Player Matchup

Hera
Hera
Gold IV
Apeilion
Hera
Gold IV
Level 124
God Stats
0W - 1L
1,764 SR
Queue Stats
52W - 61L
1,682 MMR
Solo
Athena
Athena
Gold V
HadesGunnaHate
Athena
Gold V
Level 102
God Stats
2W - 2L
1,425 SR
Queue Stats
50W - 42L
1,628 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
MonkieNA
Tsukuyomi
Gold II
Level 88
God Stats
2W - 2L
1,703 SR
Queue Stats
17W - 14L
1,736 MMR
Party 1
King Arthur
King Arthur
Gold II
Payn3Train
King Arthur
Gold II
Level 86
God Stats
14W - 7L
1,698 SR
Queue Stats
128W - 128L
1,667 MMR
Solo
Heimdallr
Heimdallr
Gold IV
xVigar
Heimdallr
Gold IV
Level 143
God Stats
1W - 2L
1,894 SR
Queue Stats
16W - 15L
1,709 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,697 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,730 SR
1,685 MMR
Ra
Ra
Platinum II
BADBÜNNY
Ra
Platinum II
Level 160
God Stats
39W - 28L
1,703 SR
Queue Stats
972W - 984L
1,711 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Berzerkerss
Hou Yi
Platinum III
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
645W - 632L
1,670 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
CovidHoaxFE88
Cu Chulainn
Gold I
Level 86
God Stats
2W - 1L
1,790 SR
Queue Stats
169W - 157L
1,653 MMR
Solo
Hun Batz
Hun Batz
Platinum V
JHollman
Hun Batz
Platinum V
Level 146
God Stats
17W - 14L
1,750 SR
Queue Stats
261W - 243L
1,716 MMR
Solo
Fafnir
Fafnir
Gold II
SirPantsIII
Fafnir
Gold II
Level 129
God Stats
36W - 20L
1,908 SR
Queue Stats
316W - 303L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 6 / 2
5,598
467
2,128
6,209
1,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 3
5,704
475
2,551
8,905
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
MonkieNA
Tsukuyomi
12
3 / 3 / 0
6,893
574
5,105
9,889
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Payn3Train
King Arthur
12
1 / 2 / 0
6,860
572
5,058
10,887
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
xVigar
Heimdallr
12
0 / 2 / 1
6,398
533
3,796
7,462
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouSetGuan YuScyllaApollo

VS

Bans
TiamatRaijinSobekJanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,095
675
7,960
6,332
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
1 / 1 / 1
7,242
604
4,785
7,239
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
CovidHoaxFE88
Cu Chulainn
13
2 / 1 / 0
7,379
615
5,931
7,817
4,821
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
JHollman
Hun Batz
14
6 / 0 / 4
8,080
673
5,501
6,641
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
11
1 / 0 / 8
6,931
578
4,823
5,475
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
14
14
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
0
6
2
0.17
W
4
2
5
3.25
W
Hou Yi
1
1
1
1.5
W
Cu Chulainn
CovidHoaxFE88
Cu Chulainn
2
1
0
2
L
0
1
3
1.5
W
Hun Batz
JHollman
Hun Batz
6
0
4
8
L
Tsukuyomi
MonkieNA
Tsukuyomi
3
3
0
1
L
King Arthur
Payn3Train
King Arthur
1
2
0
0.5
W
Fafnir
1
0
8
5
L
Heimdallr
xVigar
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
29,000
43,352
Taken
33,504
20,012
Mitigated
15,340
13,491
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,128
376
0
830
6,209
1,910
0
3,106
3,009
31,300
0
W
7,960
873
611
1,194
6,332
2,256
197
1,835
4,497
62,926
0
W
Hou Yi
4,785
2,738
0
2,874
7,239
2,353
0
511
6,728
0
54,106
W
Cu Chulainn
CovidHoaxFE88
Cu Chulainn
5,931
1,265
0
791
7,817
4,821
27
0
7,395
0
44,478
L
2,551
615
0
1,949
8,905
4,936
0
4,510
4,279
14,067
0
W
Hun Batz
JHollman
Hun Batz
5,501
1,380
0
3,010
6,641
2,445
0
594
6,022
0
50,538
L
Tsukuyomi
MonkieNA
Tsukuyomi
5,105
1,166
0
2,888
9,889
3,334
0
4,359
5,435
0
45,311
L
King Arthur
Payn3Train
King Arthur
5,058
357
0
4,964
10,887
7,407
0
0
10,887
0
41,683
W
Fafnir
4,823
958
0
2,723
5,475
3,465
41
1,739
3,736
13,370
0
L
Heimdallr
xVigar
Heimdallr
3,796
1,568
0
2,860
7,462
2,425
0
463
6,959
0
42,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
37,727
389
Minions Killed
443
0
Camps Cleared
0
1,179,742
Distance Traveled
1,248,790
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,598
467
81
7
0
201,719
2
W
Ra
8,095
675
128
11
0
251,187
4
W
Hou Yi
7,242
604
105
9
0
215,590
1
W
Cu Chulainn
7,379
615
96
8
0
226,397
0
L
Athena
5,704
475
21
2
0
264,063
3
W
Hun Batz
8,080
673
103
9
0
288,355
7
L
Tsukuyomi
6,893
574
92
8
0
267,315
3
L
King Arthur
6,860
572
99
8
0
220,213
1
W
Fafnir
6,931
578
11
1
0
267,261
4
L
Heimdallr
6,398
533
96
8
0
226,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role