Player Matchup

Da Ji
Da Ji
LDubE7Th
Da Ji
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 312L
1,435 Elo+
Solo
Medusa
Medusa
Lobsterpot1231
Medusa
Level 14
God Stats
11W - 20L
1,472 SR
Queue Stats
146W - 188L
1,255 Elo+
Solo
Kukulkan
Kukulkan
Nolansanity
Kukulkan
Level 7
God Stats
1W - 2L
1,377 SR
Queue Stats
3W - 3L
1,486 Elo+
Solo
Ares
Ares
Tsukymat
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,487 Elo+
Solo
Anhur
Anhur
stinganinja
Anhur
Level 20
God Stats
13W - 10L
1,504 SR
Queue Stats
221W - 180L
1,608 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,454 Elo+

VS

Team Averages
Level 16
1,633 SR
1,523 Elo+
Arachne
Arachne
Deathwizard4312
Arachne
Level 27
God Stats
3W - 1L
1,702 SR
Queue Stats
96W - 84L
1,625 Elo+
Solo
Nox
Nox
Dvawaifu123
Nox
Level 18
God Stats
6W - 8L
1,513 SR
Queue Stats
91W - 117L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
HermitDeuce
Ao Kuang
Level 26
God Stats
8W - 13L
1,711 SR
Queue Stats
234W - 247L
1,474 Elo+
Solo
Cthulhu
Cthulhu
King_Axel532
Cthulhu
Level 6
God Stats
3W - 1L
1,737 SR
Queue Stats
78W - 64L
1,616 Elo+
Solo
Neith
Neith
Vinx Da Best
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LDubE7Th
Da Ji
13
1 / 4 / 4
7,902
416
4,987
13,571
4,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 11 / 5
7,591
400
7,009
16,568
9,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Nolansanity
Kukulkan
13
5 / 6 / 4
8,408
443
7,085
10,288
3,432
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
5
0 / 4 / 1
5,603
295
1,356
5,733
1,434
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes

Shoes

+6%
Movement Speed

17
8 / 1 / 2
10,326
543
11,847
9,612
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 1
11,805
621
10,763
15,539
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 2
9,313
490
4,229
10,770
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
HermitDeuce
Ao Kuang
16
2 / 4 / 4
9,952
524
4,488
16,225
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
King_Axel532
Cthulhu
15
3 / 2 / 6
9,679
509
6,133
10,037
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 3 / 4
8,952
471
10,208
10,817
3,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
15
Kills
24
26
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
0
1
13.5
W
1
7
2
0.29
W
Ao Kuang
HermitDeuce
Ao Kuang
2
4
4
1
W
Cthulhu
King_Axel532
Cthulhu
3
2
6
3
L
Da Ji
LDubE7Th
Da Ji
1
4
4
0.75
L
1
11
5
0.32
L
Kukulkan
Nolansanity
Kukulkan
5
6
4
1.17
L
Ares
0
4
1
0.13
W
5
3
4
2.33
L
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
35,821
55,772
Taken
63,388
22,639
Mitigated
31,201
14,444
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,763
7,092
0
10,528
15,539
6,320
1,882
1,109
14,430
0
90,531
W
4,229
790
0
400
10,770
4,149
1,306
2,241
8,529
64,056
0
W
Ao Kuang
HermitDeuce
Ao Kuang
4,488
1,234
0
4,384
16,225
8,132
1,656
533
15,692
54,545
0
W
Cthulhu
King_Axel532
Cthulhu
6,133
629
0
1,766
10,037
9,012
416
2,158
7,879
39,080
0
L
Da Ji
LDubE7Th
Da Ji
4,987
1,527
318
5,629
13,571
4,938
0
2,350
11,146
0
39,881
L
7,009
3,459
0
863
16,568
9,623
837
4,304
12,164
0
37,565
L
Kukulkan
Nolansanity
Kukulkan
7,085
1,613
0
630
10,288
3,432
402
4,773
5,490
29,535
0
L
Ares
1,356
0
99
1,345
5,733
1,434
0
791
4,942
8,749
0
W
10,208
4,670
0
2,934
10,817
3,588
2,690
2,400
8,417
0
34,551
L
11,847
5,540
0
5,560
9,612
3,212
678
2,357
7,180
0
73,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
49,701
319
Minions Killed
442
0
Camps Cleared
0
1,301,747
Distance Traveled
1,754,922
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,805
621
129
7
0
417,986
1
W
Nox
9,313
490
111
6
0
311,627
6
W
Ao Kuang
9,952
524
86
5
0
340,941
4
W
Cthulhu
9,679
509
65
3
0
375,107
3
L
Da Ji
7,902
416
82
4
0
314,062
3
L
Medusa
7,591
400
46
2
0
264,145
1
L
Kukulkan
8,408
443
44
2
0
295,435
1
L
Ares
5,603
295
16
1
0
117,723
2
W
Neith
8,952
471
51
3
0
309,261
2
L
Anhur
10,326
543
131
7
0
310,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role