Player Matchup

Awilix
Awilix
Devilsbaee
Awilix
Level 59
God Stats
9W - 15L
1,446 SR
Queue Stats
254W - 398L
1,344 Elo+
Party 1
Agni
Agni
ESTEFFF
Agni
Level 106
God Stats
6W - 5L
1,630 SR
Queue Stats
101W - 116L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Enerva
Baron Samedi
Level 127
God Stats
45W - 43L
1,463 SR
Queue Stats
326W - 405L
1,450 Elo+
Solo
Skadi
Skadi
Sensemann90
Skadi
Level 42
God Stats
11W - 11L
1,405 SR
Queue Stats
176W - 284L
1,348 Elo+
Party 1
Chaac
Chaac
shezon
Chaac
Level 101
God Stats
7W - 13L
1,139 SR
Queue Stats
198W - 203L
1,427 Elo+
Solo
Team Averages
Level 87
1,417 SR
1,411 Elo+

VS

Team Averages
Level 69
1,417 SR
1,351 Elo+
Chernobog
Chernobog
Chronox360
Chernobog
Level 70
God Stats
2W - 2L
1,289 SR
Queue Stats
43W - 51L
1,404 Elo+
Solo
Kukulkan
Kukulkan
GalaxyPenguin24
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,282 Elo+
Party 2
Set
Set
Marear
Set
Level 147
God Stats
11W - 9L
1,420 SR
Queue Stats
179W - 255L
1,380 Elo+
Solo
Olorun
Olorun
TabaK94
Olorun
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,258 Elo+
Party 2
Ratatoskr
Ratatoskr
ujkvkvkjfyk
Ratatoskr
Level 57
God Stats
9W - 8L
1,377 SR
Queue Stats
249W - 291L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Devilsbaee
Awilix
20
6 / 6 / 15
15,587
503
13,479
27,377
11,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
ESTEFFF
Agni
20
17 / 1 / 8
18,182
587
33,506
18,197
8,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Enerva
Baron Samedi
18
5 / 8 / 11
13,617
439
12,838
21,622
22,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 3 / 10
18,324
591
25,235
20,888
14,668
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
shezon
Chaac
20
8 / 1 / 16
16,010
516
16,562
20,601
23,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chronox360
Chernobog
16
1 / 9 / 8
10,825
349
6,917
19,200
7,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
20
7 / 9 / 5
15,021
485
21,394
25,945
11,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
Marear
Set
20
5 / 9 / 9
14,905
481
12,394
34,469
22,060
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
TabaK94
Olorun
16
2 / 15 / 8
11,010
355
9,870
25,198
11,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
ujkvkvkjfyk
Ratatoskr
14
2 / 11 / 1
11,054
357
6,818
26,637
21,481
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
48
53
Kills
17
19
Deaths
53
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chronox360
Chernobog
1
9
8
0.56
W
Awilix
Devilsbaee
Awilix
6
6
15
2.25
W
Agni
ESTEFFF
Agni
17
1
8
21
W
Baron Samedi
Enerva
Baron Samedi
5
8
11
1.31
L
Kukulkan
7
9
5
1.06
L
Set
Marear
Set
5
9
9
1.06
W
17
3
10
7.33
L
Olorun
TabaK94
Olorun
2
15
8
0.4
W
Chaac
shezon
Chaac
8
1
16
16
L
Ratatoskr
ujkvkvkjfyk
Ratatoskr
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,620
Damage
57,393
108,685
Taken
131,449
80,369
Mitigated
73,918
41,043
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chronox360
Chernobog
6,917
2,915
0
1,711
19,200
7,626
258
5,004
13,902
0
56,566
W
Awilix
Devilsbaee
Awilix
13,479
6,212
0
6,371
27,377
11,387
3,023
8,696
18,341
0
116,504
W
Agni
ESTEFFF
Agni
33,506
2,319
111
8,238
18,197
8,254
3,797
2,428
15,635
150,455
0
W
Baron Samedi
Enerva
Baron Samedi
12,838
1,442
2,787
4,093
21,622
22,906
1,015
8,581
12,931
53,127
0
L
Kukulkan
21,394
3,411
0
1,325
25,945
11,092
329
9,561
16,181
84,537
0
L
Set
Marear
Set
12,394
3,916
0
10,513
34,469
22,060
0
13,187
20,881
0
108,882
W
25,235
15,432
0
7,491
20,888
14,668
5,706
7,033
13,673
0
152,987
L
Olorun
TabaK94
Olorun
9,870
2,438
293
4,503
25,198
11,659
0
10,474
14,285
42,438
0
W
Chaac
shezon
Chaac
16,562
2,086
1,134
10,818
20,601
23,154
248
4,599
14,755
260
84,831
L
Ratatoskr
ujkvkvkjfyk
Ratatoskr
6,818
1,178
0
4,292
26,637
21,481
253
7,406
18,758
0
50,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,720
Gold Earned
62,815
736
Minions Killed
532
0
Camps Cleared
0
2,940,957
Distance Traveled
2,635,645
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,825
349
79
3
0
525,559
1
W
Awilix
15,587
503
139
4
0
620,482
0
W
Agni
18,182
587
198
6
0
618,582
15
W
Baron Samedi
13,617
439
74
2
0
491,928
2
L
Kukulkan
15,021
485
135
4
0
558,414
0
L
Set
14,905
481
154
5
0
598,166
4
W
Skadi
18,324
591
201
6
0
559,896
3
L
Olorun
11,010
355
69
2
0
507,579
2
W
Chaac
16,010
516
124
4
0
650,069
1
L
Ratatoskr
11,054
357
95
3
0
445,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role