Player Matchup

Fenrir
Fenrir
BIGBRA22ERS
Fenrir
Level 24
God Stats
0W - 2L
1,302 SR
Queue Stats
24W - 24L
1,475 Elo+
Solo
Neith
Neith
BenzinosaurusREX
Neith
Level 8
God Stats
3W - 8L
1,376 SR
Queue Stats
39W - 34L
1,417 Elo+
Solo
Ymir
Ymir
ItsL4LCx
Ymir
Level 29
God Stats
1W - 2L
1,741 SR
Queue Stats
17W - 29L
1,317 Elo+
Party 1
Scylla
Scylla
brodyourmother
Scylla
Level 4
God Stats
0W - 3L
1,271 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 1
Erlang Shen
Erlang Shen
落笔画永恒
Erlang Shen
Level 28
God Stats
11W - 9L
1,591 SR
Queue Stats
112W - 116L
1,481 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,385 Elo+

VS

Team Averages
Level 27
1,512 SR
1,534 Elo+
Ra
Ra
Hunk1997
Ra
Level 26
God Stats
1W - 1L
1,343 SR
Queue Stats
23W - 20L
1,617 Elo+
Party 2
Khepri
Khepri
JenkinsMcNugget
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 94L
1,465 Elo+
Solo
Ymir
Ymir
Spury
Ymir
Level 26
God Stats
19W - 4L
1,500 SR
Queue Stats
121W - 98L
1,467 Elo+
Party 3
Izanami
Izanami
TheM1K3
Izanami
Level 26
God Stats
18W - 7L
1,574 SR
Queue Stats
109W - 88L
1,505 Elo+
Party 3
Tsukuyomi
Tsukuyomi
thoorn13
Tsukuyomi
Level 29
God Stats
3W - 2L
1,645 SR
Queue Stats
23W - 21L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 6 / 3
9,722
540
6,454
14,770
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 9 / 3
8,185
455
10,801
12,660
3,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
1 / 8 / 4
7,263
404
5,354
14,560
10,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 12 / 2
8,308
462
7,382
11,326
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
落笔画永恒
Erlang Shen
16
4 / 3 / 2
9,845
547
11,041
13,127
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 11
11,735
652
13,492
9,028
3,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 9
8,011
445
6,357
10,981
4,964
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Spury
Ymir
14
5 / 2 / 13
8,837
491
6,435
13,389
10,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TheM1K3
Izanami
15
8 / 3 / 12
9,608
534
14,489
13,478
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
thoorn13
Tsukuyomi
18
11 / 2 / 5
10,860
603
9,202
13,162
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
15
Kills
37
38
Deaths
15
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
3
1.08
L
2
9
3
0.39
W
13
3
11
6.17
L
Ymir
1
8
4
0.38
W
0
5
9
0.9
W
Ymir
Spury
Ymir
5
2
13
5.75
W
Izanami
TheM1K3
Izanami
8
3
12
4.67
L
3
12
2
0.33
W
Tsukuyomi
thoorn13
Tsukuyomi
11
2
5
6.75
L
Erlang Shen
落笔画永恒
Erlang Shen
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,032
Damage
49,975
66,443
Taken
60,038
31,585
Mitigated
31,365
8,759
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,454
667
0
3,316
14,770
6,501
0
3,601
11,169
0
38,779
L
10,801
5,971
0
1,478
12,660
3,741
42
4,350
8,310
0
38,289
W
13,492
1,641
3,154
3,755
9,028
3,925
245
2,855
6,013
72,726
0
L
Ymir
5,354
441
0
1,261
14,560
10,133
23
6,149
8,411
15,253
0
W
6,357
1,381
414
950
10,981
4,964
570
824
10,088
25,281
0
W
Ymir
Spury
Ymir
6,435
806
509
3,349
13,389
10,314
534
3,230
10,059
25,261
0
W
Izanami
TheM1K3
Izanami
14,489
9,419
842
4,742
13,478
6,445
2,064
2,879
10,479
0
65,485
L
7,382
1,102
0
60
11,326
3,673
426
5,403
5,923
26,588
0
W
Tsukuyomi
thoorn13
Tsukuyomi
9,202
2,427
0
4,310
13,162
5,717
0
2,387
10,663
0
72,574
L
Erlang Shen
落笔画永恒
Erlang Shen
11,041
5,584
0
2,644
13,127
7,537
306
6,781
6,346
0
57,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,323
Gold Earned
49,051
326
Minions Killed
423
0
Camps Cleared
0
1,512,044
Distance Traveled
1,652,286
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,722
540
68
4
0
341,664
5
L
Neith
8,185
455
59
3
0
250,879
1
W
Ra
11,735
652
115
6
0
350,805
0
L
Ymir
7,263
404
25
1
0
301,637
0
W
Khepri
8,011
445
53
3
0
281,566
5
W
Ymir
8,837
491
39
2
0
311,728
3
W
Izanami
9,608
534
105
6
0
313,514
3
L
Scylla
8,308
462
51
3
0
273,796
1
W
Tsukuyomi
10,860
603
111
6
0
394,673
4
L
Erlang Shen
9,845
547
123
7
0
344,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role