Player Matchup

Nu Wa
Nu Wa
Bronze III
Munkage
Nu Wa
Bronze III
Level 105
God Stats
0W - 2L
1,734 SR
Queue Stats
3W - 4L
1,443 MMR
Party 1
Achilles
Achilles
Bronze III
ktaa
Achilles
Bronze III
Level 58
God Stats
0W - 2L
1,875 SR
Queue Stats
3W - 4L
1,443 MMR
Party 1
Cerberus
Cerberus
Gold III
rinkio
Cerberus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,703 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,595 SR
1,457 MMR
Chaac
Chaac
Silver IV
Nitsugua1311
Chaac
Silver IV
Level 68
God Stats
5W - 5L
1,492 SR
Queue Stats
9W - 9L
1,386 MMR
Solo
Chang'e
Chang'e
Gold III
YanaKissa
Chang'e
Gold III
Level 157
God Stats
7W - 5L
1,709 SR
Queue Stats
18W - 29L
1,411 MMR
Party 2
Anhur
Anhur
Gold I
prudish
Anhur
Gold I
Level 160
God Stats
27W - 30L
1,583 SR
Queue Stats
691W - 783L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Munkage
Nu Wa
11
2 / 2 / 3
7,483
680
5,013
3,773
1,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ktaa
Achilles
11
4 / 1 / 1
7,698
700
5,256
7,376
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
rinkio
Cerberus
7
0 / 1 / 3
6,793
618
1,778
3,336
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
King ArthurThothAphroditeTiamatZeus

VS

Bans
SobekGaneshaOdinKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
7,595
690
3,585
6,580
3,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
YanaKissa
Chang'e
11
2 / 4 / 2
7,725
702
4,562
7,905
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
prudish
Anhur
10
0 / 2 / 3
7,417
674
2,482
5,662
1,644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
4
4
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Munkage
Nu Wa
2
2
3
1.75
W
2
0
2
3
W
Chang'e
YanaKissa
Chang'e
2
4
2
0.75
L
Achilles
ktaa
Achilles
4
1
1
4.5
W
Anhur
prudish
Anhur
0
2
3
0.75
L
Cerberus
rinkio
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,047
Damage
10,629
14,485
Taken
20,147
10,263
Mitigated
6,676
1,547
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Munkage
Nu Wa
5,013
1,808
0
74
3,773
1,298
0
2,370
1,403
23,358
0
W
3,585
385
498
1,876
6,580
3,109
504
3,598
2,907
4,790
25,096
W
Chang'e
YanaKissa
Chang'e
4,562
136
1,324
2,643
7,905
1,923
533
2,297
5,533
32,449
0
L
Achilles
ktaa
Achilles
5,256
1,892
0
322
7,376
7,146
0
2,250
5,126
285
23,024
W
Anhur
prudish
Anhur
2,482
1,175
0
975
5,662
1,644
1,639
1,240
4,347
0
40,155
L
Cerberus
rinkio
Cerberus
1,778
0
0
1,151
3,336
1,819
0
792
2,544
8,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,974
Gold Earned
22,737
95
Minions Killed
171
0
Camps Cleared
0
491,851
Distance Traveled
595,256
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,483
680
37
3
0
191,745
2
W
Chaac
7,595
690
37
3
0
217,658
1
W
Chang'e
7,725
702
42
4
0
171,711
6
L
Achilles
7,698
700
39
4
0
227,922
5
W
Anhur
7,417
674
92
8
0
205,887
3
L
Cerberus
6,793
618
19
2
0
72,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role