Player Matchup

Apollo
Apollo
GoDieNoob
Apollo
Level 26
God Stats
25W - 17L
1,733 SR
Queue Stats
105W - 115L
1,563 Elo+
Solo
Chaac
Chaac
Gordreck
Chaac
Level 24
God Stats
1W - 1L
1,725 SR
Queue Stats
100W - 89L
1,578 Elo+
Solo
Thanatos
Thanatos
RussianPolice02
Thanatos
Level 16
God Stats
7W - 6L
1,636 SR
Queue Stats
30W - 15L
1,716 Elo+
Solo
Izanami
Izanami
hujciwryj
Izanami
Level 27
God Stats
93W - 82L
1,524 SR
Queue Stats
101W - 102L
1,509 Elo+
Solo
Horus
Horus
kanapka99
Horus
Level 29
God Stats
18W - 14L
1,885 SR
Queue Stats
259W - 279L
1,592 Elo+
Solo
Team Averages
Level 24
1,701 SR
1,592 Elo+

VS

Team Averages
Level 15
1,574 SR
1,636 Elo+
Eset
Eset
Amizzad
Eset
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 1
Bellona
Bellona
EvilAnger111
Bellona
Level 29
God Stats
100W - 99L
1,544 SR
Queue Stats
388W - 385L
1,586 Elo+
Solo
Tiamat
Tiamat
REYTUM
Tiamat
Level 8
God Stats
7W - 7L
1,308 SR
Queue Stats
105W - 98L
1,582 Elo+
Solo
Izanami
Izanami
WaskoS4
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 1
Vamana
Vamana
xDarkShadowWolfx
Vamana
Level 29
God Stats
6W - 2L
1,825 SR
Queue Stats
150W - 106L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoDieNoob
Apollo
9
4 / 3 / 5
5,963
596
3,174
6,181
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Gordreck
Chaac
9
1 / 1 / 2
5,323
532
2,702
7,105
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
12
8 / 0 / 2
7,176
718
10,113
7,280
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
hujciwryj
Izanami
10
8 / 1 / 4
6,465
647
6,289
5,545
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
kanapka99
Horus
10
1 / 0 / 12
6,189
619
1,693
6,594
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Amizzad
Eset
7
0 / 5 / 2
4,361
436
2,166
4,098
847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
EvilAnger111
Bellona
9
2 / 3 / 0
5,476
548
6,335
7,548
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
REYTUM
Tiamat
7
1 / 5 / 1
4,832
483
3,066
5,387
1,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
WaskoS4
Izanami
6
1 / 7 / 1
4,314
431
3,980
6,564
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,666
567
3,264
8,207
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
5
5
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
Amizzad
Eset
0
5
2
0.2
L
Bellona
EvilAnger111
Bellona
2
3
0
0.67
W
Apollo
GoDieNoob
Apollo
4
3
5
2.17
W
Chaac
Gordreck
Chaac
1
1
2
2
L
Tiamat
REYTUM
Tiamat
1
5
1
0.3
W
Thanatos
8
0
2
9
L
Izanami
WaskoS4
Izanami
1
7
1
0.21
W
Izanami
hujciwryj
Izanami
8
1
4
10
W
Horus
kanapka99
Horus
1
0
12
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
18,811
32,705
Taken
31,804
13,601
Mitigated
12,159
22,264
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Amizzad
Eset
2,166
260
0
180
4,098
847
0
0
4,098
12,571
0
L
Bellona
EvilAnger111
Bellona
6,335
2,900
0
1,298
7,548
5,622
0
0
7,248
0
26,226
W
Apollo
GoDieNoob
Apollo
3,174
1,716
0
1,106
6,181
1,943
612
2,023
4,158
0
22,571
W
Chaac
Gordreck
Chaac
2,702
489
0
4,550
7,105
4,722
35
48
7,057
0
19,649
L
Tiamat
REYTUM
Tiamat
3,066
607
0
887
5,387
1,694
376
0
5,362
19,148
0
W
Thanatos
10,113
3,554
0
7,738
7,280
2,447
0
677
6,603
0
47,056
L
Izanami
WaskoS4
Izanami
3,980
2,854
0
285
6,564
1,849
402
0
6,564
0
15,645
W
Izanami
hujciwryj
Izanami
6,289
4,348
0
2,101
5,545
1,537
1,187
803
4,742
0
33,300
W
Horus
kanapka99
Horus
1,693
969
1,958
4,811
6,594
2,952
158
1,681
4,913
0
11,215
L
3,264
1,066
0
1,355
8,207
2,147
0
0
8,182
0
35,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
24,649
264
Minions Killed
210
0
Camps Cleared
0
945,177
Distance Traveled
915,066
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,361
436
17
2
0
188,065
0
L
Bellona
5,476
548
51
5
0
172,882
0
W
Apollo
5,963
596
45
5
0
173,575
4
W
Chaac
5,323
532
45
5
0
188,381
1
L
Tiamat
4,832
483
41
4
0
177,852
1
W
Thanatos
7,176
718
88
9
0
229,503
2
L
Izanami
4,314
431
32
3
0
173,897
0
W
Izanami
6,465
647
73
7
0
164,691
3
W
Horus
6,189
619
13
1
0
189,027
0
L
Vamana
5,666
567
69
7
0
202,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role