Player Matchup

Chang'e
Chang'e
DrGraves88
Chang'e
Level 26
God Stats
6W - 5L
1,664 SR
Queue Stats
39W - 66L
1,318 Elo+
Solo
Fenrir
Fenrir
JewstinRL
Fenrir
Level 14
God Stats
10W - 11L
1,594 SR
Queue Stats
16W - 18L
1,486 Elo+
Solo
Chaac
Chaac
Slickrick048
Chaac
Level 28
God Stats
31W - 26L
1,431 SR
Queue Stats
360W - 445L
1,347 Elo+
Solo
Olorun
Olorun
alesandro_sole
Olorun
Level 5
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 3L
1,123 Elo+
Solo
Danzaburou
Danzaburou
galganekbalwanek
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
964 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,248 Elo+

VS

Team Averages
Level 17
1,520 SR
1,396 Elo+
Agni
Agni
Ch3rn0bylChild
Agni
Level 25
God Stats
32W - 29L
1,475 SR
Queue Stats
262W - 330L
1,159 Elo+
Solo
Guan Yu
Guan Yu
Gea16
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hal0m4n1
Neith
Level 28
God Stats
70W - 71L
1,599 SR
Queue Stats
263W - 275L
1,439 Elo+
Solo
Thor
Thor
SbjX
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Horus
Horus
UniCorn34
Horus
Level 22
God Stats
15W - 12L
1,527 SR
Queue Stats
549W - 523L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrGraves88
Chang'e
13
2 / 8 / 2
9,020
475
10,035
19,475
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
JewstinRL
Fenrir
13
3 / 5 / 2
8,764
461
6,974
14,028
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 2
10,292
542
9,378
9,729
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 21 / 2
6,244
329
1,966
18,174
6,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
galganekbalwanek
Danzaburou
8
0 / 8 / 1
6,109
322
1,892
8,864
2,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 8
10,897
574
11,246
10,920
4,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Gea16
Guan Yu
13
3 / 1 / 5
9,022
475
4,188
8,572
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Hal0m4n1
Neith
17
20 / 1 / 5
11,137
586
23,714
13,032
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
SbjX
Thor
16
7 / 2 / 5
10,397
547
7,736
14,431
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
UniCorn34
Horus
13
1 / 0 / 19
9,647
508
4,242
15,326
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
7
Kills
41
43
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
L
Chang'e
DrGraves88
Chang'e
2
8
2
0.38
W
Guan Yu
Gea16
Guan Yu
3
1
5
5.5
W
Neith
Hal0m4n1
Neith
20
1
5
22.5
L
Fenrir
JewstinRL
Fenrir
3
5
2
0.8
W
Thor
SbjX
Thor
7
2
5
4.75
L
2
1
2
3
W
Horus
UniCorn34
Horus
1
0
19
10.5
L
0
21
2
0.05
L
Danzaburou
galganekbalwanek
Danzaburou
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,245
Damage
51,126
70,270
Taken
62,281
28,125
Mitigated
39,906
13,842
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,246
1,621
652
2,914
10,920
4,044
605
2,019
8,851
64,397
0
L
Chang'e
DrGraves88
Chang'e
10,035
1,627
1,177
4,208
19,475
6,568
1,217
2,464
16,844
39,263
0
W
Guan Yu
Gea16
Guan Yu
4,188
499
1,145
1,668
8,572
8,227
975
1,524
6,798
0
33,491
W
Neith
Hal0m4n1
Neith
23,714
14,075
0
7,592
13,032
6,342
5,882
2,773
10,209
0
81,963
L
Fenrir
JewstinRL
Fenrir
6,974
1,706
0
4,152
14,028
6,548
0
1,781
12,114
0
46,572
W
Thor
SbjX
Thor
7,736
2,057
0
3,996
14,431
5,994
710
1,717
12,664
0
76,689
L
9,378
744
0
3,464
9,729
6,244
979
1,444
7,967
0
53,283
W
Horus
UniCorn34
Horus
4,242
2,066
1,264
4,227
15,326
15,299
909
3,968
11,158
0
20,545
L
1,966
1,453
0
159
18,174
6,383
22
1,907
16,081
10,353
0
L
Danzaburou
galganekbalwanek
Danzaburou
1,892
1,120
0
682
8,864
2,382
0
2,932
5,668
0
15,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
51,100
278
Minions Killed
458
0
Camps Cleared
0
1,385,418
Distance Traveled
1,706,798
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,897
574
111
6
0
329,715
2
L
Chang'e
9,020
475
66
3
0
291,364
0
W
Guan Yu
9,022
475
67
4
0
394,472
0
W
Neith
11,137
586
112
6
0
279,722
2
L
Fenrir
8,764
461
78
4
0
294,479
2
W
Thor
10,397
547
136
7
0
350,695
6
L
Chaac
10,292
542
102
5
0
313,605
0
W
Horus
9,647
508
32
2
0
352,194
0
L
Olorun
6,244
329
10
1
0
269,092
2
L
Danzaburou
6,109
322
22
1
0
216,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role