Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
ElenitaMLG
Tsukuyomi
Gold I
Level 160
God Stats
0W - 1L
1,151 SR
Queue Stats
246W - 244L
1,704 MMR
Party 1
Hercules
Hercules
Gold II
InvicT0
Hercules
Gold II
Level 158
God Stats
3W - 5L
1,444 SR
Queue Stats
402W - 411L
1,643 MMR
Solo
Aphrodite
Aphrodite
Gold II
Muttley2032
Aphrodite
Gold II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 115L
1,563 MMR
Party 1
Izanami
Izanami
Gold IV
TheCactai
Izanami
Gold IV
Level 155
God Stats
1W - 1L
1,890 SR
Queue Stats
26W - 24L
1,666 MMR
Solo
Sylvanus
Sylvanus
Gold V
rubion55555
Sylvanus
Gold V
Level 115
God Stats
0W - 3L
1,253 SR
Queue Stats
80W - 70L
1,624 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,448 SR
1,640 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,580 SR
1,620 MMR
Sobek
Sobek
Gold I
Börne
Sobek
Gold I
Level 139
God Stats
5W - 6L
1,723 SR
Queue Stats
196W - 196L
1,619 MMR
Solo
Nu Wa
Nu Wa
Gold I
Ppol
Nu Wa
Gold I
Level 148
God Stats
6W - 8L
1,432 SR
Queue Stats
124W - 121L
1,620 MMR
Solo
Thor
Thor
Gold II
SmolovAckerman
Thor
Gold II
Level 150
God Stats
5W - 4L
1,548 SR
Queue Stats
94W - 80L
1,617 MMR
Solo
Cernunnos
Cernunnos
Silver I
faraaafer
Cernunnos
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold IV
hdmi7
Tyr
Gold IV
Level 44
God Stats
2W - 2L
1,696 SR
Queue Stats
49W - 39L
1,746 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElenitaMLG
Tsukuyomi
18
8 / 7 / 2
11,817
514
22,516
22,870
11,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
InvicT0
Hercules
17
1 / 6 / 1
10,986
478
6,424
22,477
23,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Muttley2032
Aphrodite
16
0 / 10 / 7
9,930
432
12,416
20,226
8,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheCactai
Izanami
17
3 / 10 / 5
11,144
485
14,107
20,124
10,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
rubion55555
Sylvanus
14
3 / 6 / 8
9,580
417
10,664
24,200
25,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
The MorriganApolloDanzaburouTiamatAthena

VS

Bans
SetScyllaCupidJanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Börne
Sobek
17
4 / 3 / 22
12,523
544
13,370
23,314
33,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Ppol
Nu Wa
19
7 / 3 / 16
13,784
599
22,993
13,800
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 9
14,169
616
11,711
16,913
11,920
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
faraaafer
Cernunnos
20
6 / 6 / 6
13,731
597
14,706
21,732
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
hdmi7
Tyr
20
11 / 2 / 10
13,655
594
21,734
22,667
30,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
15
Kills
39
39
Deaths
15
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sobek
Börne
Sobek
4
3
22
5
L
Tsukuyomi
ElenitaMLG
Tsukuyomi
8
7
2
1.29
L
Hercules
InvicT0
Hercules
1
6
1
0.25
L
Aphrodite
Muttley2032
Aphrodite
0
10
7
0.35
W
Nu Wa
Ppol
Nu Wa
7
3
16
5
W
11
1
9
15.5
L
Izanami
TheCactai
Izanami
3
10
5
0.55
W
Cernunnos
faraaafer
Cernunnos
6
6
6
1.5
W
Tyr
hdmi7
Tyr
11
2
10
8
L
Sylvanus
rubion55555
Sylvanus
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,127
Damage
84,514
109,897
Taken
98,426
79,046
Mitigated
89,465
38,548
Healing
30,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Börne
Sobek
13,370
775
0
6,214
23,314
33,354
696
6,665
16,339
31,398
0
L
Tsukuyomi
ElenitaMLG
Tsukuyomi
22,516
4,885
0
4,896
22,870
11,141
0
6,617
15,764
0
99,045
L
Hercules
InvicT0
Hercules
6,424
2,802
0
9,014
22,477
23,133
820
6,678
14,872
0
71,250
L
Aphrodite
Muttley2032
Aphrodite
12,416
1,588
5,278
7,704
20,226
8,827
0
8,710
11,063
68,565
0
W
Nu Wa
Ppol
Nu Wa
22,993
2,849
0
1,573
13,800
5,054
771
3,744
9,910
98,193
0
W
11,711
3,226
0
3,376
16,913
11,920
2,294
3,397
13,426
0
91,266
L
Izanami
TheCactai
Izanami
14,107
9,702
0
4,046
20,124
10,067
0
4,445
15,509
0
93,472
W
Cernunnos
faraaafer
Cernunnos
14,706
6,424
0
6,945
21,732
8,882
5,724
4,178
17,526
0
107,186
W
Tyr
hdmi7
Tyr
21,734
4,421
0
12,537
22,667
30,255
1,709
6,036
16,337
0
81,844
L
Sylvanus
rubion55555
Sylvanus
10,664
2,275
2,702
4,908
24,200
25,878
0
8,440
15,308
28,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
67,862
603
Minions Killed
635
0
Camps Cleared
0
1,996,230
Distance Traveled
2,395,435
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,523
544
40
2
0
508,614
7
L
Tsukuyomi
11,817
514
134
6
0
460,636
1
L
Hercules
10,986
478
164
7
0
429,067
3
L
Aphrodite
9,930
432
132
6
0
384,654
5
W
Nu Wa
13,784
599
146
6
0
436,759
11
W
Thor
14,169
616
140
6
0
509,420
4
L
Izanami
11,144
485
154
7
0
328,616
2
W
Cernunnos
13,731
597
168
7
0
435,059
3
W
Tyr
13,655
594
141
6
0
505,583
4
L
Sylvanus
9,580
417
19
1
0
393,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role