Player Matchup

Hun Batz
Hun Batz
BanSmiteAcc
Hun Batz
Level 24
God Stats
9W - 8L
1,478 SR
Queue Stats
127W - 139L
1,415 Elo+
Solo
Cerberus
Cerberus
XamaNoResquein
Cerberus
Level 15
God Stats
1W - 2L
1,331 SR
Queue Stats
24W - 24L
1,542 Elo+
Solo
Hera
Hera
Zeper12
Hera
Level 28
God Stats
4W - 1L
1,750 SR
Queue Stats
12W - 14L
1,400 Elo+
Solo
Rama
Rama
danyz0r
Rama
Level 23
God Stats
13W - 7L
1,721 SR
Queue Stats
137W - 67L
1,600 Elo+
Solo
King Arthur
King Arthur
nana_bryan
King Arthur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,339 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,459 Elo+

VS

Team Averages
Level 17
1,553 SR
1,510 Elo+
Achilles
Achilles
Dvifhs
Achilles
Level 29
God Stats
8W - 8L
1,660 SR
Queue Stats
142W - 138L
1,601 Elo+
Solo
Mercury
Mercury
HattyBoii
Mercury
Level 28
God Stats
9W - 11L
1,607 SR
Queue Stats
119W - 113L
1,501 Elo+
Solo
Sol
Sol
Master Neumann
Sol
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
549W - 727L
1,319 Elo+
Solo
Olorun
Olorun
gorete1737
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
seu-paitola
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BanSmiteAcc
Hun Batz
17
5 / 2 / 6
10,257
641
7,293
10,860
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
13
5 / 2 / 20
9,862
616
7,429
12,738
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Zeper12
Hera
16
1 / 1 / 9
9,570
598
5,816
8,565
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
danyz0r
Rama
16
20 / 0 / 5
10,715
670
18,118
9,402
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
nana_bryan
King Arthur
8
2 / 8 / 6
6,738
421
1,741
9,462
3,356

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dvifhs
Achilles
10
2 / 5 / 0
6,860
429
4,285
10,014
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
HattyBoii
Mercury
10
6 / 3 / 1
7,269
454
6,094
8,348
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 8 / 3
7,871
492
8,455
13,513
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
gorete1737
Olorun
11
1 / 8 / 1
6,905
432
3,235
10,768
3,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
seu-paitola
Jormungandr
7
0 / 9 / 1
5,663
354
3,555
11,278
6,549
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
33
Kills
12
13
Deaths
33
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BanSmiteAcc
Hun Batz
5
2
6
4
L
Achilles
Dvifhs
Achilles
2
5
0
0.4
L
Mercury
HattyBoii
Mercury
6
3
1
2.17
L
3
8
3
0.56
W
Cerberus
5
2
20
7.5
W
Hera
Zeper12
Hera
1
1
9
5.5
W
Rama
danyz0r
Rama
20
0
5
22.5
L
Olorun
gorete1737
Olorun
1
8
1
0.19
W
King Arthur
nana_bryan
King Arthur
2
8
6
0.63
L
Jormungandr
seu-paitola
Jormungandr
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,397
Damage
25,624
51,027
Taken
53,921
23,392
Mitigated
27,067
18,117
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BanSmiteAcc
Hun Batz
7,293
1,130
0
3,598
10,860
4,775
203
2,321
8,514
0
77,578
L
Achilles
Dvifhs
Achilles
4,285
1,803
0
886
10,014
9,135
680
4,207
5,541
0
23,673
L
Mercury
HattyBoii
Mercury
6,094
2,476
0
717
8,348
3,125
0
851
7,497
0
30,385
L
8,455
2,243
0
1,825
13,513
4,906
0
2,988
10,401
39,927
2,518
W
Cerberus
7,429
1,437
0
6,104
12,738
8,574
1,371
4,780
7,908
31,196
0
W
Hera
Zeper12
Hera
5,816
1,747
0
2,148
8,565
3,279
4,223
1,415
7,075
59,481
0
W
Rama
danyz0r
Rama
18,118
14,399
0
6,267
9,402
3,408
6,006
3,580
5,822
0
47,199
L
Olorun
gorete1737
Olorun
3,235
1,364
70
2,172
10,768
3,352
1,218
1,888
8,840
24,161
0
W
King Arthur
nana_bryan
King Arthur
1,741
652
0
0
9,462
3,356
304
2,858
6,604
0
6,679
L
Jormungandr
seu-paitola
Jormungandr
3,555
1,498
0
0
11,278
6,549
0
2,787
8,397
12,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
34,568
376
Minions Killed
222
0
Camps Cleared
0
1,461,595
Distance Traveled
1,165,625
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,257
641
134
8
0
328,728
2
L
Achilles
6,860
429
45
3
0
188,378
0
L
Mercury
7,269
454
61
4
0
275,220
5
L
Sol
7,871
492
60
4
0
268,489
0
W
Cerberus
9,862
616
48
3
0
300,080
1
W
Hera
9,570
598
123
8
0
246,316
1
W
Rama
10,715
670
64
4
0
294,427
0
L
Olorun
6,905
432
42
3
0
248,545
1
W
King Arthur
6,738
421
7
0
0
292,044
0
L
Jormungandr
5,663
354
14
1
0
184,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role