Player Matchup

Scylla
Scylla
PourBaby_Bender
Scylla
Level 109
God Stats
18W - 21L
1,538 SR
Queue Stats
378W - 343L
1,623 Elo+
Party 1
Hou Yi
Hou Yi
Rican Raccs
Hou Yi
Level 136
God Stats
4W - 5L
1,174 SR
Queue Stats
67W - 69L
1,590 Elo+
Party 1
Chaac
Chaac
iMordeki
Chaac
Level 128
God Stats
6W - 1L
1,496 SR
Queue Stats
263W - 207L
1,644 Elo+
Party 1
Team Averages
Level 124
1,403 SR
1,619 Elo+

VS

Team Averages
Level 98
1,519 SR
1,569 Elo+
Da Ji
Da Ji
Alexander2123
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 148L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
UllR2997
Amaterasu
Level 87
God Stats
21W - 23L
1,458 SR
Queue Stats
314W - 304L
1,525 Elo+
Party 2
Vulcan
Vulcan
swtorgamer22
Vulcan
Level 98
God Stats
30W - 25L
1,600 SR
Queue Stats
147W - 122L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
11,864
742
4,030
8,913
2,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
10 / 3 / 5
12,284
768
14,197
13,678
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
iMordeki
Chaac
14
3 / 1 / 10
10,887
680
10,824
16,120
13,603
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
10,593
662
11,468
12,688
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
UllR2997
Amaterasu
14
4 / 5 / 3
10,819
676
7,854
13,014
8,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
2 / 6 / 2
10,073
630
8,218
9,458
4,170

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
9
9
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
5
5
8
1.8
W
Hou Yi
10
3
5
4.17
L
Amaterasu
UllR2997
Amaterasu
4
5
3
1.1
W
Chaac
iMordeki
Chaac
3
1
10
8
L
Vulcan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
27,540
38,711
Taken
35,160
21,395
Mitigated
19,199
9,298
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,468
3,940
0
1,405
12,688
6,950
0
1,715
10,973
0
28,214
W
4,030
718
0
1,406
8,913
2,603
1,027
1,953
6,824
38,569
0
W
Hou Yi
14,197
7,738
0
3,551
13,678
5,189
1,286
2,186
11,318
0
70,142
L
Amaterasu
UllR2997
Amaterasu
7,854
3,458
0
680
13,014
8,079
1,386
1,650
11,364
0
27,114
W
Chaac
iMordeki
Chaac
10,824
1,276
0
4,341
16,120
13,603
233
3,623
12,241
0
46,136
L
Vulcan
8,218
4,284
0
720
9,458
4,170
0
681
8,777
36,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
31,485
204
Minions Killed
130
0
Camps Cleared
0
881,021
Distance Traveled
797,562
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,593
662
32
2
0
261,892
3
W
Scylla
11,864
742
64
4
0
256,228
0
W
Hou Yi
12,284
768
88
6
0
277,216
0
L
Amaterasu
10,819
676
32
2
0
274,800
1
W
Chaac
10,887
680
52
3
0
347,577
3
L
Vulcan
10,073
630
66
4
0
260,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role