Player Matchup

Hachiman
Hachiman
AVEPE
Hachiman
Level 5
God Stats
3W - 5L
1,315 SR
Queue Stats
3W - 6L
1,198 Elo+
Party 1
Merlin
Merlin
HenriqueOsvaldo
Merlin
Level 49
God Stats
11W - 5L
1,445 SR
Queue Stats
129W - 149L
1,298 Elo+
Party 1
Arachne
Arachne
Iussttiinn
Arachne
Level 18
God Stats
7W - 5L
1,498 SR
Queue Stats
27W - 32L
1,329 Elo+
Party 1
Anubis
Anubis
Jxliuss
Anubis
Level 21
God Stats
18W - 24L
1,390 SR
Queue Stats
27W - 37L
1,293 Elo+
Party 1
Athena
Athena
Rydaah
Athena
Level 52
God Stats
8W - 12L
1,381 SR
Queue Stats
49W - 60L
1,314 Elo+
Party 1
Team Averages
Level 29
1,406 SR
1,286 Elo+

VS

Team Averages
Level 13
1,518 SR
1,272 Elo+
Hercules
Hercules
D-Dos2
Hercules
Level 27
God Stats
22W - 17L
1,519 SR
Queue Stats
66W - 75L
1,377 Elo+
Party 3
Khepri
Khepri
Harveybarrett02
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,153 Elo+
Party 2
Zeus
Zeus
SuxxIy
Zeus
Level 7
God Stats
1W - 7L
1,277 SR
Queue Stats
6W - 24L
1,251 Elo+
Party 2
Heimdallr
Heimdallr
bartra5702
Heimdallr
Level 17
God Stats
4W - 2L
1,771 SR
Queue Stats
28W - 32L
1,349 Elo+
Party 3
Nemesis
Nemesis
tuurll9
Nemesis
Level 8
God Stats
1W - 3L
1,526 SR
Queue Stats
20W - 24L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AVEPE
Hachiman
10
2 / 1 / 2
5,398
540
1,951
3,196
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
3 / 2 / 2
5,672
567
3,605
3,700
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Iussttiinn
Arachne
9
4 / 1 / 1
5,549
555
2,788
5,580
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Jxliuss
Anubis
9
3 / 1 / 4
5,722
572
6,163
4,206
2,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Rydaah
Athena
10
7 / 1 / 3
6,549
655
4,074
8,517
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D-Dos2
Hercules
7
2 / 5 / 0
4,804
480
3,642
8,343
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 0
4,397
440
500
5,688
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
SuxxIy
Zeus
8
1 / 4 / 0
5,001
500
1,828
3,072
828
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
bartra5702
Heimdallr
9
1 / 2 / 0
5,013
501
1,751
3,798
1,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
tuurll9
Nemesis
5
0 / 3 / 1
4,175
418
1,894
5,902
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
4
6
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AVEPE
Hachiman
2
1
2
3
L
Hercules
D-Dos2
Hercules
2
5
0
0.4
L
0
5
0
0
W
3
2
2
2
W
Arachne
Iussttiinn
Arachne
4
1
1
4.5
W
Anubis
Jxliuss
Anubis
3
1
4
5
W
Athena
Rydaah
Athena
7
1
3
8.5
L
Zeus
SuxxIy
Zeus
1
4
0
0.25
L
Heimdallr
bartra5702
Heimdallr
1
2
0
0.5
L
Nemesis
tuurll9
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
9,615
25,199
Taken
26,803
9,939
Mitigated
8,883
8,648
Healing
2,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AVEPE
Hachiman
1,951
1,153
0
1,005
3,196
888
625
334
2,862
0
18,526
L
Hercules
D-Dos2
Hercules
3,642
947
0
925
8,343
2,966
0
6,071
2,272
0
12,174
L
500
245
0
360
5,688
2,551
0
2,369
3,115
8,046
0
W
3,605
241
0
230
3,700
1,168
174
1,236
2,464
26,038
0
W
Arachne
Iussttiinn
Arachne
2,788
1,794
0
3,013
5,580
1,601
226
234
5,346
0
19,889
W
Anubis
Jxliuss
Anubis
6,163
358
0
1,846
4,206
2,174
306
49
4,157
25,538
0
W
Athena
Rydaah
Athena
4,074
1,275
0
2,554
8,517
4,108
0
475
8,042
19,489
0
L
Zeus
SuxxIy
Zeus
1,828
536
0
0
3,072
828
0
1,860
1,014
18,205
0
L
Heimdallr
bartra5702
Heimdallr
1,751
434
0
0
3,798
1,327
105
264
3,448
0
18,667
L
Nemesis
tuurll9
Nemesis
1,894
849
0
823
5,902
1,211
0
2,760
3,112
0
7,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
23,390
205
Minions Killed
152
0
Camps Cleared
0
930,247
Distance Traveled
925,781
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,398
540
28
3
0
177,356
0
L
Hercules
4,804
480
28
3
0
183,137
0
L
Khepri
4,397
440
17
2
0
207,615
0
W
Merlin
5,672
567
45
5
0
155,700
0
W
Arachne
5,549
555
47
5
0
223,681
4
W
Anubis
5,722
572
53
5
0
170,287
0
W
Athena
6,549
655
32
3
0
203,223
3
L
Zeus
5,001
500
48
5
0
149,919
0
L
Heimdallr
5,013
501
39
4
0
166,566
0
L
Nemesis
4,175
418
20
2
0
218,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role