Player Matchup

King Arthur
King Arthur
HagelTheBagel
King Arthur
Level 17
God Stats
1W - 4L
1,365 SR
Queue Stats
25W - 28L
1,439 Elo+
Party 2
Tiamat
Tiamat
LadiesOnWheelQC
Tiamat
Level 67
God Stats
64W - 56L
1,549 SR
Queue Stats
150W - 149L
1,414 Elo+
Party 3
Fenrir
Fenrir
TigerstripesX4
Fenrir
Level 67
God Stats
1W - 1L
1,739 SR
Queue Stats
61W - 59L
1,470 Elo+
Party 2
Izanami
Izanami
jsmellgood
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,378 Elo+
Party 3
Kuzenbo
Kuzenbo
maakjouvrek
Kuzenbo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,390 Elo+
Solo
Team Averages
Level 42
1,531 SR
1,418 Elo+

VS

Team Averages
Level 72
1,555 SR
1,507 Elo+
Janus
Janus
CAFIFLESH
Janus
Level 89
God Stats
3W - 4L
1,733 SR
Queue Stats
56W - 48L
1,564 Elo+
Party 1
Apollo
Apollo
DanySalzTTV
Apollo
Level 21
God Stats
1W - 1L
1,510 SR
Queue Stats
2W - 1L
1,584 Elo+
Party 1
Bakasura
Bakasura
Omnishade00
Bakasura
Level 46
God Stats
7W - 8L
1,419 SR
Queue Stats
152W - 243L
1,398 Elo+
Solo
King Arthur
King Arthur
SlapMonkey487
King Arthur
Level 106
God Stats
8W - 7L
1,536 SR
Queue Stats
234W - 230L
1,551 Elo+
Party 1
Fafnir
Fafnir
iTzPainHoopper
Fafnir
Level 96
God Stats
19W - 10L
1,574 SR
Queue Stats
130W - 117L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HagelTheBagel
King Arthur
10
1 / 1 / 1
5,223
522
3,798
5,149
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 2
4,792
479
1,564
5,802
3,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 3 / 0
5,557
556
3,653
7,046
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
jsmellgood
Izanami
7
0 / 4 / 1
4,517
452
3,739
5,158
1,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
maakjouvrek
Kuzenbo
7
0 / 4 / 1
4,233
423
1,343
4,770
2,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CAFIFLESH
Janus
12
6 / 1 / 0
7,293
729
5,924
3,716
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
8 / 0 / 1
6,587
659
5,161
5,732
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Omnishade00
Bakasura
9
0 / 1 / 1
5,464
546
1,310
5,127
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
SlapMonkey487
King Arthur
10
1 / 2 / 0
5,970
597
2,865
6,897
3,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 8
6,300
630
3,277
6,000
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
16
16
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
CAFIFLESH
Janus
6
1
0
6
W
Apollo
8
0
1
8.5
L
King Arthur
HagelTheBagel
King Arthur
1
1
1
1.5
L
0
4
2
0.25
W
Bakasura
Omnishade00
Bakasura
0
1
1
0.5
W
King Arthur
SlapMonkey487
King Arthur
1
2
0
0.5
L
4
3
0
1.33
W
1
1
8
5
L
Izanami
jsmellgood
Izanami
0
4
1
0.13
L
Kuzenbo
maakjouvrek
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,097
Damage
18,537
27,925
Taken
27,472
13,715
Mitigated
12,271
3,876
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CAFIFLESH
Janus
5,924
1,069
0
1,479
3,716
1,032
164
1,376
2,340
44,877
0
W
Apollo
5,161
3,032
0
2,672
5,732
1,709
1,122
362
5,370
0
43,476
L
King Arthur
HagelTheBagel
King Arthur
3,798
822
0
675
5,149
3,970
0
0
5,149
0
22,409
L
1,564
276
159
1,802
5,802
3,597
0
4,291
1,185
21,188
0
W
Bakasura
Omnishade00
Bakasura
1,310
1,139
0
2,450
5,127
2,005
0
188
4,914
0
19,642
W
King Arthur
SlapMonkey487
King Arthur
2,865
662
0
1,607
6,897
3,004
0
0
6,625
0
30,453
L
3,653
775
0
1,094
7,046
2,332
0
1,493
5,503
0
26,817
W
3,277
657
271
1,824
6,000
4,521
0
981
5,019
8,867
0
L
Izanami
jsmellgood
Izanami
3,739
2,650
0
37
5,158
1,042
0
1,459
3,699
0
21,018
L
Kuzenbo
maakjouvrek
Kuzenbo
1,343
444
0
109
4,770
2,774
30
1,632
3,138
9,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
31,614
193
Minions Killed
338
0
Camps Cleared
0
926,748
Distance Traveled
938,051
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,293
729
107
11
0
190,719
0
W
Apollo
6,587
659
90
9
0
177,294
2
L
King Arthur
5,223
522
44
4
0
188,354
0
L
Tiamat
4,792
479
38
4
0
165,067
0
W
Bakasura
5,464
546
64
6
0
192,869
0
W
King Arthur
5,970
597
65
7
0
177,166
2
L
Fenrir
5,557
556
46
5
0
210,376
2
W
Fafnir
6,300
630
12
1
0
200,003
0
L
Izanami
4,517
452
49
5
0
175,582
3
L
Kuzenbo
4,233
423
16
2
0
187,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role