Player Matchup

Medusa
Medusa
Funkmaster7843
Medusa
Level 24
God Stats
38W - 49L
1,460 SR
Queue Stats
186W - 198L
1,517 Elo+
Solo
Anubis
Anubis
INGRID1193
Anubis
Level 17
God Stats
5W - 1L
1,773 SR
Queue Stats
44W - 29L
1,573 Elo+
Solo
Hun Batz
Hun Batz
Yvng_maine312
Hun Batz
Level 18
God Stats
4W - 1L
1,537 SR
Queue Stats
79W - 74L
1,446 Elo+
Solo
Ares
Ares
darkx_88
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,280 Elo+
Solo
Tiamat
Tiamat
wyhg
Tiamat
Level 25
God Stats
10W - 3L
1,661 SR
Queue Stats
36W - 27L
1,496 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,463 Elo+

VS

Team Averages
Level 18
1,554 SR
1,463 Elo+
The Morrigan
The Morrigan
BluMilk
The Morrigan
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 42L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
CircusTentSells
Tsukuyomi
Level 28
God Stats
9W - 3L
1,724 SR
Queue Stats
72W - 48L
1,574 Elo+
Solo
Guan Yu
Guan Yu
MooGoesCow99
Guan Yu
Level 28
God Stats
8W - 5L
1,544 SR
Queue Stats
15W - 8L
1,455 Elo+
Solo
Danzaburou
Danzaburou
PeanutGuyz57
Danzaburou
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
236W - 278L
1,371 Elo+
Solo
Zeus
Zeus
lttzDeep
Zeus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 10
11,647
582
13,637
13,254
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
INGRID1193
Anubis
19
11 / 5 / 13
12,686
634
17,666
16,756
9,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Yvng_maine312
Hun Batz
17
8 / 7 / 4
11,656
583
5,788
12,207
4,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
16
1 / 4 / 10
10,366
518
3,580
15,049
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
wyhg
Tiamat
18
10 / 2 / 7
12,099
605
12,197
8,352
7,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BluMilk
The Morrigan
14
0 / 9 / 4
8,467
423
4,102
10,303
3,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CircusTentSells
Tsukuyomi
15
7 / 11 / 3
10,373
519
10,610
19,802
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
MooGoesCow99
Guan Yu
15
4 / 6 / 3
9,638
482
5,914
15,043
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
PeanutGuyz57
Danzaburou
15
1 / 7 / 3
9,932
497
5,540
15,155
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
7 / 10 / 1
9,895
495
9,724
13,863
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
43
Kills
19
20
Deaths
43
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BluMilk
The Morrigan
0
9
4
0.22
L
Tsukuyomi
CircusTentSells
Tsukuyomi
7
11
3
0.77
W
13
2
10
9
W
Anubis
INGRID1193
Anubis
11
5
13
3.5
L
Guan Yu
MooGoesCow99
Guan Yu
4
6
3
0.92
L
Danzaburou
PeanutGuyz57
Danzaburou
1
7
3
0.36
W
Hun Batz
Yvng_maine312
Hun Batz
8
7
4
1.43
W
Ares
1
4
10
1.5
L
Zeus
7
10
1
0.75
W
Tiamat
wyhg
Tiamat
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,868
Damage
35,890
65,618
Taken
74,166
39,513
Mitigated
30,052
18,385
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BluMilk
The Morrigan
4,102
1,139
0
1,150
10,303
3,857
0
4,244
5,711
31,763
1,955
L
Tsukuyomi
CircusTentSells
Tsukuyomi
10,610
3,282
0
2,953
19,802
6,128
324
12,117
7,405
0
46,422
W
13,637
6,402
0
4,362
13,254
5,297
5,241
2,568
10,507
0
48,486
W
Anubis
INGRID1193
Anubis
17,666
434
0
8,224
16,756
9,714
1,448
891
15,576
72,219
0
L
Guan Yu
MooGoesCow99
Guan Yu
5,914
683
180
4,227
15,043
10,462
196
7,254
7,773
0
41,171
L
Danzaburou
PeanutGuyz57
Danzaburou
5,540
3,065
0
2,851
15,155
5,567
1,137
3,019
12,098
0
62,904
W
Hun Batz
Yvng_maine312
Hun Batz
5,788
1,812
0
1,415
12,207
4,843
4,837
1,307
10,786
0
54,939
W
Ares
3,580
274
0
731
15,049
11,979
538
5,215
9,476
36,608
0
L
Zeus
9,724
3,034
0
710
13,863
4,038
758
6,106
7,705
30,746
0
W
Tiamat
wyhg
Tiamat
12,197
1,296
0
3,653
8,352
7,680
1,918
1,419
6,869
65,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,454
Gold Earned
48,305
462
Minions Killed
384
0
Camps Cleared
0
1,716,786
Distance Traveled
1,403,658
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,467
423
65
3
0
249,065
0
L
Tsukuyomi
10,373
519
80
4
0
339,232
0
W
Medusa
11,647
582
66
3
0
308,971
11
W
Anubis
12,686
634
127
6
0
312,269
3
L
Guan Yu
9,638
482
81
4
0
264,972
0
L
Danzaburou
9,932
497
92
5
0
299,044
2
W
Hun Batz
11,656
583
100
5
0
382,376
2
W
Ares
10,366
518
51
3
0
347,944
0
L
Zeus
9,895
495
66
3
0
251,345
1
W
Tiamat
12,099
605
118
6
0
365,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role