Player Matchup

Arachne
Arachne
HalloBD
Arachne
Level 29
God Stats
8W - 8L
1,541 SR
Queue Stats
140W - 174L
1,325 Elo+
Solo
Odin
Odin
banditries
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
iPl-N
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,412 Elo+
Party 1
Ares
Ares
jules9
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
l-DMR1
Khepri
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 53L
1,422 Elo+
Party 1
Team Averages
Level 18
1,508 SR
1,432 Elo+

VS

Team Averages
Level 25
1,498 SR
1,326 Elo+
Kukulkan
Kukulkan
FuserToscana
Kukulkan
Level 28
God Stats
37W - 33L
1,421 SR
Queue Stats
79W - 95L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
Kanonenbill
Cthulhu
Level 16
God Stats
10W - 13L
1,494 SR
Queue Stats
13W - 15L
1,319 Elo+
Solo
Vamana
Vamana
PEPOTE86
Vamana
Level 24
God Stats
5W - 10L
1,594 SR
Queue Stats
47W - 73L
1,268 Elo+
Party 2
Loki
Loki
Shade7640
Loki
Level 26
God Stats
17W - 17L
1,602 SR
Queue Stats
403W - 377L
1,400 Elo+
Solo
Neith
Neith
milicia
Neith
Level 29
God Stats
16W - 14L
1,382 SR
Queue Stats
98W - 143L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HalloBD
Arachne
19
8 / 8 / 2
11,641
529
18,577
21,984
11,869
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 1
6,602
300
238
1,318
462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
iPl-N
Skadi
16
4 / 5 / 5
10,771
490
13,503
18,077
7,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
jules9
Ares
9
0 / 14 / 2
6,879
313
1,622
20,004
10,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
l-DMR1
Khepri
14
3 / 9 / 9
10,593
482
7,933
24,147
25,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FuserToscana
Kukulkan
18
7 / 5 / 4
12,802
582
14,138
13,458
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kanonenbill
Cthulhu
19
13 / 1 / 10
13,196
600
23,158
15,795
20,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
PEPOTE86
Vamana
14
2 / 5 / 5
9,778
444
5,330
16,261
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
18
11 / 2 / 3
12,062
548
11,255
10,424
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
milicia
Neith
15
3 / 3 / 8
10,485
477
12,167
13,281
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
16
Kills
36
37
Deaths
16
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FuserToscana
Kukulkan
7
5
4
1.8
L
Arachne
HalloBD
Arachne
8
8
2
1.13
W
Cthulhu
Kanonenbill
Cthulhu
13
1
10
18
W
Vamana
PEPOTE86
Vamana
2
5
5
0.9
W
Loki
11
2
3
6.25
L
1
1
1
1.5
L
Skadi
iPl-N
Skadi
4
5
5
1.3
L
Ares
jules9
Ares
0
14
2
0.07
L
Khepri
l-DMR1
Khepri
3
9
9
0.83
W
Neith
milicia
Neith
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,873
Damage
66,048
85,530
Taken
69,219
56,207
Mitigated
44,666
12,820
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FuserToscana
Kukulkan
14,138
2,859
120
3,045
13,458
5,289
6,967
2,625
10,808
81,262
0
L
Arachne
HalloBD
Arachne
18,577
14,534
0
5,904
21,984
11,869
0
8,055
13,593
0
72,252
W
Cthulhu
Kanonenbill
Cthulhu
23,158
1,992
542
2,033
15,795
20,238
2,613
1,849
13,946
73,396
0
W
Vamana
PEPOTE86
Vamana
5,330
2,662
0
2,973
16,261
9,969
2,045
2,254
12,684
0
29,124
W
Loki
11,255
3,592
0
765
10,424
5,003
1,104
599
9,825
0
75,604
L
238
112
0
25
1,318
462
0
276
1,042
0
1,084
L
Skadi
iPl-N
Skadi
13,503
6,643
0
3,912
18,077
7,889
897
7,962
9,915
0
68,651
L
Ares
jules9
Ares
1,622
416
192
306
20,004
10,592
0
8,058
11,830
22,926
0
L
Khepri
l-DMR1
Khepri
7,933
787
0
2,481
24,147
25,395
0
12,118
11,854
22,477
0
W
Neith
milicia
Neith
12,167
7,616
0
3,519
13,281
4,167
3,902
2,228
11,053
0
49,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
58,323
255
Minions Killed
533
0
Camps Cleared
0
1,408,516
Distance Traveled
2,046,264
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,802
582
141
6
0
363,283
1
L
Arachne
11,641
529
104
5
0
342,906
0
W
Cthulhu
13,196
600
128
6
0
453,323
1
W
Vamana
9,778
444
58
3
0
424,593
0
W
Loki
12,062
548
128
6
0
444,272
1
L
Odin
6,602
300
2
0
0
53,209
1
L
Skadi
10,771
490
114
5
0
329,166
1
L
Ares
6,879
313
9
0
0
318,230
0
L
Khepri
10,593
482
26
1
0
365,005
2
W
Neith
10,485
477
78
4
0
360,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role