Player Matchup

Bellona
Bellona
FX SH4D0W
Bellona
Level 97
God Stats
1W - 2L
1,272 SR
Queue Stats
64W - 51L
1,540 Elo+
Party 1
Thanatos
Thanatos
Fx Cozianha
Thanatos
Level 89
God Stats
15W - 12L
1,571 SR
Queue Stats
389W - 335L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
Nagaata
Xbalanque
Level 69
God Stats
1W - 6L
1,172 SR
Queue Stats
120W - 109L
1,460 Elo+
Party 1
Ra
Ra
fredcica
Ra
Level 155
God Stats
12W - 5L
1,241 SR
Queue Stats
372W - 340L
1,456 Elo+
Party 1
Ares
Ares
lllllllllll6275
Ares
Level 96
God Stats
10W - 8L
1,599 SR
Queue Stats
629W - 557L
1,484 Elo+
Party 1
Team Averages
Level 101
1,371 SR
1,477 Elo+

VS

Team Averages
Level 102
1,499 SR
1,467 Elo+
Tiamat
Tiamat
GMutante
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,538 Elo+
Solo
Medusa
Medusa
Goliath666
Medusa
Level 49
God Stats
3W - 12L
1,500 SR
Queue Stats
25W - 49L
1,345 Elo+
Solo
Pele
Pele
espanhoI
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
joaomelchior
Bellona
Level 92
God Stats
81W - 61L
1,494 SR
Queue Stats
415W - 425L
1,453 Elo+
Solo
Ares
Ares
sparagonlord
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FX SH4D0W
Bellona
13
3 / 1 / 1
7,815
601
8,896
10,588
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Fx Cozianha
Thanatos
14
9 / 0 / 3
8,324
640
7,702
10,339
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Nagaata
Xbalanque
13
3 / 0 / 6
7,271
559
4,774
7,158
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 2
7,920
609
4,095
6,292
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 10
6,836
526
3,816
6,841
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GMutante
Tiamat
12
2 / 3 / 0
6,814
524
5,107
7,815
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Goliath666
Medusa
8
0 / 3 / 0
5,565
428
2,975
6,129
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
10
1 / 6 / 0
6,160
474
4,489
10,817
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
joaomelchior
Bellona
13
1 / 2 / 2
7,750
596
8,699
12,992
9,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 5 / 0
5,067
390
2,680
9,090
4,181
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
4
4
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
FX SH4D0W
Bellona
3
1
1
3.5
W
Thanatos
Fx Cozianha
Thanatos
9
0
3
10.5
L
Tiamat
GMutante
Tiamat
2
3
0
0.67
L
Medusa
Goliath666
Medusa
0
3
0
0
W
Xbalanque
Nagaata
Xbalanque
3
0
6
6
L
Pele
1
6
0
0.17
W
3
1
2
4
L
Bellona
joaomelchior
Bellona
1
2
2
1
W
1
2
10
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
23,950
41,218
Taken
46,843
22,709
Mitigated
22,064
23,066
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FX SH4D0W
Bellona
8,896
2,970
0
4,178
10,588
9,223
0
587
10,001
125
44,583
W
Thanatos
Fx Cozianha
Thanatos
7,702
2,203
0
10,154
10,339
4,779
359
1,626
8,713
0
47,482
L
Tiamat
GMutante
Tiamat
5,107
940
0
2,777
7,815
4,124
0
2,549
5,053
35,744
0
L
Medusa
Goliath666
Medusa
2,975
1,240
0
1,049
6,129
1,601
273
1,103
5,026
0
25,486
W
Xbalanque
Nagaata
Xbalanque
4,774
1,807
0
3,807
7,158
2,239
28
704
6,454
0
45,348
L
Pele
4,489
1,140
0
3,338
10,817
2,922
0
1,524
9,208
0
34,069
W
4,095
760
957
2,778
6,292
2,489
585
3,160
3,132
53,603
0
L
Bellona
joaomelchior
Bellona
8,699
4,507
0
6,201
12,992
9,236
0
773
11,728
0
50,899
W
3,816
137
0
1,192
6,841
3,979
0
1,710
5,131
10,986
0
L
2,680
168
228
1,674
9,090
4,181
0
1,736
7,246
15,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
31,356
402
Minions Killed
300
0
Camps Cleared
0
1,299,934
Distance Traveled
1,208,562
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,815
601
115
9
0
243,872
3
W
Thanatos
8,324
640
74
6
0
298,843
2
L
Tiamat
6,814
524
63
5
0
212,833
2
L
Medusa
5,565
428
38
3
0
239,799
7
W
Xbalanque
7,271
559
81
6
0
236,469
1
L
Pele
6,160
474
61
5
0
279,422
0
W
Ra
7,920
609
119
9
0
262,329
2
L
Bellona
7,750
596
113
9
0
237,848
5
W
Ares
6,836
526
13
1
0
258,421
5
L
Ares
5,067
390
25
2
0
238,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role