Player Matchup

Achilles
Achilles
Ag69Black
Achilles
Level 66
God Stats
4W - 6L
1,315 SR
Queue Stats
536W - 524L
1,545 Elo+
Solo
Ah Puch
Ah Puch
Captyn-Cook
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 275L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Fueteguevara_21
Danzaburou
Level 85
God Stats
1W - 4L
1,342 SR
Queue Stats
237W - 238L
1,510 Elo+
Solo
Ne Zha
Ne Zha
RaymanNoodles
Ne Zha
Level 118
God Stats
20W - 17L
1,633 SR
Queue Stats
260W - 255L
1,534 Elo+
Solo
Aphrodite
Aphrodite
X-DominusBlack-X
Aphrodite
Level 156
God Stats
4W - 3L
1,689 SR
Queue Stats
213W - 229L
1,481 Elo+
Solo
Team Averages
Level 107
1,496 SR
1,515 Elo+

VS

Team Averages
Level 91
1,653 SR
1,530 Elo+
Cerberus
Cerberus
Immurce
Cerberus
Level 63
God Stats
2W - 5L
1,716 SR
Queue Stats
30W - 32L
1,531 Elo+
Party 1
Ymir
Ymir
LeMetalFonz89
Ymir
Level 157
God Stats
12W - 7L
1,566 SR
Queue Stats
241W - 244L
1,539 Elo+
Solo
Arachne
Arachne
Pilliez
Arachne
Level 86
God Stats
179W - 108L
1,679 SR
Queue Stats
532W - 515L
1,533 Elo+
Party 1
Neith
Neith
Ramathe407
Neith
Level 80
God Stats
2W - 2L
1,736 SR
Queue Stats
67W - 71L
1,510 Elo+
Solo
Ra
Ra
SomeoneStopKony
Ra
Level 71
God Stats
66W - 56L
1,569 SR
Queue Stats
571W - 506L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ag69Black
Achilles
13
1 / 11 / 0
7,749
431
7,131
20,699
15,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Captyn-Cook
Ah Puch
13
0 / 6 / 3
7,767
432
6,027
9,644
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Fueteguevara_21
Danzaburou
17
5 / 1 / 0
10,466
581
10,977
14,233
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 0
7,562
420
10,294
16,503
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
13
0 / 3 / 4
8,473
471
5,942
11,286
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Immurce
Cerberus
13
1 / 3 / 1
8,298
461
6,148
14,713
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 1 / 6
11,498
639
16,764
15,179
20,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Pilliez
Arachne
20
11 / 0 / 4
11,621
646
14,782
16,153
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
13
1 / 1 / 1
7,962
442
6,793
8,737
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 8
11,034
613
9,525
9,761
4,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
27
27
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ag69Black
Achilles
1
11
0
0.09
L
Ah Puch
Captyn-Cook
Ah Puch
0
6
3
0.25
L
Danzaburou
Fueteguevara_21
Danzaburou
5
1
0
5
W
Cerberus
Immurce
Cerberus
1
3
1
0.5
W
10
1
6
13
W
Arachne
Pilliez
Arachne
11
0
4
13
W
Neith
1
1
1
1.5
L
0
6
0
0
W
4
1
8
8
L
Aphrodite
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,371
Damage
54,012
72,365
Taken
64,543
37,704
Mitigated
44,201
24,568
Healing
34,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ag69Black
Achilles
7,131
2,217
0
2,593
20,699
15,252
0
12,121
8,478
0
36,362
L
Ah Puch
Captyn-Cook
Ah Puch
6,027
226
0
2,128
9,644
2,923
0
4,515
4,805
44,163
0
L
Danzaburou
Fueteguevara_21
Danzaburou
10,977
3,592
0
5,309
14,233
4,907
0
4,717
9,414
0
82,800
W
Cerberus
Immurce
Cerberus
6,148
300
0
6,832
14,713
9,193
188
3,854
10,859
30,936
0
W
16,764
5,991
0
5,388
15,179
20,234
83
950
14,229
74,161
0
W
Arachne
Pilliez
Arachne
14,782
9,998
0
12,105
16,153
7,265
0
2,137
14,016
0
89,806
W
Neith
6,793
2,565
0
3,782
8,737
2,720
1,010
1,094
7,643
0
51,603
L
10,294
4,037
0
5,015
16,503
6,147
0
4,414
12,065
0
55,823
W
9,525
456
1,451
4,909
9,761
4,789
152
3,934
5,827
86,380
0
L
Aphrodite
5,942
1,603
3,519
6,004
11,286
8,475
0
5,982
5,166
36,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
50,413
470
Minions Killed
685
0
Camps Cleared
0
1,481,917
Distance Traveled
1,696,643
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,749
431
63
4
0
304,902
0
L
Ah Puch
7,767
432
81
5
0
307,067
1
L
Danzaburou
10,466
581
146
8
0
306,636
1
W
Cerberus
8,298
461
82
5
0
340,305
1
W
Ymir
11,498
639
137
8
0
274,179
1
W
Arachne
11,621
646
157
9
0
432,508
3
W
Neith
7,962
442
108
6
0
288,664
8
L
Ne Zha
7,562
420
101
6
0
301,275
5
W
Ra
11,034
613
201
11
0
360,987
5
L
Aphrodite
8,473
471
79
4
0
262,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role