cthulhu
13,608
592
159
7
0
468,857
7
L
Vulcan
10,506
457
107
5
0
401,429
2
L
Geb
9,385
408
15
1
0
409,054
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role