Player Matchup

Bellona
Bellona
Borjuelass
Bellona
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 109L
1,393 Elo+
Party 1
Tiamat
Tiamat
FreaknikBlack
Tiamat
Level 29
God Stats
113W - 85L
1,501 SR
Queue Stats
298W - 296L
1,398 Elo+
Solo
Fenrir
Fenrir
Yellowflach-_
Fenrir
Level 28
God Stats
5W - 10L
1,301 SR
Queue Stats
85W - 129L
1,312 Elo+
Solo
Ares
Ares
inigoe25
Ares
Level 26
God Stats
4W - 2L
1,562 SR
Queue Stats
88W - 125L
1,360 Elo+
Party 1
Medusa
Medusa
recklesslove37
Medusa
Level 19
God Stats
2W - 1L
1,458 SR
Queue Stats
33W - 44L
1,473 Elo+
Solo
Team Averages
Level 26
1,464 SR
1,387 Elo+

VS

Team Averages
Level 23
1,554 SR
1,346 Elo+
Kukulkan
Kukulkan
BirdMuncher9
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,056 Elo+
Party 2
Mercury
Mercury
FRIKKinTable
Mercury
Level 27
God Stats
1W - 4L
1,364 SR
Queue Stats
44W - 46L
1,286 Elo+
Party 2
Ullr
Ullr
MiniatureAmoeba
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,333 Elo+
Party 2
Khepri
Khepri
Toto_757
Khepri
Level 29
God Stats
2W - 3L
1,708 SR
Queue Stats
176W - 158L
1,424 Elo+
Solo
Sol
Sol
l-XiaoHu-l
Sol
Level 27
God Stats
1W - 3L
1,697 SR
Queue Stats
3W - 5L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Borjuelass
Bellona
18
3 / 2 / 6
11,806
513
6,976
15,604
13,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
16 / 1 / 7
14,077
612
20,156
9,767
10,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 4 / 7
12,416
540
13,270
15,476
9,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
16
4 / 8 / 6
11,268
490
7,659
20,274
20,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
13 / 2 / 9
13,533
588
16,403
14,094
6,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BirdMuncher9
Kukulkan
14
0 / 15 / 0
8,844
385
1,686
13,944
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
FRIKKinTable
Mercury
19
5 / 8 / 2
12,863
559
12,929
18,072
7,693
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 10 / 3
9,878
429
6,291
16,669
6,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Toto_757
Khepri
15
4 / 7 / 6
10,245
445
10,480
19,278
18,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 9 / 1
10,375
451
11,359
19,207
7,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
49
Kills
15
17
Deaths
49
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BirdMuncher9
Kukulkan
0
15
0
0
W
Bellona
Borjuelass
Bellona
3
2
6
3
L
Mercury
FRIKKinTable
Mercury
5
8
2
0.75
W
16
1
7
19.5
L
3
10
3
0.45
L
Khepri
Toto_757
Khepri
4
7
6
1
W
13
4
7
4.13
W
Ares
4
8
6
0.88
L
3
9
1
0.39
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,464
Damage
42,745
75,215
Taken
87,170
59,208
Mitigated
44,446
19,257
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BirdMuncher9
Kukulkan
1,686
395
0
0
13,944
4,827
750
5,153
8,791
33,577
0
W
Bellona
Borjuelass
Bellona
6,976
2,172
0
2,921
15,604
13,174
1,153
2,354
13,250
0
69,086
L
Mercury
FRIKKinTable
Mercury
12,929
10,864
0
0
18,072
7,693
4,876
823
17,249
0
73,567
W
20,156
3,862
0
4,754
9,767
10,255
3,715
3,847
5,874
81,827
0
L
6,291
4,605
0
1,092
16,669
6,520
926
3,367
13,302
0
50,994
L
Khepri
Toto_757
Khepri
10,480
2,022
0
734
19,278
18,132
391
8,109
11,169
44,379
0
W
13,270
5,101
0
3,415
15,476
9,756
597
1,328
14,146
0
42,368
W
Ares
7,659
914
0
600
20,274
20,008
460
9,952
10,322
34,937
0
L
11,359
3,743
0
5,027
19,207
7,274
7
10,363
8,844
56,507
566
W
16,403
8,987
0
7,567
14,094
6,015
9,340
5,821
8,219
0
86,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,100
Gold Earned
52,205
495
Minions Killed
455
0
Camps Cleared
0
2,063,461
Distance Traveled
1,774,880
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,844
385
79
3
0
270,069
2
W
Bellona
11,806
513
109
5
0
392,745
1
L
Mercury
12,863
559
130
6
0
473,559
3
W
Tiamat
14,077
612
154
7
0
402,583
3
L
Ullr
9,878
429
80
3
0
311,100
0
L
Khepri
10,245
445
57
2
0
373,847
1
W
Fenrir
12,416
540
69
3
0
451,339
0
W
Ares
11,268
490
41
2
0
408,843
0
L
Sol
10,375
451
109
5
0
346,305
1
W
Medusa
13,533
588
122
5
0
407,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role