Player Matchup

Bacchus
Bacchus
Bealess
Bacchus
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
295W - 268L
1,526 Elo+
Party 1
Fenrir
Fenrir
Kroaxxx
Fenrir
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
278W - 247L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Probeeee
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
dragonfurykrs
Anhur
Level 145
God Stats
4W - 5L
1,523 SR
Queue Stats
773W - 721L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
xallahuakbarx
Nu Wa
Level 145
God Stats
54W - 54L
1,510 SR
Queue Stats
138W - 127L
1,541 Elo+
Solo
Team Averages
Level 114
1,507 SR
1,525 Elo+

VS

Team Averages
Level 104
1,481 SR
1,503 Elo+
Ne Zha
Ne Zha
ElLibertador
Ne Zha
Level 147
God Stats
5W - 2L
1,606 SR
Queue Stats
161W - 151L
1,548 Elo+
Solo
Cupid
Cupid
F1reborn
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Sasha00w
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ThatAlmGuy
Athena
Level 89
God Stats
11W - 4L
1,500 SR
Queue Stats
72W - 60L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
ZhọngKui
Baron Samedi
Level 75
God Stats
1W - 0L
1,299 SR
Queue Stats
68W - 57L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bealess
Bacchus
9
0 / 4 / 0
5,810
447
4,510
12,631
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Kroaxxx
Fenrir
10
1 / 7 / 0
6,216
478
5,321
12,470
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Probeeee
Sun Wukong
12
1 / 3 / 0
7,134
549
4,485
11,235
5,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,079
468
3,996
8,723
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 6 / 1
6,157
474
3,404
6,690
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
7 / 1 / 7
8,495
653
6,315
8,647
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
F1reborn
Cupid
13
3 / 0 / 2
7,785
599
9,293
10,304
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Sasha00w
Neith
14
7 / 0 / 5
8,876
683
7,509
5,146
1,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
ThatAlmGuy
Athena
11
2 / 1 / 8
7,460
574
5,988
8,053
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
ZhọngKui
Baron Samedi
13
4 / 1 / 2
7,440
572
7,142
7,768
4,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
23
23
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bealess
Bacchus
0
4
0
0
W
Ne Zha
7
1
7
10.5
W
Cupid
F1reborn
Cupid
3
0
2
4
L
Fenrir
Kroaxxx
Fenrir
1
7
0
0.14
L
Sun Wukong
Probeeee
Sun Wukong
1
3
0
0.33
W
Neith
Sasha00w
Neith
7
0
5
9.5
W
Athena
ThatAlmGuy
Athena
2
1
8
6
W
Baron Samedi
ZhọngKui
Baron Samedi
4
1
2
5
L
1
3
0
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
36,247
51,749
Taken
39,918
21,631
Mitigated
17,081
13,795
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bealess
Bacchus
4,510
652
99
3,658
12,631
7,497
0
3,574
9,057
21,464
0
W
Ne Zha
6,315
2,421
0
2,927
8,647
3,003
1,079
1,514
7,043
0
46,812
W
Cupid
F1reborn
Cupid
9,293
5,740
407
7,409
10,304
3,616
2,374
2,190
8,046
0
56,489
L
Fenrir
Kroaxxx
Fenrir
5,321
1,443
0
3,549
12,470
4,020
0
1,902
10,568
0
31,701
L
Sun Wukong
Probeeee
Sun Wukong
4,485
813
0
3,536
11,235
5,007
567
6,444
4,791
0
45,919
W
Neith
Sasha00w
Neith
7,509
1,838
0
1,614
5,146
1,584
1,229
1,808
3,102
0
58,183
W
Athena
ThatAlmGuy
Athena
5,988
2,846
0
3,106
8,053
4,024
551
978
7,007
17,132
0
W
Baron Samedi
ZhọngKui
Baron Samedi
7,142
1,638
250
3,909
7,768
4,854
773
894
6,806
37,799
0
L
3,996
1,767
0
2,153
8,723
3,381
0
1,210
7,513
0
39,537
L
3,404
786
0
800
6,690
1,726
0
0
6,690
32,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
40,056
346
Minions Killed
419
0
Camps Cleared
0
1,182,950
Distance Traveled
1,262,365
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,810
447
37
3
0
275,637
3
W
Ne Zha
8,495
653
77
6
0
294,243
4
W
Cupid
7,785
599
113
9
0
222,540
2
L
Fenrir
6,216
478
66
5
0
246,431
1
L
Sun Wukong
7,134
549
92
7
0
239,353
3
W
Neith
8,876
683
122
9
0
219,180
4
W
Athena
7,460
574
26
2
0
299,972
5
W
Baron Samedi
7,440
572
81
6
0
226,430
1
L
Anhur
6,079
468
80
6
0
223,008
2
L
Nu Wa
6,157
474
71
5
0
198,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role