Player Matchup

Izanami
Izanami
Adibibi
Izanami
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
329W - 288L
1,339 Elo+
Party 1
Yemoja
Yemoja
Mamia5
Yemoja
Level 8
God Stats
126W - 102L
1,149 SR
Queue Stats
128W - 107L
1,104 Elo+
Party 1
Erlang Shen
Erlang Shen
Nortikka
Erlang Shen
Level 29
God Stats
24W - 23L
1,602 SR
Queue Stats
431W - 419L
1,418 Elo+
Solo
Susano
Susano
Ryikker
Susano
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,500 Elo+
Party 3
Raijin
Raijin
starbeyy9
Raijin
Level 15
God Stats
2W - 1L
1,465 SR
Queue Stats
132W - 125L
1,383 Elo+
Party 3
Team Averages
Level 14
1,443 SR
1,349 Elo+

VS

Team Averages
Level 28
1,375 SR
1,147 Elo+
Anubis
Anubis
AriPriRake
Anubis
Level 11
God Stats
2W - 4L
1,179 SR
Queue Stats
6W - 8L
1,122 Elo+
Party 2
Danzaburou
Danzaburou
TopkaLain
Danzaburou
Level 26
God Stats
2W - 1L
1,563 SR
Queue Stats
16W - 27L
1,069 Elo+
Party 2
Cabrakan
Cabrakan
fleet_lectern2
Cabrakan
Level 20
God Stats
3W - 10L
1,133 SR
Queue Stats
14W - 25L
1,122 Elo+
Party 2
Nemesis
Nemesis
rhino0109
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,222 Elo+
Solo
Mulan
Mulan
statover
Mulan
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 48L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adibibi
Izanami
20
6 / 3 / 11
12,981
499
18,153
15,530
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Mamia5
Yemoja
19
2 / 1 / 18
13,373
514
7,147
10,181
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Nortikka
Erlang Shen
20
10 / 5 / 7
14,811
570
16,773
21,783
17,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Ryikker
Susano
19
9 / 4 / 7
13,359
514
17,574
17,846
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
starbeyy9
Raijin
17
4 / 7 / 9
12,010
462
13,768
18,308
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AriPriRake
Anubis
17
8 / 8 / 7
11,590
446
20,769
19,086
8,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TopkaLain
Danzaburou
16
3 / 6 / 8
10,989
423
5,299
12,762
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
14
2 / 8 / 12
9,568
368
5,575
22,150
23,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
rhino0109
Nemesis
17
4 / 6 / 3
11,216
431
7,777
19,683
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
statover
Mulan
17
3 / 3 / 6
11,187
430
10,527
17,030
15,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
56
31
Kills
20
20
Deaths
31
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adibibi
Izanami
6
3
11
3.83
L
Anubis
AriPriRake
Anubis
8
8
7
1.44
W
Yemoja
Mamia5
Yemoja
2
1
18
11
W
Erlang Shen
Nortikka
Erlang Shen
10
5
7
2.7
W
Susano
Ryikker
Susano
9
4
7
3.13
L
Danzaburou
TopkaLain
Danzaburou
3
6
8
1.17
L
Cabrakan
2
8
12
1
L
Nemesis
rhino0109
Nemesis
4
6
3
0.92
W
Raijin
starbeyy9
Raijin
4
7
9
1.21
L
Mulan
statover
Mulan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,415
Damage
49,947
83,648
Taken
90,711
50,458
Mitigated
58,955
24,260
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adibibi
Izanami
18,153
10,102
0
5,931
15,530
8,844
3,449
3,834
11,696
0
129,909
L
Anubis
AriPriRake
Anubis
20,769
2,150
341
5,699
19,086
8,980
187
5,726
12,927
63,589
0
W
Yemoja
Mamia5
Yemoja
7,147
980
3,123
2,484
10,181
9,628
970
3,209
6,972
34,239
0
W
Erlang Shen
Nortikka
Erlang Shen
16,773
7,968
0
5,100
21,783
17,438
2,126
7,582
14,201
790
124,776
W
Susano
Ryikker
Susano
17,574
5,169
0
5,670
17,846
8,589
1,552
2,743
15,103
0
71,208
L
Danzaburou
TopkaLain
Danzaburou
5,299
1,689
0
863
12,762
4,345
582
1,724
11,004
0
51,783
L
Cabrakan
5,575
963
0
250
22,150
23,542
132
5,871
16,018
17,510
0
L
Nemesis
rhino0109
Nemesis
7,777
2,663
0
4,987
19,683
6,938
1,242
3,801
15,722
0
52,829
W
Raijin
starbeyy9
Raijin
13,768
944
150
1,802
18,308
5,959
1,101
9,450
8,858
64,182
0
L
Mulan
statover
Mulan
10,527
1,359
239
3,327
17,030
15,150
123
3,541
13,346
0
53,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,534
Gold Earned
54,550
592
Minions Killed
403
0
Camps Cleared
0
2,392,564
Distance Traveled
2,326,140
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,981
499
187
7
0
459,672
2
L
Anubis
11,590
446
89
3
0
426,883
6
W
Yemoja
13,373
514
46
2
0
525,060
1
W
Erlang Shen
14,811
570
168
6
0
465,389
3
W
Susano
13,359
514
103
4
0
503,430
0
L
Danzaburou
10,989
423
109
4
0
457,616
1
L
Cabrakan
9,568
368
20
1
0
457,512
0
L
Nemesis
11,216
431
85
3
0
460,558
6
W
Raijin
12,010
462
88
3
0
439,013
0
L
Mulan
11,187
430
100
4
0
523,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role