Player Matchup

Kukulkan
Kukulkan
AUN7_TH
Kukulkan
Level 3
God Stats
6W - 2L
1,799 SR
Queue Stats
6W - 3L
1,750 Elo+
Party 2
Erlang Shen
Erlang Shen
Ihygrwabvac
Erlang Shen
Level 22
God Stats
5W - 3L
1,781 SR
Queue Stats
52W - 52L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
MalagorHoryai
Sun Wukong
Level 20
God Stats
5W - 4L
1,484 SR
Queue Stats
73W - 57L
1,501 Elo+
Party 2
Bacchus
Bacchus
StarryNight38
Bacchus
Level 24
God Stats
9W - 8L
1,564 SR
Queue Stats
65W - 56L
1,435 Elo+
Party 2
Odin
Odin
flappyangel
Odin
Level 26
God Stats
3W - 3L
1,416 SR
Queue Stats
127W - 143L
1,483 Elo+
Solo
Team Averages
Level 19
1,609 SR
1,545 Elo+

VS

Team Averages
Level 18
1,414 SR
1,416 Elo+
Danzaburou
Danzaburou
Floridafun2000
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,322 Elo+
Solo
Horus
Horus
LifeAsASimp
Horus
Level 17
God Stats
3W - 7L
1,371 SR
Queue Stats
55W - 51L
1,514 Elo+
Party 1
Izanami
Izanami
Light Light Lig
Izanami
Level 20
God Stats
2W - 5L
1,249 SR
Queue Stats
88W - 74L
1,521 Elo+
Party 1
Fafnir
Fafnir
Loud Storms
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,524 Elo+
Party 1
Vulcan
Vulcan
Ryko274
Vulcan
Level 8
God Stats
0W - 2L
1,449 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AUN7_TH
Kukulkan
8
1 / 1 / 1
5,094
509
2,360
2,307
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Ihygrwabvac
Erlang Shen
8
2 / 1 / 5
5,295
530
4,225
7,716
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MalagorHoryai
Sun Wukong
9
2 / 1 / 6
5,643
564
3,994
5,378
2,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
8
6 / 0 / 4
5,724
572
3,018
5,269
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 3
5,111
511
1,689
4,117
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Floridafun2000
Danzaburou
5
0 / 3 / 0
3,942
394
980
4,162
980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 2 / 0
4,437
444
2,357
3,794
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 3 / 0
4,220
422
2,892
4,508
1,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
5
0 / 2 / 1
4,604
460
2,239
5,205
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Ryko274
Vulcan
8
1 / 2 / 0
4,914
491
2,769
4,266
1,284
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
3
3
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AUN7_TH
Kukulkan
1
1
1
1.5
L
Danzaburou
Floridafun2000
Danzaburou
0
3
0
0
W
Erlang Shen
Ihygrwabvac
Erlang Shen
2
1
5
4.5
L
1
2
0
0.5
L
1
3
0
0.33
L
Fafnir
0
2
1
0.25
W
Sun Wukong
MalagorHoryai
Sun Wukong
2
1
6
5
L
Vulcan
Ryko274
Vulcan
1
2
0
0.5
W
Bacchus
6
0
4
8
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,286
Damage
11,237
24,787
Taken
21,935
9,484
Mitigated
7,997
6,106
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AUN7_TH
Kukulkan
2,360
46
0
0
2,307
781
0
1,491
816
16,141
0
L
Danzaburou
Floridafun2000
Danzaburou
980
980
0
446
4,162
980
22
1,293
2,725
0
8,636
W
Erlang Shen
Ihygrwabvac
Erlang Shen
4,225
1,981
357
3,240
7,716
2,354
382
1,344
6,372
0
27,190
L
2,357
1,417
136
246
3,794
1,231
0
425
3,343
0
11,917
L
2,892
2,264
0
1,122
4,508
1,045
422
1,204
3,304
0
16,668
L
Fafnir
2,239
531
234
1,551
5,205
3,457
135
979
4,226
6,640
0
W
Sun Wukong
MalagorHoryai
Sun Wukong
3,994
327
0
692
5,378
2,912
90
1,135
4,243
0
23,364
L
Vulcan
Ryko274
Vulcan
2,769
925
0
499
4,266
1,284
0
1,199
2,959
21,096
0
W
Bacchus
3,018
317
0
708
5,269
2,227
0
327
4,942
9,884
0
W
1,689
478
0
1,109
4,117
1,210
0
711
3,406
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
22,117
194
Minions Killed
108
0
Camps Cleared
0
973,318
Distance Traveled
817,664
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,094
509
40
4
0
193,644
1
L
Danzaburou
3,942
394
20
2
0
170,285
0
W
Erlang Shen
5,295
530
35
4
0
205,662
3
L
Horus
4,437
444
21
2
0
104,263
0
L
Izanami
4,220
422
24
2
0
178,928
1
L
Fafnir
4,604
460
6
1
0
194,851
1
W
Sun Wukong
5,643
564
65
7
0
190,928
1
L
Vulcan
4,914
491
37
4
0
169,337
0
W
Bacchus
5,724
572
9
1
0
209,417
0
W
Odin
5,111
511
45
5
0
173,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role