Player Matchup

Ganesha
Ganesha
Lilspooky734
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,453 Elo+
Solo
Horus
Horus
Magnum_Miraculum
Horus
Level 29
God Stats
3W - 0L
1,736 SR
Queue Stats
35W - 29L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
OriginalDonDadda
Danzaburou
Level 28
God Stats
67W - 62L
1,605 SR
Queue Stats
318W - 323L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
YAKUZA_Villareal
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
monomaskXvita897
Erlang Shen
Level 23
God Stats
1W - 0L
1,742 SR
Queue Stats
15W - 9L
1,501 Elo+
Party 1
Team Averages
Level 24
1,617 SR
1,498 Elo+

VS

Team Averages
Level 23
1,427 SR
1,447 Elo+
Jormungandr
Jormungandr
Boyblue911
Jormungandr
Level 34
God Stats
16W - 8L
1,749 SR
Queue Stats
202W - 172L
1,600 Elo+
Party 2
King Arthur
King Arthur
MedicalChain235
King Arthur
Level 23
God Stats
2W - 4L
1,448 SR
Queue Stats
131W - 111L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
Pekitso26
Danzaburou
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
68W - 71L
1,262 Elo+
Solo
Anubis
Anubis
RebelBoy546
Anubis
Level 17
God Stats
0W - 2L
1,153 SR
Queue Stats
2W - 6L
1,173 Elo+
Solo
Loki
Loki
TREMAN14
Loki
Level 28
God Stats
39W - 31L
1,285 SR
Queue Stats
182W - 173L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lilspooky734
Ganesha
20
1 / 7 / 33
13,906
1,159
20,872
21,709
23,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 4 / 16
13,739
1,145
15,189
18,256
9,741
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
OriginalDonDadda
Danzaburou
20
11 / 5 / 19
14,380
1,198
34,936
18,071
8,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Zhong Kui
20
13 / 4 / 15
14,464
1,205
20,972
19,383
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
monomaskXvita897
Erlang Shen
18
8 / 9 / 14
12,905
1,075
16,262
19,747
10,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boyblue911
Jormungandr
20
8 / 4 / 14
14,414
1,201
30,210
29,496
37,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
MedicalChain235
King Arthur
19
6 / 14 / 13
13,095
1,091
19,235
28,029
28,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Pekitso26
Danzaburou
17
4 / 6 / 14
12,104
1,009
15,052
17,269
6,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
18
4 / 11 / 15
11,788
982
10,529
19,607
9,339
Loki
18
7 / 7 / 11
12,064
1,005
11,909
20,694
7,858
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
96
42
Kills
29
29
Deaths
42
97
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Boyblue911
Jormungandr
8
4
14
3.75
W
Ganesha
Lilspooky734
Ganesha
1
7
33
2.5
W
9
4
16
4.25
L
King Arthur
MedicalChain235
King Arthur
6
14
13
0.89
W
Danzaburou
OriginalDonDadda
Danzaburou
11
5
19
4.1
L
Danzaburou
Pekitso26
Danzaburou
4
6
14
1.83
L
Anubis
4
11
15
1.05
L
Loki
7
7
11
1.79
W
Zhong Kui
13
4
15
5.13
W
Erlang Shen
monomaskXvita897
Erlang Shen
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,231
Damage
86,935
97,166
Taken
115,095
67,660
Mitigated
89,598
25,636
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Boyblue911
Jormungandr
30,210
3,685
621
1,944
29,496
37,062
0
10,372
18,846
63,795
0
W
Ganesha
Lilspooky734
Ganesha
20,872
1,228
0
1,302
21,709
23,842
0
7,267
14,167
34,079
0
W
15,189
6,866
2,734
6,483
18,256
9,741
0
6,919
11,112
0
37,683
L
King Arthur
MedicalChain235
King Arthur
19,235
5,647
0
0
28,029
28,945
0
7,546
20,313
0
34,488
W
Danzaburou
OriginalDonDadda
Danzaburou
34,936
17,429
0
5,253
18,071
8,232
0
7,804
10,117
0
58,308
L
Danzaburou
Pekitso26
Danzaburou
15,052
5,826
255
937
17,269
6,394
0
8,230
9,014
0
32,234
L
Anubis
10,529
674
0
390
19,607
9,339
0
7,447
12,034
21,287
0
L
Loki
11,909
4,941
0
0
20,694
7,858
0
7,524
13,044
0
19,683
W
Zhong Kui
20,972
5,161
1,306
4,554
19,383
15,234
0
9,776
9,407
38,214
0
W
Erlang Shen
monomaskXvita897
Erlang Shen
16,262
10,257
1,548
2,456
19,747
10,611
0
7,951
11,624
0
37,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,394
Gold Earned
63,465
221
Minions Killed
192
8
Camps Cleared
5
955,774
Distance Traveled
949,805
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,414
1,201
93
8
0
196,262
0
W
Ganesha
13,906
1,159
5
0
1
219,162
1
W
Horus
13,739
1,145
78
7
0
197,515
0
L
King Arthur
13,095
1,091
23
2
0
201,971
0
W
Danzaburou
14,380
1,198
62
5
3
185,907
0
L
Danzaburou
12,104
1,009
38
3
0
190,601
0
L
Anubis
11,788
982
24
2
0
155,645
5
L
Loki
12,064
1,005
14
1
5
205,326
0
W
Zhong Kui
14,464
1,205
38
3
4
166,526
0
W
Erlang Shen
12,905
1,075
38
3
0
186,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role