Player Matchup

Hera
Hera
BrokeEyedGamer
Hera
Level 18
God Stats
31W - 20L
1,709 SR
Queue Stats
95W - 49L
1,541 Elo+
Party 1
Anhur
Anhur
TheOP_UD
Anhur
Level 157
God Stats
3W - 1L
1,685 SR
Queue Stats
149W - 86L
1,596 Elo+
Party 1
Khepri
Khepri
happydog01
Khepri
Level 14
God Stats
26W - 30L
1,287 SR
Queue Stats
368W - 373L
1,480 Elo+
Solo
Team Averages
Level 63
1,560 SR
1,539 Elo+

VS

Team Averages
Level 14
1,506 SR
1,332 Elo+
Izanami
Izanami
B1ACK xx MAMBA
Izanami
Level 17
God Stats
36W - 44L
1,465 SR
Queue Stats
40W - 52L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
Jiggities
Baron Samedi
Level 21
God Stats
14W - 13L
1,553 SR
Queue Stats
76W - 79L
1,450 Elo+
Solo
Thor
Thor
RumplyConch3406
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 18
9,219
768
4,589
5,360
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
TheOP_UD
Anhur
15
20 / 1 / 3
11,306
942
18,930
14,286
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
happydog01
Khepri
12
1 / 2 / 18
9,407
784
4,406
10,987
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 0
8,620
718
9,027
12,866
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Jiggities
Baron Samedi
10
0 / 8 / 2
7,406
617
10,142
11,477
6,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 9 / 2
6,768
564
2,670
10,006
2,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
3
3
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
3
0
18
12
L
Baron Samedi
Jiggities
Baron Samedi
0
8
2
0.13
L
0
9
2
0.11
W
Anhur
TheOP_UD
Anhur
20
1
3
21.5
W
Khepri
happydog01
Khepri
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
21,839
30,633
Taken
34,349
16,386
Mitigated
12,856
13,762
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,027
6,305
0
2,554
12,866
3,303
0
2,646
10,110
0
36,366
W
4,589
1,093
0
707
5,360
1,731
408
1,694
3,666
28,843
0
L
Baron Samedi
Jiggities
Baron Samedi
10,142
1,067
832
3,002
11,477
6,737
0
3,766
7,567
30,059
0
L
2,670
281
0
250
10,006
2,816
0
2,381
7,561
0
11,190
W
Anhur
TheOP_UD
Anhur
18,930
12,449
0
9,504
14,286
5,119
2,402
4,902
9,384
0
53,323
W
Khepri
happydog01
Khepri
4,406
225
1,048
2,503
10,987
9,536
421
3,630
7,357
16,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
22,794
143
Minions Killed
125
0
Camps Cleared
0
634,470
Distance Traveled
469,364
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,620
718
78
7
0
150,953
0
W
Hera
9,219
768
72
6
0
228,095
0
L
Baron Samedi
7,406
617
33
3
0
168,293
0
L
Thor
6,768
564
14
1
0
150,118
0
W
Anhur
11,306
942
61
5
0
184,154
1
W
Khepri
9,407
784
10
1
0
222,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role