Player Matchup

Arachne
Arachne
Gold III
Matimcs
Arachne
Gold III
Level 123
God Stats
2W - 2L
1,674 SR
Queue Stats
41W - 35L
1,712 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,674 SR
1,712 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,806 SR
1,345 MMR
Horus
Horus
Silver II
speackpda
Horus
Silver II
Level 128
God Stats
1W - 2L
1,806 SR
Queue Stats
8W - 13L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Matimcs
Arachne
15
5 / 0 / 0
9,387
939
9,070
12,284
5,808
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatAnubisTsukuyomiHe BoSet

VS

Bans
SkadiAh Muzen CabZeusAnhurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
speackpda
Horus
12
0 / 5 / 0
7,092
709
6,621
12,178
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Matimcs
Arachne
5
0
0
5
L
Horus
speackpda
Horus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,070
Damage
6,621
12,284
Taken
12,178
5,808
Mitigated
7,752
6,338
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Matimcs
Arachne
9,070
5,787
0
6,338
12,284
5,808
2,489
432
11,852
0
58,391
L
Horus
speackpda
Horus
6,621
2,758
0
2,850
12,178
7,752
0
36
12,142
330
37,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,387
Gold Earned
7,092
107
Minions Killed
80
0
Camps Cleared
0
187,503
Distance Traveled
168,094
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,387
939
107
11
0
187,503
0
L
Horus
7,092
709
80
8
0
168,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role