Player Matchup

Thor
Thor
AndeGaarT
Thor
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
126W - 106L
1,559 Elo+
Solo
Chang'e
Chang'e
NexusRexx
Chang'e
Level 22
God Stats
8W - 7L
1,543 SR
Queue Stats
85W - 67L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Sel-ena-Gomez
Danzaburou
Level 27
God Stats
9W - 7L
1,601 SR
Queue Stats
42W - 34L
1,618 Elo+
Solo
Hachiman
Hachiman
neo___artist
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,311 Elo+
Solo
Odin
Odin
planet507fierce
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,485 Elo+

VS

Team Averages
Level 19
1,550 SR
1,558 Elo+
Sol
Sol
AirmailHeart361
Sol
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 15L
1,451 Elo+
Solo
Apollo
Apollo
Lord Shen Yi
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 13L
1,837 Elo+
Solo
Tiamat
Tiamat
Quixrhyno
Tiamat
Level 27
God Stats
12W - 13L
1,654 SR
Queue Stats
244W - 230L
1,574 Elo+
Solo
Susano
Susano
peaksplash271
Susano
Level 11
God Stats
4W - 4L
1,595 SR
Queue Stats
8W - 10L
1,484 Elo+
Solo
Artemis
Artemis
vinotor67
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 4 / 2
10,253
570
7,912
13,451
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NexusRexx
Chang'e
16
5 / 3 / 3
9,299
517
8,404
11,050
3,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sel-ena-Gomez
Danzaburou
10
0 / 6 / 0
6,874
382
6,591
12,255
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
neo___artist
Hachiman
10
0 / 14 / 2
6,797
378
4,972
14,305
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 0
6,983
388
2,581
16,107
6,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,671
537
10,326
11,930
4,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
20
15 / 1 / 3
13,198
733
19,206
14,443
6,322
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Quixrhyno
Tiamat
16
4 / 0 / 1
9,585
533
8,325
11,041
6,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 4
9,191
511
5,791
10,343
3,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
vinotor67
Artemis
11
3 / 7 / 2
8,092
450
3,846
8,870
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
31
32
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Thor
4
4
2
1.25
W
Apollo
15
1
3
16.5
L
Chang'e
NexusRexx
Chang'e
5
3
3
2.17
W
Tiamat
Quixrhyno
Tiamat
4
0
1
4.5
L
Danzaburou
Sel-ena-Gomez
Danzaburou
0
6
0
0
L
Hachiman
neo___artist
Hachiman
0
14
2
0.07
W
4
2
4
3
L
1
5
0
0.2
W
Artemis
vinotor67
Artemis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
47,494
67,168
Taken
56,627
23,875
Mitigated
23,572
14,543
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,326
4,311
0
7,479
11,930
4,353
1,452
2,683
9,247
63,660
0
L
Thor
7,912
1,736
0
2,935
13,451
5,560
1,434
2,222
11,229
0
66,023
W
Apollo
19,206
13,999
0
5,693
14,443
6,322
3,337
1,235
13,208
0
108,368
L
Chang'e
NexusRexx
Chang'e
8,404
447
331
5,768
11,050
3,980
0
6,061
4,989
56,123
0
W
Tiamat
Quixrhyno
Tiamat
8,325
2,225
0
5,719
11,041
6,151
1,744
1,832
9,209
62,810
0
L
Danzaburou
Sel-ena-Gomez
Danzaburou
6,591
1,981
171
1,618
12,255
3,510
1,746
1,296
10,959
0
31,683
L
Hachiman
neo___artist
Hachiman
4,972
3,357
0
0
14,305
4,291
758
6,740
7,565
0
19,699
W
5,791
671
0
0
10,343
3,506
0
321
10,022
0
40,637
L
2,581
1,536
0
3,720
16,107
6,534
219
2,332
13,775
0
26,265
W
Artemis
vinotor67
Artemis
3,846
1,970
0
0
8,870
3,240
929
2,333
6,537
0
22,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,206
Gold Earned
49,737
374
Minions Killed
481
0
Camps Cleared
0
1,487,075
Distance Traveled
1,654,417
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,671
537
96
5
0
323,348
2
L
Thor
10,253
570
125
7
0
286,924
5
W
Apollo
13,198
733
185
10
0
366,547
0
L
Chang'e
9,299
517
117
7
0
325,266
2
W
Tiamat
9,585
533
83
5
0
327,851
6
L
Danzaburou
6,874
382
51
3
0
320,141
6
L
Hachiman
6,797
378
33
2
0
299,763
0
W
Susano
9,191
511
75
4
0
332,408
1
L
Odin
6,983
388
48
3
0
254,981
5
W
Artemis
8,092
450
42
2
0
304,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role