Player Matchup

Osiris
Osiris
IamStackingRage
Osiris
Level 5
God Stats
3W - 3L
1,489 SR
Queue Stats
8W - 5L
1,568 Elo+
Party 2
Nemesis
Nemesis
MacarenaOP7
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Melzarion
Hercules
Level 18
God Stats
2W - 0L
1,645 SR
Queue Stats
17W - 7L
1,729 Elo+
Party 2
Nu Wa
Nu Wa
RoooomShambles
Nu Wa
Level 27
God Stats
1W - 0L
1,774 SR
Queue Stats
149W - 85L
1,580 Elo+
Solo
Guan Yu
Guan Yu
RosalindaKO
Guan Yu
Level 32
God Stats
1W - 0L
1,608 SR
Queue Stats
39W - 28L
1,725 Elo+
Party 1
Team Averages
Level 22
1,603 SR
1,620 Elo+

VS

Team Averages
Level 17
1,656 SR
1,637 Elo+
Thor
Thor
AryanGod2
Thor
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 40L
1,729 Elo+
Party 3
Arachne
Arachne
CazziTua
Arachne
Level 29
God Stats
4W - 3L
1,751 SR
Queue Stats
196W - 153L
1,721 Elo+
Solo
Mercury
Mercury
Je suis dieu822
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 8L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
OBOSRISS
Ne Zha
Level 15
God Stats
125W - 125L
1,695 SR
Queue Stats
343W - 370L
1,635 Elo+
Solo
Sobek
Sobek
mobamana
Sobek
Level 10
God Stats
1W - 2L
1,833 SR
Queue Stats
11W - 10L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 2 / 6
11,019
648
15,508
15,488
10,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MacarenaOP7
Nemesis
17
10 / 2 / 13
11,370
669
13,991
13,256
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Melzarion
Hercules
15
6 / 1 / 22
9,853
580
8,201
11,654
12,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 0 / 12
11,059
651
13,175
7,851
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
RosalindaKO
Guan Yu
15
7 / 2 / 15
9,757
574
5,942
11,233
12,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
2 / 21 / 0
6,701
394
1,200
18,586
4,704
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
CazziTua
Arachne
14
1 / 3 / 0
8,414
495
5,260
14,358
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 25 / 2
6,273
369
1,891
19,781
4,051
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
OBOSRISS
Ne Zha
14
1 / 6 / 2
8,422
495
8,653
15,096
13,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
mobamana
Sobek
11
2 / 6 / 1
6,925
407
1,369
9,051
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
12
51
Kills
7
7
Deaths
61
68
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
2
21
0
0.1
L
Arachne
CazziTua
Arachne
1
3
0
0.33
W
18
2
6
10.5
L
1
25
2
0.08
W
Nemesis
MacarenaOP7
Nemesis
10
2
13
8.25
W
Hercules
Melzarion
Hercules
6
1
22
17
L
Ne Zha
OBOSRISS
Ne Zha
1
6
2
0.33
W
10
0
12
16
W
Guan Yu
RosalindaKO
Guan Yu
7
2
15
7.25
L
Sobek
mobamana
Sobek
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,817
Damage
18,373
59,482
Taken
76,872
47,294
Mitigated
33,524
17,027
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,200
768
0
0
18,586
4,704
0
1,945
16,591
0
5,424
L
Arachne
CazziTua
Arachne
5,260
3,758
0
3,940
14,358
5,106
444
2,578
11,630
0
64,334
W
15,508
6,284
0
5,385
15,488
10,635
227
506
14,982
0
62,224
L
1,891
1,346
0
0
19,781
4,051
0
5,028
14,581
0
6,352
W
Nemesis
MacarenaOP7
Nemesis
13,991
9,676
0
749
13,256
7,623
5,986
188
13,068
0
87,080
W
Hercules
Melzarion
Hercules
8,201
3,160
475
2,828
11,654
12,352
1,442
630
11,024
0
39,012
L
Ne Zha
OBOSRISS
Ne Zha
8,653
2,568
0
3,569
15,096
13,987
0
2,083
12,988
0
53,528
W
13,175
3,691
0
1,727
7,851
4,252
5,654
0
7,851
89,513
0
W
Guan Yu
RosalindaKO
Guan Yu
5,942
1,014
1,863
4,000
11,233
12,432
1,168
45
11,188
0
41,218
L
Sobek
mobamana
Sobek
1,369
101
0
932
9,051
5,676
0
994
7,907
8,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,058
Gold Earned
36,735
510
Minions Killed
219
0
Camps Cleared
0
1,810,030
Distance Traveled
1,413,960
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,701
394
3
0
0
241,027
2
L
Arachne
8,414
495
118
7
0
351,702
4
W
Osiris
11,019
648
91
5
0
359,069
1
L
Mercury
6,273
369
3
0
0
294,291
4
W
Nemesis
11,370
669
143
8
0
387,902
1
W
Hercules
9,853
580
57
3
0
410,279
3
L
Ne Zha
8,422
495
88
5
0
323,477
3
W
Nu Wa
11,059
651
143
8
0
308,008
3
W
Guan Yu
9,757
574
76
4
0
344,772
1
L
Sobek
6,925
407
7
0
0
203,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role